Player Matchup

Jing Wei
Jing Wei
AbbehKitteh
Jing Wei
Level 27
God Stats
0W - 1L
1,513 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 1
Guan Yu
Guan Yu
Ducky722
Guan Yu
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 34L
1,500 Elo+
Solo
Nemesis
Nemesis
PhotonEater
Nemesis
Level 5
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ginsema
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
mb3563
Cthulhu
Level 15
God Stats
0W - 1L
1,142 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 1
Team Averages
Level 11
1,390 SR
1,499 Elo+

VS

Team Averages
Level 10
1,504 SR
1,458 Elo+
Raijin
Raijin
BigMe3ch
Raijin
Level 25
God Stats
3W - 1L
1,504 SR
Queue Stats
69W - 71L
1,546 Elo+
Solo
Tiamat
Tiamat
anxboxuser
Tiamat
Level 6
God Stats
1W - 0L
1,525 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
eHStrafe
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,243 Elo+
Party 2
Yemoja
Yemoja
thermonooklear
Yemoja
Level 5
God Stats
1W - 0L
1,489 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ares
Ares
xxxxVashxxxx
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbbehKitteh
Jing Wei
13
1 / 4 / 2
8,055
403
4,982
13,158
4,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Ducky722
Guan Yu
15
8 / 3 / 1
9,219
461
11,821
14,131
9,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
PhotonEater
Nemesis
12
2 / 9 / 1
7,786
389
2,745
13,181
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ginsema
Kukulkan
12
1 / 10 / 2
7,132
357
3,323
9,273
2,899
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
mb3563
Cthulhu
12
1 / 4 / 5
7,660
383
5,172
15,013
11,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BigMe3ch
Raijin
20
20 / 0 / 4
13,734
687
15,158
10,581
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
anxboxuser
Tiamat
16
2 / 1 / 4
9,809
490
8,751
9,463
4,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
eHStrafe
Medusa
13
0 / 6 / 1
8,968
448
3,518
10,881
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 1
9,092
455
4,187
12,176
9,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 2 / 6
10,092
505
12,041
13,447
10,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
13
Kills
30
30
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AbbehKitteh
Jing Wei
1
4
2
0.5
W
Raijin
BigMe3ch
Raijin
20
0
4
22
L
Guan Yu
Ducky722
Guan Yu
8
3
1
2.83
L
Nemesis
PhotonEater
Nemesis
2
9
1
0.28
W
Tiamat
anxboxuser
Tiamat
2
1
4
4
W
Medusa
eHStrafe
Medusa
0
6
1
0.08
L
Kukulkan
ginsema
Kukulkan
1
10
2
0.2
L
Cthulhu
mb3563
Cthulhu
1
4
5
0.88
W
1
4
1
0.38
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,043
Damage
43,655
64,756
Taken
56,548
32,503
Mitigated
32,203
11,685
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AbbehKitteh
Jing Wei
4,982
3,712
0
3,461
13,158
4,550
666
8,764
4,021
0
52,319
W
Raijin
BigMe3ch
Raijin
15,158
2,015
0
5,161
10,581
4,382
0
1,601
8,753
97,734
0
L
Guan Yu
Ducky722
Guan Yu
11,821
3,321
615
3,330
14,131
9,461
151
7,953
5,862
11,694
36,437
L
Nemesis
PhotonEater
Nemesis
2,745
945
0
1,110
13,181
4,014
623
7,111
5,743
0
25,889
W
Tiamat
anxboxuser
Tiamat
8,751
1,410
63
4,297
9,463
4,289
1,400
2,490
6,591
53,094
0
W
Medusa
eHStrafe
Medusa
3,518
1,708
0
0
10,881
3,288
5,025
1,593
8,934
0
58,694
L
Kukulkan
ginsema
Kukulkan
3,323
627
0
196
9,273
2,899
0
6,935
1,907
17,787
0
L
Cthulhu
mb3563
Cthulhu
5,172
492
200
2,773
15,013
11,579
190
9,812
4,954
23,602
0
W
4,187
1,749
1,251
919
12,176
9,999
1,163
2,396
9,267
21,493
0
W
12,041
464
0
758
13,447
10,245
1,385
2,502
10,549
48,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,852
Gold Earned
51,695
309
Minions Killed
454
0
Camps Cleared
0
1,771,676
Distance Traveled
1,762,610
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,055
403
99
5
0
354,372
0
W
Raijin
13,734
687
162
8
0
365,242
5
L
Guan Yu
9,219
461
90
5
0
368,518
2
L
Nemesis
7,786
389
47
2
0
330,414
5
W
Tiamat
9,809
490
85
4
0
390,750
0
W
Medusa
8,968
448
94
5
0
337,520
0
L
Kukulkan
7,132
357
37
2
0
344,797
0
L
Cthulhu
7,660
383
36
2
0
373,575
3
W
Yemoja
9,092
455
35
2
0
339,925
1
W
Ares
10,092
505
78
4
0
329,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role