Player Matchup

Ra
Ra
LiL Thugga7816
Ra
Level 26
God Stats
5W - 1L
1,743 SR
Queue Stats
101W - 89L
1,630 Elo+
Solo
Freya
Freya
LikedCart512425
Freya
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 53L
1,640 Elo+
Solo
Ne Zha
Ne Zha
NOX-NightGoddess
Ne Zha
Level 28
God Stats
1W - 5L
1,703 SR
Queue Stats
96W - 97L
1,650 Elo+
Solo
Hades
Hades
killerweasel513
Hades
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 91L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
upnorthbound3
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,606 Elo+
Solo
Team Averages
Level 19
1,589 SR
1,617 Elo+

VS

Team Averages
Level 19
1,614 SR
1,687 Elo+
Nemesis
Nemesis
Dash-Ash007
Nemesis
Level 22
God Stats
7W - 2L
1,756 SR
Queue Stats
58W - 24L
1,783 Elo+
Solo
Sylvanus
Sylvanus
Kingwizzzard116
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 3L
1,874 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SkinOfMyPeKKer69
Morgan Le Fay
Level 17
God Stats
20W - 21L
1,592 SR
Queue Stats
39W - 38L
1,558 Elo+
Solo
Geb
Geb
TheBetterLoki
Geb
Level 18
God Stats
1W - 0L
1,724 SR
Queue Stats
7W - 5L
1,508 Elo+
Solo
Izanami
Izanami
xmexdieselx2
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
8,915
446
3,960
9,783
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 9 / 1
7,593
380
1,550
12,067
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 3 / 1
9,477
474
6,815
14,607
12,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 5 / 2
8,687
434
3,733
11,960
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
upnorthbound3
Ao Kuang
16
5 / 6 / 0
10,078
504
10,002
20,250
6,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dash-Ash007
Nemesis
17
8 / 2 / 5
11,746
587
14,786
14,766
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
16
4 / 1 / 18
11,745
587
5,188
19,052
20,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
SkinOfMyPeKKer69
Morgan Le Fay
16
1 / 1 / 5
10,770
539
7,376
11,830
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 1 / 4
11,197
560
6,875
12,452
9,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
xmexdieselx2
Izanami
20
13 / 0 / 7
13,596
680
14,088
13,029
6,582
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
5
Kills
27
27
Deaths
5
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dash-Ash007
Nemesis
8
2
5
5.25
W
Sylvanus
4
1
18
13
L
0
4
2
0.25
L
0
9
1
0.06
L
0
3
1
0.17
W
Morgan Le Fay
SkinOfMyPeKKer69
Morgan Le Fay
1
1
5
3.5
W
1
1
4
3
L
0
5
2
0.2
L
Ao Kuang
upnorthbound3
Ao Kuang
5
6
0
0.83
W
Izanami
xmexdieselx2
Izanami
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,060
Damage
48,313
68,667
Taken
71,129
35,062
Mitigated
47,417
21,176
Healing
41,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dash-Ash007
Nemesis
14,786
8,996
0
7,120
14,766
6,326
872
4,788
9,978
0
84,230
W
Sylvanus
5,188
1,223
3,631
9,679
19,052
20,098
466
4,394
14,658
25,203
0
L
3,960
254
933
2,961
9,783
4,046
0
3,024
6,503
67,867
0
L
1,550
734
0
1,952
12,067
2,859
552
1,452
10,615
31,401
0
L
6,815
3,111
0
3,261
14,607
12,879
0
7,015
7,508
0
67,549
W
Morgan Le Fay
SkinOfMyPeKKer69
Morgan Le Fay
7,376
1,603
446
6,082
11,830
4,918
819
4,777
7,053
74,071
0
W
6,875
1,254
0
5,226
12,452
9,493
873
3,799
8,653
69,634
0
L
3,733
308
433
2,683
11,960
9,020
0
4,699
7,179
38,238
0
L
Ao Kuang
upnorthbound3
Ao Kuang
10,002
3,241
0
8,953
20,250
6,258
0
2,833
17,353
55,650
0
W
Izanami
xmexdieselx2
Izanami
14,088
9,239
0
8,966
13,029
6,582
6,501
6,721
6,308
0
132,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,750
Gold Earned
59,054
528
Minions Killed
553
0
Camps Cleared
0
1,683,278
Distance Traveled
1,822,168
14
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,746
587
126
6
0
413,381
4
W
Sylvanus
11,745
587
41
2
0
332,840
12
L
Ra
8,915
446
132
7
0
381,395
6
L
Freya
7,593
380
59
3
0
295,907
0
L
Ne Zha
9,477
474
142
7
0
283,179
4
W
Morgan Le Fay
10,770
539
116
6
0
346,613
7
W
Geb
11,197
560
99
5
0
365,713
9
L
Hades
8,687
434
96
5
0
339,990
1
L
Ao Kuang
10,078
504
99
5
0
382,807
3
W
Izanami
13,596
680
171
9
0
363,621
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role