Player Matchup

Hel
Hel
CybranACU
Hel
Level 29
God Stats
6W - 3L
1,439 SR
Queue Stats
19W - 15L
1,360 Elo+
Solo
Geb
Geb
Sev2496
Geb
Level 26
God Stats
6W - 8L
1,326 SR
Queue Stats
17W - 33L
1,273 Elo+
Party 1
Izanami
Izanami
THEBIGGRONKOWSKI
Izanami
Level 87
God Stats
11W - 3L
1,563 SR
Queue Stats
118W - 111L
1,454 Elo+
Party 1
Team Averages
Level 47
1,443 SR
1,362 Elo+

VS

Team Averages
Level 71
1,510 SR
1,259 Elo+
Ra
Ra
Big Ounce 62
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,178 Elo+
Party 2
Jing Wei
Jing Wei
Storedvini
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 301L
1,247 Elo+
Solo
Geb
Geb
XtensionCord927
Geb
Level 101
God Stats
3W - 5L
1,531 SR
Queue Stats
226W - 298L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 15
8,654
666
3,818
8,422
5,488
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Geb
14
0 / 0 / 16
8,892
684
3,786
8,760
9,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
16 / 1 / 0
11,254
866
19,794
10,926
4,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
7,321
563
5,101
9,509
3,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Storedvini
Jing Wei
11
2 / 5 / 1
8,043
619
6,633
10,470
3,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 2
8,692
669
6,625
13,101
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
16
Kills
3
3
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
0
2
15
3.75
W
Geb
0
0
16
8
L
Jing Wei
Storedvini
Jing Wei
2
5
1
0.5
W
16
1
0
16
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,398
Damage
18,359
28,108
Taken
33,080
20,179
Mitigated
20,988
12,829
Healing
2,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,101
754
152
543
9,509
3,151
0
2,805
6,704
9,877
0
W
3,818
272
4,557
3,456
8,422
5,488
0
4,607
3,815
12,394
0
W
Geb
3,786
22
600
1,349
8,760
9,696
112
3,370
5,390
9,546
0
L
Jing Wei
Storedvini
Jing Wei
6,633
4,177
0
1,146
10,470
3,929
0
2,950
7,520
0
25,972
W
19,794
11,077
0
2,867
10,926
4,995
2,402
4,468
6,458
0
82,042
L
6,625
650
0
1,060
13,101
13,908
144
2,822
10,279
30,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
24,056
159
Minions Killed
118
8
Camps Cleared
4
752,694
Distance Traveled
664,943
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,321
563
16
1
0
170,130
1
W
Hel
8,654
666
14
1
1
227,312
0
W
Geb
8,892
684
14
1
0
287,887
2
L
Jing Wei
8,043
619
55
4
2
229,449
3
W
Izanami
11,254
866
131
10
7
237,495
4
L
Geb
8,692
669
47
4
2
265,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role