Player Matchup

Janus
Janus
CurrentlyTurnt_
Janus
Level 109
God Stats
21W - 21L
1,510 SR
Queue Stats
959W - 868L
1,556 Elo+
Party 2
Serqet
Serqet
GreyFaiden
Serqet
Level 145
God Stats
48W - 34L
1,633 SR
Queue Stats
959W - 826L
1,590 Elo+
Party 2
Ganesha
Ganesha
OG Herbbi
Ganesha
Level 127
God Stats
16W - 8L
1,644 SR
Queue Stats
254W - 216L
1,616 Elo+
Solo
Chiron
Chiron
SweetColt611661
Chiron
Level 129
God Stats
22W - 21L
1,590 SR
Queue Stats
282W - 279L
1,607 Elo+
Solo
Cliodhna
Cliodhna
kxng_vanish
Cliodhna
Level 117
God Stats
3W - 0L
1,311 SR
Queue Stats
32W - 42L
1,533 Elo+
Solo
Team Averages
Level 125
1,537 SR
1,581 Elo+

VS

Team Averages
Level 105
1,636 SR
1,584 Elo+
Mulan
Mulan
BENJA BMT LL
Mulan
Level 96
God Stats
4W - 9L
1,640 SR
Queue Stats
106W - 103L
1,591 Elo+
Party 1
Jing Wei
Jing Wei
DominoSeven
Jing Wei
Level 101
God Stats
4W - 10L
1,468 SR
Queue Stats
239W - 210L
1,545 Elo+
Party 1
Xing Tian
Xing Tian
LeeryCrayon73
Xing Tian
Level 121
God Stats
0W - 1L
1,775 SR
Queue Stats
158W - 143L
1,597 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrBensterocks
Morgan Le Fay
Level 105
God Stats
4W - 6L
1,614 SR
Queue Stats
101W - 102L
1,575 Elo+
Party 1
Loki
Loki
Tkbaha03
Loki
Level 102
God Stats
7W - 5L
1,681 SR
Queue Stats
150W - 117L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
10,427
497
9,905
11,167
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
GreyFaiden
Serqet
14
6 / 6 / 6
10,113
482
11,925
21,327
25,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
OG Herbbi
Ganesha
18
3 / 5 / 8
10,652
507
13,621
16,465
8,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 6 / 5
10,683
509
11,134
16,152
6,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
kxng_vanish
Cliodhna
19
8 / 4 / 2
11,914
567
19,134
16,697
10,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 6
11,684
556
16,255
20,576
16,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
DominoSeven
Jing Wei
16
1 / 4 / 6
10,546
502
6,928
14,706
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
LeeryCrayon73
Xing Tian
14
2 / 4 / 8
9,975
475
7,619
21,911
17,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
MrBensterocks
Morgan Le Fay
16
5 / 8 / 2
11,131
530
9,907
15,172
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
20
11 / 4 / 7
12,692
604
16,357
14,347
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
53
23
Kills
24
24
Deaths
24
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
W
4
3
4
2
L
Jing Wei
DominoSeven
Jing Wei
1
4
6
1
W
Serqet
GreyFaiden
Serqet
6
6
6
1.5
L
Xing Tian
LeeryCrayon73
Xing Tian
2
4
8
1.5
L
Morgan Le Fay
MrBensterocks
Morgan Le Fay
5
8
2
0.75
W
Ganesha
OG Herbbi
Ganesha
3
5
8
1.4
W
2
6
5
0.75
L
Loki
11
4
7
3.63
W
Cliodhna
kxng_vanish
Cliodhna
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,719
Damage
57,066
81,808
Taken
86,712
56,333
Mitigated
49,422
20,623
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,255
2,184
0
9,079
20,576
16,908
424
4,359
16,091
7,448
70,862
W
9,905
820
0
1,559
11,167
4,801
440
2,532
8,317
83,478
0
L
Jing Wei
DominoSeven
Jing Wei
6,928
4,633
0
3,024
14,706
3,966
720
3,345
11,130
0
80,721
W
Serqet
GreyFaiden
Serqet
11,925
1,534
0
1,561
21,327
25,333
0
6,970
13,685
998
28,420
L
Xing Tian
LeeryCrayon73
Xing Tian
7,619
1,120
3,070
3,723
21,911
17,951
196
6,499
15,148
18,593
0
L
Morgan Le Fay
MrBensterocks
Morgan Le Fay
9,907
232
0
1,371
15,172
4,975
510
7,349
7,036
56,941
0
W
Ganesha
OG Herbbi
Ganesha
13,621
712
0
4,991
16,465
8,380
244
4,431
11,738
72,471
0
W
11,134
5,795
834
5,940
16,152
6,984
990
2,568
13,466
0
84,377
L
Loki
16,357
6,643
0
4,138
14,347
5,622
0
2,972
11,222
0
90,236
W
Cliodhna
kxng_vanish
Cliodhna
19,134
4,104
0
5,738
16,697
10,835
61
2,619
13,359
0
73,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,789
Gold Earned
56,028
584
Minions Killed
512
0
Camps Cleared
0
2,018,997
Distance Traveled
1,963,014
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,684
556
152
7
0
380,730
3
W
Janus
10,427
497
168
8
0
422,546
5
L
Jing Wei
10,546
502
143
7
0
392,270
2
W
Serqet
10,113
482
36
2
0
421,493
3
L
Xing Tian
9,975
475
14
1
0
424,162
2
L
Morgan Le Fay
11,131
530
81
4
0
353,313
0
W
Ganesha
10,652
507
96
5
0
390,039
3
W
Chiron
10,683
509
164
8
0
350,168
6
L
Loki
12,692
604
122
6
0
412,539
0
W
Cliodhna
11,914
567
120
6
0
434,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role