Player Matchup

Guan Yu
Guan Yu
Elouz TSM
Guan Yu
Level 106
God Stats
24W - 16L
1,598 SR
Queue Stats
198W - 212L
1,436 Elo+
Party 1
Geb
Geb
IllFaZeAtomic
Geb
Level 97
God Stats
7W - 6L
1,399 SR
Queue Stats
236W - 237L
1,480 Elo+
Party 1
Sol
Sol
JackalopeTSM
Sol
Level 82
God Stats
1W - 0L
1,278 SR
Queue Stats
125W - 123L
1,435 Elo+
Party 1
Arachne
Arachne
Nunya TSM
Arachne
Level 142
God Stats
1W - 2L
1,322 SR
Queue Stats
465W - 469L
1,428 Elo+
Party 1
Cernunnos
Cernunnos
butterman3740
Cernunnos
Level 124
God Stats
2W - 1L
1,671 SR
Queue Stats
133W - 134L
1,458 Elo+
Party 1
Team Averages
Level 110
1,453 SR
1,447 Elo+

VS

Team Averages
Level 97
1,622 SR
1,486 Elo+
Charybdis
Charybdis
RealMusty
Charybdis
Level 116
God Stats
15W - 13L
1,520 SR
Queue Stats
290W - 269L
1,499 Elo+
Party 2
Chronos
Chronos
Tyjo021
Chronos
Level 97
God Stats
17W - 18L
1,508 SR
Queue Stats
419W - 399L
1,538 Elo+
Solo
Geb
Geb
dtb1202
Geb
Level 94
God Stats
13W - 2L
1,881 SR
Queue Stats
206W - 184L
1,439 Elo+
Solo
Pele
Pele
redleko
Pele
Level 120
God Stats
27W - 18L
1,598 SR
Queue Stats
292W - 271L
1,499 Elo+
Party 2
Scylla
Scylla
vawno
Scylla
Level 57
God Stats
20W - 15L
1,604 SR
Queue Stats
58W - 48L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Elouz TSM
Guan Yu
11
3 / 1 / 1
6,085
609
9,151
8,052
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 3 / 2
4,853
485
2,520
8,157
3,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 3
6,184
618
2,166
3,019
880
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Nunya TSM
Arachne
10
5 / 2 / 1
6,321
632
3,576
5,410
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
butterman3740
Cernunnos
9
2 / 3 / 0
5,147
515
7,387
5,772
1,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RealMusty
Charybdis
9
3 / 0 / 3
5,678
568
5,378
5,332
966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Tyjo021
Chronos
9
1 / 3 / 0
5,376
538
4,066
10,683
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
7
0 / 2 / 6
5,031
503
2,616
8,321
2,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
redleko
Pele
10
3 / 2 / 1
5,923
592
4,027
7,630
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
vawno
Scylla
9
2 / 3 / 0
5,336
534
1,590
3,542
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
10
Kills
9
9
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Elouz TSM
Guan Yu
3
1
1
3.5
W
0
3
2
0.33
W
0
0
3
1.5
W
Arachne
Nunya TSM
Arachne
5
2
1
2.75
L
Charybdis
RealMusty
Charybdis
3
0
3
4.5
L
Chronos
Tyjo021
Chronos
1
3
0
0.33
W
Cernunnos
butterman3740
Cernunnos
2
3
0
0.67
L
Geb
0
2
6
1.5
L
Pele
redleko
Pele
3
2
1
1.75
L
Scylla
vawno
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,800
Damage
17,677
30,410
Taken
35,508
14,037
Mitigated
8,510
10,545
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Elouz TSM
Guan Yu
9,151
2,526
24
3,605
8,052
5,856
0
4,066
3,986
0
33,717
W
2,520
306
178
1,942
8,157
3,847
0
1,514
6,438
10,185
0
W
2,166
278
0
1,142
3,019
880
220
970
1,979
36,654
0
W
Arachne
Nunya TSM
Arachne
3,576
1,855
0
2,115
5,410
1,962
0
175
5,235
0
28,486
L
Charybdis
RealMusty
Charybdis
5,378
3,047
0
1,090
5,332
966
0
1,015
4,317
0
28,828
L
Chronos
Tyjo021
Chronos
4,066
2,215
51
3,239
10,683
2,156
400
0
10,013
27,134
0
W
Cernunnos
butterman3740
Cernunnos
7,387
3,384
0
1,539
5,772
1,492
0
1,232
4,500
0
33,703
L
Geb
2,616
322
964
1,712
8,321
2,456
0
1,726
6,595
11,095
0
L
Pele
redleko
Pele
4,027
1,245
0
3,389
7,630
2,027
0
329
7,174
0
34,867
L
Scylla
vawno
Scylla
1,590
51
0
474
3,542
905
0
1,616
1,926
23,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,590
Gold Earned
27,344
284
Minions Killed
279
0
Camps Cleared
0
913,427
Distance Traveled
905,450
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,085
609
73
7
0
186,636
2
W
Geb
4,853
485
20
2
0
173,735
0
W
Sol
6,184
618
81
8
0
185,885
3
W
Arachne
6,321
632
56
6
0
196,380
4
L
Charybdis
5,678
568
77
8
0
187,676
1
L
Chronos
5,376
538
58
6
0
166,449
2
W
Cernunnos
5,147
515
54
5
0
170,791
2
L
Geb
5,031
503
16
2
0
186,011
2
L
Pele
5,923
592
79
8
0
188,307
1
L
Scylla
5,336
534
49
5
0
177,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role