Player Matchup

Sylvanus
Sylvanus
MoonMango
Sylvanus
Level 107
God Stats
22W - 24L
1,547 SR
Queue Stats
121W - 120L
1,476 Elo+
Party 2
Hachiman
Hachiman
galvaokiko
Hachiman
Level 99
God Stats
1W - 1L
1,658 SR
Queue Stats
43W - 50L
1,274 Elo+
Solo
Anubis
Anubis
oitmajestic
Anubis
Level 118
God Stats
5W - 5L
1,729 SR
Queue Stats
142W - 162L
1,465 Elo+
Party 2
Team Averages
Level 108
1,644 SR
1,405 Elo+

VS

Team Averages
Level 81
1,443 SR
1,433 Elo+
Bellona
Bellona
Blinkz-Shikinami
Bellona
Level 63
God Stats
152W - 100L
1,542 SR
Queue Stats
153W - 106L
1,521 Elo+
Party 1
Medusa
Medusa
DJB67
Medusa
Level 85
God Stats
10W - 13L
1,333 SR
Queue Stats
68W - 95L
1,307 Elo+
Solo
Baron Samedi
Baron Samedi
v_Criiziz
Baron Samedi
Level 95
God Stats
5W - 1L
1,454 SR
Queue Stats
65W - 58L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MoonMango
Sylvanus
14
4 / 6 / 6
10,624
759
6,133
17,342
18,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
galvaokiko
Hachiman
13
4 / 6 / 3
9,623
687
6,791
13,074
5,077
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
13
3 / 7 / 6
10,439
746
13,540
13,509
7,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 12
11,357
811
10,590
17,075
13,491
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
DJB67
Medusa
14
7 / 5 / 8
10,915
780
10,647
13,068
3,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
v_Criiziz
Baron Samedi
15
5 / 3 / 14
10,881
777
16,605
14,577
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
11
Kills
19
19
Deaths
11
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
W
Medusa
DJB67
Medusa
7
5
8
2.2
L
Sylvanus
MoonMango
Sylvanus
4
6
6
1.17
L
Hachiman
galvaokiko
Hachiman
4
6
3
0.92
L
Anubis
3
7
6
0.86
W
Baron Samedi
v_Criiziz
Baron Samedi
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,464
Damage
37,842
43,925
Taken
44,720
31,129
Mitigated
21,573
12,869
Healing
16,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,590
2,149
306
4,120
17,075
13,491
74
7,269
9,693
0
32,598
W
Medusa
DJB67
Medusa
10,647
4,482
1,567
1,936
13,068
3,486
1,941
5,348
7,720
0
44,854
L
Sylvanus
MoonMango
Sylvanus
6,133
1,185
2,343
4,008
17,342
18,551
300
7,396
9,413
10,407
1,239
L
Hachiman
galvaokiko
Hachiman
6,791
3,666
0
1,670
13,074
5,077
517
3,806
8,714
0
25,437
L
Anubis
13,540
888
0
4,848
13,509
7,501
360
5,466
7,738
44,497
0
W
Baron Samedi
v_Criiziz
Baron Samedi
16,605
1,513
2,497
6,082
14,577
4,596
908
8,319
6,258
50,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
33,153
107
Minions Killed
188
2
Camps Cleared
10
616,620
Distance Traveled
761,017
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,357
811
41
3
4
292,703
0
W
Medusa
10,915
780
73
5
4
232,716
1
L
Sylvanus
10,624
759
12
1
0
208,432
5
L
Hachiman
9,623
687
43
3
0
225,110
1
L
Anubis
10,439
746
52
4
2
183,078
4
W
Baron Samedi
10,881
777
74
5
2
235,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role