Player Matchup

Izanami
Izanami
Darck Shadow394
Izanami
Level 8
God Stats
14W - 16L
1,634 SR
Queue Stats
56W - 60L
1,411 Elo+
Solo
Jormungandr
Jormungandr
Dicc_Billy
Jormungandr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,562 Elo+
Party 1
Anubis
Anubis
Kralecream
Anubis
Level 122
God Stats
2W - 3L
1,322 SR
Queue Stats
190W - 200L
1,535 Elo+
Party 1
Pele
Pele
Spicy_quesa9
Pele
Level 28
God Stats
26W - 24L
1,660 SR
Queue Stats
112W - 134L
1,372 Elo+
Party 1
Anhur
Anhur
celeli5
Anhur
Level 29
God Stats
9W - 6L
1,500 SR
Queue Stats
136W - 121L
1,491 Elo+
Solo
Team Averages
Level 40
1,523 SR
1,474 Elo+

VS

Team Averages
Level 23
1,735 SR
1,548 Elo+
Pele
Pele
HockeyChompy5
Pele
Level 29
God Stats
1W - 1L
1,687 SR
Queue Stats
21W - 23L
1,443 Elo+
Party 2
Mercury
Mercury
Rikopoio80
Mercury
Level 26
God Stats
1W - 1L
1,681 SR
Queue Stats
21W - 16L
1,515 Elo+
Solo
Anubis
Anubis
Str8Silk23
Anubis
Level 6
God Stats
3W - 5L
1,804 SR
Queue Stats
7W - 12L
1,547 Elo+
Party 2
Cupid
Cupid
cptindestroyer
Cupid
Level 24
God Stats
3W - 3L
1,701 SR
Queue Stats
20W - 14L
1,505 Elo+
Party 2
Cabrakan
Cabrakan
juma469
Cabrakan
Level 28
God Stats
7W - 4L
1,804 SR
Queue Stats
18W - 17L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 1
11,359
598
9,537
10,688
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Dicc_Billy
Jormungandr
11
0 / 5 / 4
7,749
408
2,153
11,107
8,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Kralecream
Anubis
18
8 / 2 / 4
11,746
618
12,606
15,571
7,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 5 / 6
10,945
576
12,052
15,850
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
celeli5
Anhur
15
1 / 4 / 6
9,880
520
7,066
13,177
4,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
8,406
442
8,417
18,702
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
Rikopoio80
Mercury
14
3 / 5 / 1
8,960
472
6,770
13,243
5,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Str8Silk23
Anubis
13
1 / 5 / 1
7,874
414
2,317
8,062
3,744
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

13
5 / 3 / 2
8,950
471
8,203
8,730
4,772
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
juma469
Cabrakan
14
6 / 8 / 7
9,481
499
18,458
17,360
13,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
27
Kills
18
18
Deaths
27
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
W
Jormungandr
Dicc_Billy
Jormungandr
0
5
4
0.4
L
3
6
1
0.58
W
Anubis
Kralecream
Anubis
8
2
4
5
L
Mercury
Rikopoio80
Mercury
3
5
1
0.7
W
11
5
6
2.8
L
Anubis
Str8Silk23
Anubis
1
5
1
0.3
W
Anhur
celeli5
Anhur
1
4
6
1
L
5
3
2
2
L
Cabrakan
juma469
Cabrakan
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,414
Damage
44,165
66,393
Taken
66,097
30,237
Mitigated
31,689
21,229
Healing
15,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,537
4,551
0
4,157
10,688
3,646
4,184
3,334
7,124
0
77,047
W
Jormungandr
Dicc_Billy
Jormungandr
2,153
1,023
0
0
11,107
8,944
346
4,268
6,586
16,600
0
L
8,417
2,162
68
6,654
18,702
4,982
0
4,048
14,654
0
35,585
W
Anubis
Kralecream
Anubis
12,606
698
0
10,546
15,571
7,471
320
4,368
10,704
86,217
0
L
Mercury
Rikopoio80
Mercury
6,770
2,722
0
1,304
13,243
5,186
0
4,504
8,739
0
47,798
W
12,052
3,416
0
3,865
15,850
5,399
1,040
4,603
10,779
0
53,440
L
Anubis
Str8Silk23
Anubis
2,317
0
0
1,767
8,062
3,744
0
155
7,907
35,273
0
W
Anhur
celeli5
Anhur
7,066
3,372
0
2,661
13,177
4,777
1,137
3,250
9,717
0
56,327
L
8,203
3,336
331
1,290
8,730
4,772
436
2,026
6,704
0
36,221
L
Cabrakan
juma469
Cabrakan
18,458
3,045
161
4,336
17,360
13,005
476
4,026
13,334
45,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,679
Gold Earned
43,671
503
Minions Killed
337
0
Camps Cleared
0
1,600,937
Distance Traveled
1,741,581
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,359
598
149
8
0
351,348
4
W
Jormungandr
7,749
408
27
1
0
276,650
0
L
Pele
8,406
442
61
3
0
361,175
0
W
Anubis
11,746
618
147
8
0
313,032
5
L
Mercury
8,960
472
93
5
0
389,326
1
W
Pele
10,945
576
79
4
0
393,104
0
L
Anubis
7,874
414
70
4
0
308,538
0
W
Anhur
9,880
520
101
5
0
266,803
7
L
Cupid
8,950
471
58
3
0
344,685
6
L
Cabrakan
9,481
499
55
3
0
337,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role