Player Matchup

Hercules
Hercules
Duhske
Hercules
Level 44
God Stats
4W - 0L
1,877 SR
Queue Stats
408W - 300L
1,618 Elo+
Solo
Jormungandr
Jormungandr
Just_Cerberus
Jormungandr
Level 108
God Stats
2W - 1L
1,428 SR
Queue Stats
224W - 175L
1,480 Elo+
Solo
Anhur
Anhur
KotaRey1408
Anhur
Level 89
God Stats
6W - 4L
1,508 SR
Queue Stats
328W - 314L
1,474 Elo+
Party 2
Kali
Kali
Melon3q
Kali
Level 109
God Stats
6W - 13L
1,869 SR
Queue Stats
416W - 397L
1,483 Elo+
Party 2
The Morrigan
The Morrigan
WhoseverPower2
The Morrigan
Level 122
God Stats
12W - 14L
1,489 SR
Queue Stats
661W - 622L
1,466 Elo+
Party 2
Team Averages
Level 94
1,634 SR
1,504 Elo+

VS

Team Averages
Level 102
1,525 SR
1,556 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DARIUZ517
Chronos
Level 86
God Stats
4W - 6L
1,456 SR
Queue Stats
381W - 373L
1,564 Elo+
Party 1
Cabrakan
Cabrakan
ScizzaKika
Cabrakan
Level 126
God Stats
3W - 2L
1,449 SR
Queue Stats
21W - 22L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
SeanBryo
Sun Wukong
Level 49
God Stats
1W - 1L
1,697 SR
Queue Stats
63W - 48L
1,604 Elo+
Solo
Odin
Odin
goofydoofyderp1
Odin
Level 125
God Stats
1W - 2L
1,525 SR
Queue Stats
503W - 453L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Duhske
Hercules
20
8 / 0 / 2
14,064
611
15,397
20,739
23,237
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
Just_Cerberus
Jormungandr
17
3 / 2 / 8
11,435
497
12,696
20,406
21,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 2 / 5
11,724
510
9,308
12,497
3,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
Melon3q
Kali
19
2 / 3 / 8
11,812
514
7,299
18,148
11,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
WhoseverPower2
The Morrigan
19
4 / 3 / 5
12,515
544
20,620
11,483
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
2 / 3 / 3
11,356
494
16,242
14,974
4,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
DARIUZ517
Chronos
18
1 / 5 / 2
11,471
499
9,391
20,724
7,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
ScizzaKika
Cabrakan
17
1 / 4 / 1
10,662
464
7,875
17,915
12,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SeanBryo
Sun Wukong
16
5 / 6 / 3
10,516
457
12,321
24,045
14,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 3 / 1
10,356
450
5,062
15,693
15,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
20
Kills
9
10
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
3
1.17
L
Chronos
DARIUZ517
Chronos
1
5
2
0.4
W
Hercules
Duhske
Hercules
8
0
2
9
W
Jormungandr
Just_Cerberus
Jormungandr
3
2
8
3.5
W
3
2
5
2.75
W
Kali
Melon3q
Kali
2
3
8
2
L
Cabrakan
ScizzaKika
Cabrakan
1
4
1
0.38
L
Sun Wukong
SeanBryo
Sun Wukong
5
6
3
1.08
W
The Morrigan
WhoseverPower2
The Morrigan
4
3
5
2.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,320
Damage
50,891
83,273
Taken
93,351
65,527
Mitigated
54,800
26,754
Healing
20,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
16,242
6,382
0
3,979
14,974
4,583
1,305
2,108
12,866
0
104,228
L
Chronos
DARIUZ517
Chronos
9,391
2,689
0
3,895
20,724
7,598
1,128
13,391
7,284
93,601
0
W
Hercules
Duhske
Hercules
15,397
4,119
0
8,565
20,739
23,237
2,581
3,587
16,310
18,922
94,172
W
Jormungandr
Just_Cerberus
Jormungandr
12,696
2,623
0
2,499
20,406
21,868
527
5,853
14,316
47,178
0
W
9,308
4,721
0
4,857
12,497
3,991
742
210
12,287
0
70,725
W
Kali
Melon3q
Kali
7,299
2,796
0
8,296
18,148
11,377
0
3,822
14,326
0
91,104
L
Cabrakan
ScizzaKika
Cabrakan
7,875
924
100
7,109
17,915
12,494
80
4,985
12,930
79,170
0
L
Sun Wukong
SeanBryo
Sun Wukong
12,321
1,825
0
2,066
24,045
14,868
11
10,384
13,661
0
60,087
W
The Morrigan
WhoseverPower2
The Morrigan
20,620
3,692
343
2,194
11,483
5,054
1,915
3,794
7,537
94,572
6,599
L
5,062
1,367
0
3,737
15,693
15,257
0
2,908
12,785
0
61,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,550
Gold Earned
54,361
685
Minions Killed
706
0
Camps Cleared
0
2,309,051
Distance Traveled
2,111,019
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,356
494
170
7
0
426,074
0
L
Chronos
11,471
499
171
7
0
436,986
2
W
Hercules
14,064
611
208
9
0
426,712
0
W
Jormungandr
11,435
497
75
3
0
465,300
1
W
Anhur
11,724
510
116
5
0
441,769
6
W
Kali
11,812
514
118
5
0
556,494
2
L
Cabrakan
10,662
464
155
7
0
413,215
3
L
Sun Wukong
10,516
457
81
4
0
443,011
6
W
The Morrigan
12,515
544
168
7
0
418,776
8
L
Odin
10,356
450
129
6
0
391,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role