Player Matchup

Serqet
Serqet
 
Serqet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Neechimos20
Hou Yi
Level 129
God Stats
1W - 2L
1,571 SR
Queue Stats
17W - 32L
1,286 Elo+
Party 1
Mercury
Mercury
ProfessorRyanide
Mercury
Level 104
God Stats
0W - 1L
1,461 SR
Queue Stats
15W - 42L
1,247 Elo+
Party 1
Anubis
Anubis
shorty_2
Anubis
Level 64
God Stats
5W - 9L
1,385 SR
Queue Stats
7W - 12L
1,331 Elo+
Party 1
Ares
Ares
wduro
Ares
Level 59
God Stats
0W - 3L
1,265 SR
Queue Stats
4W - 17L
1,162 Elo+
Party 1
Team Averages
Level 94
1,436 SR
1,305 Elo+

VS

Team Averages
Level 90
1,473 SR
1,404 Elo+
Bastet
Bastet
 
Bastet
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
TheCalvary44
Charybdis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,339 Elo+
Solo
Freya
Freya
nLukazz
Freya
Level 156
God Stats
3W - 3L
1,392 SR
Queue Stats
165W - 181L
1,343 Elo+
Solo
Cthulhu
Cthulhu
theprettiboij
Cthulhu
Level 90
God Stats
15W - 25L
1,471 SR
Queue Stats
93W - 126L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 8 / 3
6,259
626
2,813
11,634
4,443
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
13
2 / 5 / 0
7,003
700
7,307
8,421
3,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 0
6,866
687
4,016
8,881
3,400
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
shorty_2
Anubis
13
1 / 6 / 1
7,005
701
6,150
10,648
4,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
wduro
Ares
11
1 / 4 / 2
6,735
674
3,639
14,996
14,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
14 / 1 / 7
11,003
1,100
17,808
9,377
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
 
Chang'e
14
0 / 0 / 13
7,547
755
4,939
4,270
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
TheCalvary44
Charybdis
15
4 / 3 / 11
8,790
879
6,061
5,996
2,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
nLukazz
Freya
14
4 / 1 / 12
8,443
844
8,132
9,081
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
16
6 / 1 / 7
9,528
953
8,077
11,454
6,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
78
6
Kills
28
28
Deaths
6
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
8
3
0.19
W
Bastet
 
Bastet
14
1
7
17.5
W
Chang'e
 
Chang'e
0
0
13
6.5
L
Hou Yi
2
5
0
0.4
L
2
5
0
0.4
W
Charybdis
TheCalvary44
Charybdis
4
3
11
3.17
W
Freya
nLukazz
Freya
4
1
12
10
L
Anubis
shorty_2
Anubis
1
6
1
0.25
W
Cthulhu
6
1
7
9.5
L
Ares
wduro
Ares
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
45,017
54,580
Taken
40,178
30,972
Mitigated
16,858
3,979
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,813
729
0
0
11,634
4,443
0
4,670
6,838
0
8,878
W
Bastet
 
Bastet
17,808
6,713
0
3,408
9,377
3,521
0
1,762
7,465
0
33,276
W
Chang'e
 
Chang'e
4,939
338
2,938
2,931
4,270
1,431
195
1,383
2,751
24,732
0
L
Hou Yi
7,307
3,057
0
473
8,421
3,541
0
3,896
4,453
0
22,809
L
4,016
1,539
0
367
8,881
3,400
152
2,727
6,084
0
20,138
W
Charybdis
TheCalvary44
Charybdis
6,061
3,868
0
372
5,996
2,012
1,523
1,602
4,394
0
19,110
W
Freya
nLukazz
Freya
8,132
3,227
0
2,559
9,081
3,419
37
2,481
6,600
17,491
0
L
Anubis
shorty_2
Anubis
6,150
675
0
2,494
10,648
4,838
0
5,181
5,467
27,015
0
W
Cthulhu
8,077
1,152
0
1,336
11,454
6,475
207
3,645
7,743
31,972
0
L
Ares
wduro
Ares
3,639
304
206
439
14,996
14,750
303
4,182
10,590
12,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,868
Gold Earned
45,311
182
Minions Killed
228
5
Camps Cleared
11
809,422
Distance Traveled
983,892
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,259
626
18
2
1
175,739
2
W
Bastet
11,003
1,100
40
4
5
222,045
0
W
Chang'e
7,547
755
50
5
3
196,736
3
L
Hou Yi
7,003
700
52
5
1
146,515
0
L
Mercury
6,866
687
40
4
2
194,022
1
W
Charybdis
8,790
879
36
4
0
171,599
0
W
Freya
8,443
844
27
3
1
191,375
1
L
Anubis
7,005
701
59
6
0
133,626
0
W
Cthulhu
9,528
953
75
8
2
202,137
1
L
Ares
6,735
674
13
1
1
159,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role