Player Matchup

Thor
Thor
Deliryumn
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,535 Elo+
Party 1
Artio
Artio
Enymstr
Artio
Level 45
God Stats
7W - 10L
1,613 SR
Queue Stats
114W - 136L
1,475 Elo+
Solo
Anhur
Anhur
LORDJOSEPH01
Anhur
Level 85
God Stats
5W - 13L
1,239 SR
Queue Stats
270W - 350L
1,398 Elo+
Solo
Bacchus
Bacchus
brusande
Bacchus
Level 89
God Stats
14W - 16L
1,496 SR
Queue Stats
425W - 472L
1,445 Elo+
Party 1
Merlin
Merlin
tweakbot
Merlin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,508 Elo+
Solo
Team Averages
Level 56
1,470 SR
1,472 Elo+

VS

Team Averages
Level 75
1,437 SR
1,461 Elo+
Guan Yu
Guan Yu
Derajthe420est
Guan Yu
Level 85
God Stats
2W - 3L
1,300 SR
Queue Stats
477W - 501L
1,433 Elo+
Solo
Achilles
Achilles
Eroke22
Achilles
Level 88
God Stats
6W - 6L
1,565 SR
Queue Stats
333W - 308L
1,530 Elo+
Party 2
Neith
Neith
Jackman260
Neith
Level 16
God Stats
5W - 5L
1,355 SR
Queue Stats
26W - 26L
1,371 Elo+
Party 2
Geb
Geb
JaqSpidey
Geb
Level 102
God Stats
19W - 15L
1,445 SR
Queue Stats
367W - 351L
1,498 Elo+
Party 2
Hel
Hel
Motherfragerzz
Hel
Level 83
God Stats
6W - 5L
1,519 SR
Queue Stats
631W - 624L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 5 / 1
8,073
404
6,949
14,219
8,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
Enymstr
Artio
16
3 / 4 / 0
9,936
497
11,853
18,956
20,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 2 / 2
10,887
544
8,901
12,663
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
brusande
Bacchus
13
2 / 2 / 4
8,669
433
9,760
17,752
24,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
tweakbot
Merlin
13
1 / 4 / 1
8,431
422
16,206
9,835
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
9,001
450
8,518
21,052
21,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Eroke22
Achilles
17
11 / 3 / 3
10,903
545
15,075
15,856
11,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
15
1 / 4 / 4
8,999
450
5,114
8,154
2,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 0 / 8
9,361
468
9,445
20,382
20,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 0 / 8
8,933
447
8,946
10,734
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
17
17
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
2
5
1
0.5
W
2
3
7
1.83
L
Artio
Enymstr
Artio
3
4
0
0.75
W
Achilles
Eroke22
Achilles
11
3
3
4.17
W
Neith
1
4
4
0.75
W
1
0
8
5
L
2
2
2
1.5
W
2
0
8
6
L
Bacchus
brusande
Bacchus
2
2
4
2
L
Merlin
tweakbot
Merlin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,669
Damage
47,098
73,425
Taken
76,178
61,335
Mitigated
60,743
21,001
Healing
40,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,949
2,683
0
2,899
14,219
8,358
0
4,581
9,638
0
43,665
W
8,518
721
4,082
4,731
21,052
21,298
960
11,363
7,877
2,150
39,965
L
Artio
Enymstr
Artio
11,853
887
47
7,189
18,956
20,164
0
2,691
16,265
68,053
0
W
Achilles
Eroke22
Achilles
15,075
6,252
0
2,391
15,856
11,555
958
5,572
9,829
0
74,249
W
Neith
5,114
2,283
0
2,048
8,154
2,056
1,201
2,294
5,794
0
42,079
W
9,445
1,244
1,165
4,198
20,382
20,760
310
9,575
10,323
35,762
0
L
8,901
3,679
0
5,363
12,663
5,032
595
1,988
10,675
0
91,696
W
8,946
1,604
13,859
8,450
10,734
5,074
461
5,899
4,536
47,060
0
L
Bacchus
brusande
Bacchus
9,760
1,316
380
3,531
17,752
24,258
0
6,911
10,841
35,720
0
L
Merlin
tweakbot
Merlin
16,206
478
165
1,427
9,835
3,523
0
3,227
6,608
58,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,996
Gold Earned
47,197
512
Minions Killed
405
0
Camps Cleared
0
1,768,971
Distance Traveled
1,883,335
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,073
404
75
4
0
372,318
1
W
Guan Yu
9,001
450
72
4
0
357,927
1
L
Artio
9,936
497
128
6
0
310,461
7
W
Achilles
10,903
545
106
5
0
451,974
5
W
Neith
8,999
450
101
5
0
254,359
0
W
Geb
9,361
468
49
2
0
407,941
0
L
Anhur
10,887
544
171
9
0
341,115
3
W
Hel
8,933
447
77
4
0
411,134
4
L
Bacchus
8,669
433
46
2
0
379,510
2
L
Merlin
8,431
422
92
5
0
365,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role