Player Matchup

Chiron
Chiron
CouncilRegent7
Chiron
Level 22
God Stats
1W - 0L
1,363 SR
Queue Stats
25W - 21L
1,427 Elo+
Party 1
Erlang Shen
Erlang Shen
JEAR223
Erlang Shen
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 39L
1,152 Elo+
Solo
Thanatos
Thanatos
MyFoopaSmells
Thanatos
Level 18
God Stats
6W - 3L
1,473 SR
Queue Stats
14W - 12L
1,257 Elo+
Party 1
Horus
Horus
TacoElGato
Horus
Level 16
God Stats
9W - 2L
1,720 SR
Queue Stats
21W - 18L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
iPlayLeagueTho
Kukulkan
Level 4
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 16
1,554 SR
1,349 Elo+

VS

Team Averages
Level 13
1,507 SR
1,410 Elo+
Sun Wukong
Sun Wukong
AlanST0312
Sun Wukong
Level 27
God Stats
1W - 5L
1,172 SR
Queue Stats
40W - 63L
1,312 Elo+
Solo
Nu Wa
Nu Wa
Angelstorm8387
Nu Wa
Level 16
God Stats
1W - 1L
1,718 SR
Queue Stats
23W - 27L
1,389 Elo+
Solo
Apollo
Apollo
imdown2clown
Apollo
Level 15
God Stats
7W - 8L
1,644 SR
Queue Stats
37W - 41L
1,347 Elo+
Solo
Kuzenbo
Kuzenbo
xRINDAMANx
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
猪是读来过倒
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 9
10,908
606
15,264
8,823
3,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
JEAR223
Erlang Shen
14
3 / 4 / 6
9,154
509
5,762
9,791
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
MyFoopaSmells
Thanatos
15
10 / 0 / 2
10,377
577
6,335
9,979
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
14
4 / 0 / 14
10,447
580
5,074
10,511
8,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
18
15 / 2 / 7
12,143
675
17,617
9,744
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlanST0312
Sun Wukong
12
2 / 2 / 3
8,005
445
4,877
14,853
7,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 11 / 0
7,573
421
2,364
13,883
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
12
3 / 10 / 1
8,256
459
5,267
12,439
2,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
xRINDAMANx
Kuzenbo
11
1 / 10 / 1
7,507
417
3,330
17,395
18,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 10 / 3
7,541
419
4,724
14,356
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
41
Kills
7
7
Deaths
43
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlanST0312
Sun Wukong
2
2
3
1.75
L
0
11
0
0
W
9
1
9
13.5
W
Erlang Shen
JEAR223
Erlang Shen
3
4
6
1.5
W
Thanatos
MyFoopaSmells
Thanatos
10
0
2
11
W
Horus
4
0
14
11
W
Kukulkan
15
2
7
9.25
L
Apollo
3
10
1
0.35
L
Kuzenbo
xRINDAMANx
Kuzenbo
1
10
1
0.15
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,052
Damage
20,562
48,848
Taken
72,926
26,271
Mitigated
36,569
20,122
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlanST0312
Sun Wukong
4,877
729
0
4,126
14,853
7,091
366
3,748
11,105
0
28,431
L
2,364
791
0
119
13,883
3,635
270
4,354
9,529
43,167
0
W
15,264
6,220
804
2,871
8,823
3,524
5,411
283
8,399
0
73,104
W
Erlang Shen
JEAR223
Erlang Shen
5,762
3,409
0
1,087
9,791
6,871
729
1,956
7,304
0
32,105
W
Thanatos
MyFoopaSmells
Thanatos
6,335
1,692
0
7,760
9,979
3,604
806
990
8,935
0
44,604
W
Horus
5,074
1,753
3,408
3,942
10,511
8,187
1,050
1,057
9,241
0
24,169
W
Kukulkan
17,617
3,090
0
250
9,744
4,085
4,556
1,026
8,511
82,880
0
L
Apollo
5,267
3,310
0
1,161
12,439
2,967
1,071
2,749
9,690
0
25,321
L
Kuzenbo
xRINDAMANx
Kuzenbo
3,330
1,660
0
574
17,395
18,538
218
2,987
14,408
17,273
0
L
4,724
904
0
747
14,356
4,338
395
3,955
10,401
0
31,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,029
Gold Earned
38,882
450
Minions Killed
272
0
Camps Cleared
0
1,703,768
Distance Traveled
1,480,676
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,005
445
51
3
0
372,041
1
L
Nu Wa
7,573
421
93
5
0
256,101
0
W
Chiron
10,908
606
126
7
0
355,672
2
W
Erlang Shen
9,154
509
61
3
0
303,595
4
W
Thanatos
10,377
577
68
4
0
410,999
0
W
Horus
10,447
580
31
2
0
331,806
2
W
Kukulkan
12,143
675
164
9
0
301,696
1
L
Apollo
8,256
459
46
3
0
292,790
2
L
Kuzenbo
7,507
417
23
1
0
303,563
3
L
Thor
7,541
419
59
3
0
256,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role