Player Matchup

Susano
Susano
BigBoiBuford
Susano
Level 46
God Stats
1W - 3L
1,285 SR
Queue Stats
172W - 172L
1,519 Elo+
Solo
King Arthur
King Arthur
BigMoistMan
King Arthur
Level 80
God Stats
10W - 11L
1,693 SR
Queue Stats
137W - 95L
1,620 Elo+
Party 1
Vulcan
Vulcan
BoomiesOnline
Vulcan
Level 71
God Stats
2W - 2L
1,641 SR
Queue Stats
79W - 64L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
traceified
Cthulhu
Level 142
God Stats
0W - 4L
1,462 SR
Queue Stats
251W - 205L
1,609 Elo+
Party 1
Charybdis
Charybdis
vhlvv
Charybdis
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 52L
1,600 Elo+
Party 1
Team Averages
Level 75
1,516 SR
1,588 Elo+

VS

Team Averages
Level 88
1,597 SR
1,537 Elo+
Amaterasu
Amaterasu
CheetahNuggets
Amaterasu
Level 128
God Stats
24W - 23L
1,614 SR
Queue Stats
364W - 388L
1,560 Elo+
Party 2
Freya
Freya
Duttster
Freya
Level 45
God Stats
4W - 9L
1,531 SR
Queue Stats
5W - 10L
1,474 Elo+
Solo
Neith
Neith
Kittèn
Neith
Level 109
God Stats
24W - 22L
1,545 SR
Queue Stats
164W - 183L
1,515 Elo+
Party 2
Fenrir
Fenrir
ericlark
Fenrir
Level 115
God Stats
4W - 3L
1,560 SR
Queue Stats
270W - 264L
1,630 Elo+
Party 2
Kuzenbo
Kuzenbo
toebeards
Kuzenbo
Level 41
God Stats
8W - 7L
1,737 SR
Queue Stats
45W - 50L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
2 / 6 / 2
8,431
468
3,691
14,154
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
BigMoistMan
King Arthur
14
1 / 4 / 1
8,563
476
8,790
14,325
9,470
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 4 / 1
8,363
465
4,387
9,254
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
traceified
Cthulhu
14
5 / 1 / 1
8,975
499
9,755
13,167
13,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
vhlvv
Charybdis
15
1 / 4 / 4
8,705
484
5,981
10,119
3,530
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CheetahNuggets
Amaterasu
18
6 / 0 / 6
10,745
597
11,368
12,748
11,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
Duttster
Freya
15
3 / 4 / 1
8,807
489
4,402
8,888
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Kittèn
Neith
16
2 / 0 / 6
9,980
554
6,861
5,652
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
ericlark
Fenrir
16
6 / 4 / 6
9,687
538
13,093
15,481
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
toebeards
Kuzenbo
14
2 / 1 / 3
8,676
482
4,119
10,953
10,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
19
19
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Susano
2
6
2
0.5
L
King Arthur
BigMoistMan
King Arthur
1
4
1
0.38
L
0
4
1
0.13
W
Amaterasu
CheetahNuggets
Amaterasu
6
0
6
9
W
Freya
Duttster
Freya
3
4
1
0.88
W
Neith
Kittèn
Neith
2
0
6
5
W
Fenrir
ericlark
Fenrir
6
4
6
2.25
W
Kuzenbo
toebeards
Kuzenbo
2
1
3
3.5
L
Cthulhu
traceified
Cthulhu
5
1
1
5.5
L
Charybdis
vhlvv
Charybdis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,604
Damage
39,843
61,019
Taken
53,722
34,788
Mitigated
33,626
12,460
Healing
21,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
3,691
1,251
0
4,108
14,154
4,993
20
585
13,569
0
49,598
L
King Arthur
BigMoistMan
King Arthur
8,790
1,821
0
2,785
14,325
9,470
0
2,095
12,230
0
62,917
L
4,387
717
0
1,653
9,254
3,155
0
433
8,821
48,498
0
W
Amaterasu
CheetahNuggets
Amaterasu
11,368
2,898
0
6,541
12,748
11,125
282
1,511
11,072
11,527
61,623
W
Freya
Duttster
Freya
4,402
1,354
0
2,730
8,888
2,993
629
1,727
6,873
46,484
0
W
Neith
Kittèn
Neith
6,861
3,505
0
3,297
5,652
2,436
1,870
2,740
2,687
0
74,341
W
Fenrir
ericlark
Fenrir
13,093
3,421
0
7,372
15,481
6,205
86
3,589
11,656
0
64,029
W
Kuzenbo
toebeards
Kuzenbo
4,119
1,812
0
1,999
10,953
10,867
235
3,168
7,292
28,937
0
L
Cthulhu
traceified
Cthulhu
9,755
262
0
2,207
13,167
13,640
0
4,679
8,488
44,208
0
L
Charybdis
vhlvv
Charybdis
5,981
2,968
0
1,707
10,119
3,530
0
3,878
6,241
0
66,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,037
Gold Earned
47,895
501
Minions Killed
509
0
Camps Cleared
0
1,672,707
Distance Traveled
1,822,246
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,431
468
89
5
0
346,455
0
L
King Arthur
8,563
476
120
7
0
343,631
3
L
Vulcan
8,363
465
108
6
0
329,937
4
W
Amaterasu
10,745
597
133
7
0
427,212
6
W
Freya
8,807
489
89
5
0
335,472
3
W
Neith
9,980
554
155
9
0
333,357
2
W
Fenrir
9,687
538
95
5
0
371,276
6
W
Kuzenbo
8,676
482
37
2
0
354,929
2
L
Cthulhu
8,975
499
71
4
0
340,953
1
L
Charybdis
8,705
484
113
6
0
311,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role