Player Matchup

Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CainesRage
King Arthur
Level 127
God Stats
4W - 1L
1,396 SR
Queue Stats
150W - 98L
1,571 Elo+
Party 1
Thoth
Thoth
Camsken
Thoth
Level 23
God Stats
35W - 14L
1,640 SR
Queue Stats
138W - 76L
1,550 Elo+
Party 1
Team Averages
Level 59
1,512 SR
1,540 Elo+

VS

Team Averages
Level 36
1,417 SR
1,282 Elo+
Ah Puch
Ah Puch
BigPeenGreen
Ah Puch
Level 68
God Stats
1W - 3L
1,301 SR
Queue Stats
82W - 75L
1,351 Elo+
Party 2
Izanami
Izanami
ScrubGeneral IV
Izanami
Level 9
God Stats
2W - 1L
1,706 SR
Queue Stats
78W - 84L
1,191 Elo+
Party 2
Geb
Geb
seamorebuttzz
Geb
Level 31
God Stats
0W - 3L
1,243 SR
Queue Stats
192W - 227L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 0 / 7
8,223
685
3,279
5,292
1,964
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
CainesRage
King Arthur
13
4 / 1 / 8
8,322
694
7,354
9,092
7,253
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Camsken
Thoth
14
6 / 1 / 7
9,091
758
14,539
6,003
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigPeenGreen
Ah Puch
11
1 / 3 / 1
7,181
598
7,558
6,298
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 7 / 1
6,807
567
3,034
10,526
2,834
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
7,489
624
4,202
10,619
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
2
2
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
7
6.5
L
Ah Puch
BigPeenGreen
Ah Puch
1
3
1
0.5
W
King Arthur
CainesRage
King Arthur
4
1
8
8
W
Thoth
Camsken
Thoth
6
1
7
9.5
L
1
7
1
0.21
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,172
Damage
14,794
20,387
Taken
27,443
11,143
Mitigated
9,856
2,597
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,279
353
0
2,117
5,292
1,964
94
3,537
1,603
0
34,192
L
Ah Puch
BigPeenGreen
Ah Puch
7,558
38
0
975
6,298
1,631
0
3,396
2,774
29,568
0
W
King Arthur
CainesRage
King Arthur
7,354
322
0
0
9,092
7,253
76
4,212
4,629
0
17,532
W
Thoth
Camsken
Thoth
14,539
262
0
480
6,003
1,926
124
4,012
1,709
40,403
0
L
3,034
1,664
176
346
10,526
2,834
0
4,912
5,324
0
8,656
L
4,202
276
605
3,835
10,619
5,391
0
5,321
4,806
16,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
21,477
169
Minions Killed
115
10
Camps Cleared
2
718,330
Distance Traveled
634,516
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,223
685
49
4
6
249,592
2
L
Ah Puch
7,181
598
79
7
1
201,955
0
W
King Arthur
8,322
694
28
2
1
241,655
4
W
Thoth
9,091
758
92
8
3
227,083
2
L
Izanami
6,807
567
17
1
0
202,056
4
L
Geb
7,489
624
19
2
1
230,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role