Player Matchup

Eset
Eset
DanZoiD
Eset
Level 137
God Stats
4W - 2L
1,725 SR
Queue Stats
344W - 350L
1,589 Elo+
Solo
Geb
Geb
ERROR__3
Geb
Level 122
God Stats
25W - 19L
1,509 SR
Queue Stats
709W - 722L
1,544 Elo+
Solo
Neith
Neith
PersonaTaylor
Neith
Level 59
God Stats
6W - 7L
1,481 SR
Queue Stats
25W - 30L
1,470 Elo+
Solo
Cthulhu
Cthulhu
TurboT01
Cthulhu
Level 68
God Stats
2W - 1L
1,286 SR
Queue Stats
361W - 359L
1,440 Elo+
Solo
Bastet
Bastet
elias93400
Bastet
Level 129
God Stats
36W - 19L
1,668 SR
Queue Stats
342W - 298L
1,572 Elo+
Solo
Team Averages
Level 103
1,534 SR
1,523 Elo+

VS

Team Averages
Level 109
1,499 SR
1,537 Elo+
Zeus
Zeus
Alnaseeeb
Zeus
Level 160
God Stats
1W - 2L
1,442 SR
Queue Stats
281W - 285L
1,587 Elo+
Solo
Odin
Odin
InPUTINweTRUST
Odin
Level 78
God Stats
9W - 10L
1,456 SR
Queue Stats
23W - 26L
1,409 Elo+
Solo
Ganesha
Ganesha
ItsNayzzz
Ganesha
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
279W - 219L
1,598 Elo+
Solo
Jing Wei
Jing Wei
Scotty D R
Jing Wei
Level 88
God Stats
11W - 13L
1,560 SR
Queue Stats
577W - 589L
1,514 Elo+
Solo
Kali
Kali
ruliodelatess
Kali
Level 159
God Stats
22W - 25L
1,541 SR
Queue Stats
401W - 376L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
DanZoiD
Eset
17
4 / 2 / 7
10,374
576
9,226
7,577
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 2 / 5
9,842
547
8,181
10,778
7,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
4 / 1 / 3
10,067
559
7,190
6,505
2,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
TurboT01
Cthulhu
14
3 / 2 / 7
8,942
497
5,973
13,755
11,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
elias93400
Bastet
17
12 / 2 / 4
10,927
607
10,905
12,558
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 5 / 3
8,389
466
5,649
9,980
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 3
8,033
446
1,153
7,931
3,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
ItsNayzzz
Ganesha
17
2 / 3 / 3
9,627
535
7,806
11,600
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Scotty D R
Jing Wei
13
0 / 4 / 3
8,035
446
3,959
13,013
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 9 / 2
8,869
493
9,659
15,497
6,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
24
Kills
9
9
Deaths
24
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
5
3
0.3
W
Eset
DanZoiD
Eset
4
2
7
3.75
W
1
2
5
1.75
L
2
3
3
1.17
L
Ganesha
ItsNayzzz
Ganesha
2
3
3
1.17
W
4
1
3
5.5
L
Jing Wei
Scotty D R
Jing Wei
0
4
3
0.38
W
Cthulhu
TurboT01
Cthulhu
3
2
7
3.25
W
Bastet
elias93400
Bastet
12
2
4
7
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,475
Damage
28,226
51,173
Taken
58,021
30,606
Mitigated
22,331
18,755
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,649
226
0
1,632
9,980
3,003
0
4,660
4,937
59,449
0
W
Eset
DanZoiD
Eset
9,226
690
1,447
1,636
7,577
5,201
297
3,498
4,079
81,084
0
W
8,181
841
0
2,931
10,778
7,151
120
5,285
4,763
59,564
0
L
1,153
246
264
1,034
7,931
3,500
0
3,425
4,325
0
23,676
L
Ganesha
ItsNayzzz
Ganesha
7,806
1,361
0
4,152
11,600
6,044
0
5,601
5,073
69,652
0
W
7,190
1,927
0
2,858
6,505
2,146
184
300
6,154
0
69,027
L
Jing Wei
Scotty D R
Jing Wei
3,959
2,712
0
4,222
13,013
3,626
0
2,168
10,697
0
64,009
W
Cthulhu
TurboT01
Cthulhu
5,973
248
401
2,645
13,755
11,377
195
1,682
12,073
26,613
0
W
Bastet
elias93400
Bastet
10,905
3,260
0
6,837
12,558
4,731
802
1,909
10,649
0
70,182
L
9,659
4,161
0
2,979
15,497
6,158
0
5,576
9,609
0
43,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,152
Gold Earned
42,953
553
Minions Killed
511
0
Camps Cleared
0
1,780,272
Distance Traveled
1,587,317
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,389
466
126
7
0
290,606
9
W
Eset
10,374
576
157
9
0
342,344
4
W
Geb
9,842
547
121
7
0
360,795
0
L
Odin
8,033
446
50
3
0
314,869
6
L
Ganesha
9,627
535
127
7
0
333,641
8
W
Neith
10,067
559
131
7
0
337,517
5
L
Jing Wei
8,035
446
116
6
0
328,343
3
W
Cthulhu
8,942
497
42
2
0
347,628
3
W
Bastet
10,927
607
102
6
0
391,988
2
L
Kali
8,869
493
92
5
0
319,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role