Player Matchup

Chaac
Chaac
FeelingAcorn955
Chaac
Level 79
God Stats
2W - 1L
1,552 SR
Queue Stats
63W - 51L
1,527 Elo+
Party 2
Jormungandr
Jormungandr
Joeysmites
Jormungandr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,488 Elo+
Party 2
Fenrir
Fenrir
Zodiac Wolf9924
Fenrir
Level 133
God Stats
1W - 0L
1,427 SR
Queue Stats
162W - 169L
1,440 Elo+
Party 2
Team Averages
Level 106
1,493 SR
1,485 Elo+

VS

Team Averages
Level 80
1,632 SR
1,276 Elo+
Jing Wei
Jing Wei
BLACK_SUN_DEMON
Jing Wei
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,200 Elo+
Party 1
Cthulhu
Cthulhu
KingKaijuGold
Cthulhu
Level 141
God Stats
1W - 1L
1,896 SR
Queue Stats
116W - 152L
1,484 Elo+
Party 1
Thanatos
Thanatos
SpartanDragoon
Thanatos
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 10
8,436
844
7,707
7,282
4,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Joeysmites
Jormungandr
12
5 / 0 / 11
8,210
821
6,280
9,400
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
6 / 3 / 9
7,983
798
6,364
8,571
3,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 2 / 3
6,376
638
4,154
5,472
1,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
10
2 / 2 / 1
6,498
650
8,193
8,210
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
8
2 / 13 / 2
6,580
658
3,428
11,846
3,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
17
Kills
4
4
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
2
3
0.75
W
6
1
10
11
W
Jormungandr
Joeysmites
Jormungandr
5
0
11
10.5
L
Cthulhu
2
2
1
1.25
L
Thanatos
2
13
2
0.23
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,351
Damage
15,775
25,253
Taken
25,528
16,172
Mitigated
11,651
7,721
Healing
3,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
4,154
3,037
0
803
5,472
1,615
0
1,488
3,984
0
24,237
W
7,707
1,458
392
2,781
7,282
4,210
0
2,302
4,764
0
20,699
W
Jormungandr
Joeysmites
Jormungandr
6,280
1,954
0
1,737
9,400
8,870
36
2,955
5,936
19,250
0
L
Cthulhu
8,193
742
0
1,042
8,210
6,638
0
3,003
5,207
15,675
0
L
Thanatos
3,428
782
0
1,517
11,846
3,398
53
1,989
9,857
0
6,006
W
6,364
1,512
459
2,352
8,571
3,092
1,164
2,695
5,630
0
23,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,629
Gold Earned
19,454
106
Minions Killed
81
7
Camps Cleared
2
525,982
Distance Traveled
480,831
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,376
638
57
6
1
172,046
0
W
Chaac
8,436
844
40
4
1
187,336
0
W
Jormungandr
8,210
821
26
3
0
168,141
0
L
Cthulhu
6,498
650
18
2
1
174,223
0
L
Thanatos
6,580
658
6
1
0
134,562
0
W
Fenrir
7,983
798
40
4
6
170,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role