Player Matchup

Khepri
Khepri
Lovemachine2474
Khepri
Level 24
God Stats
18W - 15L
1,533 SR
Queue Stats
83W - 131L
1,338 Elo+
Solo
Anubis
Anubis
Matthew81813
Anubis
Level 73
God Stats
7W - 7L
1,575 SR
Queue Stats
184W - 180L
1,476 Elo+
Solo
Izanami
Izanami
ShizuoHewajima98
Izanami
Level 29
God Stats
1W - 3L
1,754 SR
Queue Stats
19W - 31L
1,428 Elo+
Solo
Team Averages
Level 42
1,620 SR
1,414 Elo+

VS

Team Averages
Level 46
1,506 SR
1,384 Elo+
Ra
Ra
RipjawDeepTerror
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Solo
Sylvanus
Sylvanus
grimreaperhoodie
Sylvanus
Level 28
God Stats
14W - 10L
1,452 SR
Queue Stats
147W - 123L
1,455 Elo+
Solo
Apollo
Apollo
stonermase24
Apollo
Level 88
God Stats
16W - 16L
1,566 SR
Queue Stats
351W - 369L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,918
792
4,259
8,005
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
12
5 / 1 / 2
7,561
756
10,145
7,035
3,400
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 7
7,036
704
6,056
6,598
1,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,164
616
4,477
8,249
1,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 0
7,108
711
6,164
8,885
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
10
1 / 3 / 3
6,625
663
5,564
7,303
1,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
4
4
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Anubis
5
1
2
6
L
0
6
2
0.17
W
1
3
7
1.5
L
3
0
0
3
L
Apollo
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,460
Damage
16,205
21,638
Taken
24,437
12,847
Mitigated
6,671
7,602
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,259
157
0
2,682
8,005
7,480
0
3,108
4,897
11,664
0
W
Anubis
10,145
752
120
2,879
7,035
3,400
275
4,388
2,647
33,941
0
L
4,477
985
211
1,147
8,249
1,935
0
5,288
2,961
14,020
0
W
6,056
3,388
845
1,076
6,598
1,967
777
3,147
3,451
0
23,469
L
6,164
1,127
1,651
4,118
8,885
3,310
0
4,445
4,440
16,300
3,220
L
Apollo
5,564
2,832
129
908
7,303
1,426
0
4,891
2,412
0
20,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,515
Gold Earned
19,897
128
Minions Killed
103
6
Camps Cleared
2
538,396
Distance Traveled
499,850
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,918
792
14
1
1
191,910
2
W
Anubis
7,561
756
68
7
2
166,059
2
L
Ra
6,164
616
20
2
0
170,253
0
W
Izanami
7,036
704
46
5
3
180,427
3
L
Sylvanus
7,108
711
34
3
2
174,002
0
L
Apollo
6,625
663
49
5
0
155,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role