Player Matchup

Jing Wei
Jing Wei
CanadianGrizlyEH
Jing Wei
Level 114
God Stats
3W - 0L
1,697 SR
Queue Stats
203W - 192L
1,536 Elo+
Party 1
Agni
Agni
DatSquirtle8_
Agni
Level 129
God Stats
6W - 2L
1,537 SR
Queue Stats
269W - 254L
1,517 Elo+
Party 1
Vamana
Vamana
Dirty_J75
Vamana
Level 124
God Stats
6W - 2L
1,442 SR
Queue Stats
387W - 372L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
THE BLACK RULER
Sylvanus
Level 128
God Stats
3W - 1L
1,339 SR
Queue Stats
62W - 69L
1,356 Elo+
Solo
Awilix
Awilix
killeroftruth84
Awilix
Level 86
God Stats
5W - 9L
1,349 SR
Queue Stats
9W - 20L
1,262 Elo+
Solo
Team Averages
Level 116
1,473 SR
1,439 Elo+

VS

Team Averages
Level 83
1,403 SR
1,340 Elo+
Ares
Ares
Anarchy1573
Ares
Level 100
God Stats
15W - 18L
1,448 SR
Queue Stats
130W - 146L
1,369 Elo+
Solo
Bellona
Bellona
BucklingBrake36
Bellona
Level 78
God Stats
8W - 21L
1,184 SR
Queue Stats
402W - 613L
1,347 Elo+
Solo
Danzaburou
Danzaburou
Cheesepeepz
Danzaburou
Level 68
God Stats
54W - 75L
1,402 SR
Queue Stats
273W - 355L
1,317 Elo+
Solo
Tsukuyomi
Tsukuyomi
DRTYxPirate
Tsukuyomi
Level 106
God Stats
11W - 16L
1,451 SR
Queue Stats
199W - 248L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
piso-guerrero
Zhong Kui
Level 64
God Stats
37W - 37L
1,531 SR
Queue Stats
184W - 267L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,324
592
761
4,215
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 3
6,171
686
3,098
3,473
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Dirty_J75
Vamana
12
6 / 0 / 0
7,047
783
4,950
7,506
7,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
8
0 / 2 / 2
4,757
529
2,270
6,309
2,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
6 / 1 / 1
6,184
687
4,248
5,188
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,542
505
1,971
5,621
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 0
4,575
508
3,061
7,226
4,484
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Cheesepeepz
Danzaburou
1
0 / 0 / 0
1,758
195
0
0
0
Tsukuyomi
DRTYxPirate
Tsukuyomi
8
2 / 4 / 1
4,784
532
3,320
6,467
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
piso-guerrero
Zhong Kui
9
1 / 3 / 0
5,007
556
3,173
6,970
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
13
Kills
4
4
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
0
5
0
0
W
0
1
1
0.5
L
Danzaburou
Cheesepeepz
Danzaburou
0
0
0
0
L
Tsukuyomi
DRTYxPirate
Tsukuyomi
2
4
1
0.63
W
1
0
3
2.5
W
Vamana
Dirty_J75
Vamana
6
0
0
6
W
Sylvanus
0
2
2
0.5
W
6
1
1
6.5
L
Zhong Kui
piso-guerrero
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,327
Damage
11,525
26,691
Taken
26,284
13,257
Mitigated
13,280
10,872
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,971
0
0
1,486
5,621
3,457
0
1,364
4,257
16,499
0
L
3,061
1,335
0
1,638
7,226
4,484
0
0
6,543
0
21,844
W
761
438
0
2,207
4,215
964
875
487
3,728
0
28,648
L
Danzaburou
Cheesepeepz
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
DRTYxPirate
Tsukuyomi
3,320
874
0
1,696
6,467
1,734
0
1,021
5,330
0
19,080
W
3,098
332
0
880
3,473
931
0
1,639
1,688
34,549
0
W
Vamana
Dirty_J75
Vamana
4,950
2,007
0
3,748
7,506
7,313
0
0
7,506
0
36,414
W
Sylvanus
2,270
987
169
1,812
6,309
2,459
53
1,083
5,226
15,442
4,163
W
4,248
1,892
123
1,933
5,188
1,590
0
2,079
3,031
0
21,793
L
Zhong Kui
piso-guerrero
Zhong Kui
3,173
540
0
1,824
6,970
3,605
0
2,306
4,372
24,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,483
Gold Earned
20,666
305
Minions Killed
171
0
Camps Cleared
0
875,449
Distance Traveled
683,028
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,542
505
32
4
0
166,405
2
L
Bellona
4,575
508
49
5
0
163,023
0
W
Jing Wei
5,324
592
67
7
0
152,601
3
L
Danzaburou
1,758
195
0
0
0
0
0
L
Tsukuyomi
4,784
532
38
4
0
184,598
2
W
Agni
6,171
686
83
9
0
195,258
5
W
Vamana
7,047
783
71
8
0
165,310
1
W
Sylvanus
4,757
529
34
4
0
145,905
6
W
Awilix
6,184
687
50
6
0
216,375
0
L
Zhong Kui
5,007
556
52
6
0
169,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role