Player Matchup

Zeus
Zeus
 
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Its Socat
Bacchus
Level 63
God Stats
9W - 13L
1,495 SR
Queue Stats
67W - 104L
1,300 Elo+
Party 2
Gilgamesh
Gilgamesh
ProfessorTarzan
Gilgamesh
Level 137
God Stats
25W - 21L
1,509 SR
Queue Stats
167W - 207L
1,318 Elo+
Party 2
Bastet
Bastet
TTVHollowShadix
Bastet
Level 129
God Stats
4W - 3L
1,668 SR
Queue Stats
51W - 68L
1,366 Elo+
Party 2
Izanami
Izanami
Xivilae
Izanami
Level 108
God Stats
10W - 6L
1,458 SR
Queue Stats
77W - 112L
1,320 Elo+
Party 2
Team Averages
Level 101
1,526 SR
1,361 Elo+

VS

Team Averages
Level 106
1,511 SR
1,454 Elo+
Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HottDoogWaterr
Fenrir
Level 103
God Stats
12W - 9L
1,611 SR
Queue Stats
332W - 384L
1,475 Elo+
Party 1
Apollo
Apollo
LowLowDean MVP
Apollo
Level 85
God Stats
14W - 21L
1,424 SR
Queue Stats
511W - 585L
1,444 Elo+
Party 3
Hades
Hades
YoDarkShadow
Hades
Level 124
God Stats
458W - 480L
1,523 SR
Queue Stats
924W - 1,236L
1,427 Elo+
Party 3
Mulan
Mulan
roaring-torch2
Mulan
Level 73
God Stats
31W - 25L
1,495 SR
Queue Stats
150W - 164L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
7 / 2 / 2
7,958
663
9,476
7,349
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
Its Socat
Bacchus
11
1 / 5 / 8
6,669
556
4,441
11,091
9,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
ProfessorTarzan
Gilgamesh
10
1 / 2 / 3
6,053
504
5,437
11,806
4,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
12 / 4 / 3
8,172
681
11,289
9,542
2,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Xivilae
Izanami
13
6 / 2 / 5
7,940
662
7,671
9,171
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
2 / 6 / 2
5,810
484
4,507
12,105
6,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 5 / 3
8,081
673
7,747
10,479
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 6 / 4
6,509
542
6,389
7,947
1,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 8 / 1
6,214
518
3,996
13,326
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 2
6,654
555
7,620
10,615
8,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
27
Kills
15
15
Deaths
27
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
2
4
L
Achilles
 
Achilles
2
6
2
0.5
L
6
5
3
1.5
W
Bacchus
Its Socat
Bacchus
1
5
8
1
L
4
6
4
1
W
Gilgamesh
ProfessorTarzan
Gilgamesh
1
2
3
1.25
W
12
4
3
3.38
W
Izanami
Xivilae
Izanami
6
2
5
4.25
L
1
8
1
0.19
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,314
Damage
30,259
48,959
Taken
54,472
21,810
Mitigated
25,816
13,623
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,476
2,402
0
2,368
7,349
3,019
130
2,697
4,652
47,188
0
L
Achilles
 
Achilles
4,507
1,241
276
2,209
12,105
6,907
0
1,600
10,505
0
12,594
L
7,747
2,227
0
2,991
10,479
3,496
0
952
9,490
0
38,397
W
Bacchus
Its Socat
Bacchus
4,441
523
0
2,698
11,091
9,712
585
1,040
9,879
15,595
0
L
6,389
3,399
0
1,082
7,947
1,857
0
1,010
6,937
0
28,144
W
Gilgamesh
ProfessorTarzan
Gilgamesh
5,437
1,427
482
1,896
11,806
4,191
435
789
10,975
0
22,814
W
11,289
3,990
0
1,985
9,542
2,584
186
232
9,142
0
36,982
W
Izanami
Xivilae
Izanami
7,671
5,024
0
4,194
9,171
2,304
1,887
575
8,361
0
52,551
L
3,996
321
0
3,299
13,326
5,146
0
8,407
4,373
33,190
0
L
7,620
1,554
0
3,227
10,615
8,410
89
1,365
9,250
6,277
28,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,792
Gold Earned
33,268
332
Minions Killed
278
0
Camps Cleared
0
1,157,872
Distance Traveled
1,118,761
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,958
663
98
8
0
198,225
1
L
Achilles
5,810
484
18
2
0
219,439
1
L
Fenrir
8,081
673
66
6
0
241,097
2
W
Bacchus
6,669
556
22
2
0
239,570
3
L
Apollo
6,509
542
52
4
0
213,504
2
W
Gilgamesh
6,053
504
42
4
0
246,530
0
W
Bastet
8,172
681
66
6
0
252,486
5
W
Izanami
7,940
662
104
9
0
221,061
1
L
Hades
6,214
518
69
6
0
217,802
4
L
Mulan
6,654
555
73
6
0
226,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role