Player Matchup

Izanami
Izanami
BlazedCometDX
Izanami
Level 7
God Stats
4W - 6L
1,360 SR
Queue Stats
5W - 7L
1,267 Elo+
Solo
Fenrir
Fenrir
FallenXKingdomX
Fenrir
Level 7
God Stats
8W - 6L
1,514 SR
Queue Stats
8W - 6L
1,394 Elo+
Solo
Cerberus
Cerberus
SpaceyMulder
Cerberus
Level 18
God Stats
66W - 84L
1,386 SR
Queue Stats
114W - 152L
1,284 Elo+
Solo
Serqet
Serqet
darkdarling55
Serqet
Level 11
God Stats
21W - 18L
1,494 SR
Queue Stats
27W - 31L
1,383 Elo+
Solo
Kukulkan
Kukulkan
javaehawk
Kukulkan
Level 28
God Stats
59W - 38L
1,577 SR
Queue Stats
156W - 152L
1,479 Elo+
Solo
Team Averages
Level 14
1,466 SR
1,361 Elo+

VS

Team Averages
Level 12
1,417 SR
1,325 Elo+
Nu Wa
Nu Wa
LadygagakillsBri
Nu Wa
Level 29
God Stats
315W - 279L
1,524 SR
Queue Stats
425W - 446L
1,503 Elo+
Solo
Medusa
Medusa
Methias0813
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,186 Elo+
Solo
Cupid
Cupid
PEPO95687
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,376 Elo+
Solo
Ao Kuang
Ao Kuang
mauriweed420
Ao Kuang
Level 13
God Stats
2W - 6L
1,062 SR
Queue Stats
22W - 26L
1,255 Elo+
Solo
Jormungandr
Jormungandr
sethresthollow
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
11 / 1 / 15
11,282
1,254
21,500
6,820
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 1 / 19
9,946
1,105
6,411
5,848
2,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
SpaceyMulder
Cerberus
16
2 / 0 / 15
9,710
1,079
3,454
5,456
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
10 / 2 / 15
10,719
1,191
10,186
7,364
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
javaehawk
Kukulkan
17
9 / 0 / 15
10,506
1,167
13,293
5,057
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

320

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 4
8,953
995
9,325
7,963
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
0 / 7 / 0
7,412
824
1,934
8,655
2,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cupid
PEPO95687
Cupid
14
0 / 10 / 1
8,150
906
5,732
15,029
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
mauriweed420
Ao Kuang
14
4 / 8 / 0
9,929
1,103
5,287
14,716
4,013
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
sethresthollow
Jormungandr
13
0 / 8 / 2
8,030
892
3,479
13,506
8,758
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
11
34
Kills
4
4
Deaths
34
79
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
11
1
15
18.5
W
2
1
19
11.5
L
0
1
4
2
L
Medusa
0
7
0
0
L
Cupid
PEPO95687
Cupid
0
10
1
0.05
W
Cerberus
SpaceyMulder
Cerberus
2
0
15
9.5
W
10
2
15
8.75
W
Kukulkan
javaehawk
Kukulkan
9
0
15
16.5
L
Ao Kuang
mauriweed420
Ao Kuang
4
8
0
0.5
L
Jormungandr
sethresthollow
Jormungandr
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,844
Damage
25,757
30,545
Taken
59,869
14,191
Mitigated
20,715
5,489
Healing
2,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
21,500
15,670
0
1,153
6,820
2,593
0
4,875
1,747
0
45,466
W
6,411
1,203
0
1,481
5,848
2,794
0
2,401
3,227
0
24,370
L
9,325
2,410
0
135
7,963
1,778
0
3,367
4,473
30,878
0
L
Medusa
1,934
1,125
0
0
8,655
2,506
0
796
7,676
0
6,562
L
Cupid
PEPO95687
Cupid
5,732
2,785
9
170
15,029
3,660
0
6,213
8,585
0
24,326
W
Cerberus
SpaceyMulder
Cerberus
3,454
92
0
1,022
5,456
3,148
0
2,860
2,392
11,404
0
W
10,186
3,886
0
1,635
7,364
3,601
0
4,404
2,782
0
21,022
W
Kukulkan
javaehawk
Kukulkan
13,293
1,714
0
198
5,057
2,055
0
2,651
2,306
33,838
0
L
Ao Kuang
mauriweed420
Ao Kuang
5,287
1,800
0
1,459
14,716
4,013
0
2,314
12,081
15,280
0
L
Jormungandr
sethresthollow
Jormungandr
3,479
1,156
0
238
13,506
8,758
0
4,057
9,035
11,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,163
Gold Earned
42,474
204
Minions Killed
151
7
Camps Cleared
3
904,966
Distance Traveled
656,929
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,282
1,254
56
6
0
149,768
0
W
Fenrir
9,946
1,105
50
6
4
203,746
0
L
Nu Wa
8,953
995
55
6
0
174,321
0
L
Medusa
7,412
824
9
1
0
77,214
0
L
Cupid
8,150
906
51
6
0
121,724
0
W
Cerberus
9,710
1,079
14
2
0
179,418
3
W
Serqet
10,719
1,191
30
3
2
194,413
0
W
Kukulkan
10,506
1,167
54
6
1
177,621
0
L
Ao Kuang
9,929
1,103
22
2
3
170,706
0
L
Jormungandr
8,030
892
14
2
0
112,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role