Player Matchup

Skadi
Skadi
AdanCLinkClink
Skadi
Level 29
God Stats
11W - 13L
1,456 SR
Queue Stats
85W - 61L
1,520 Elo+
Party 1
Da Ji
Da Ji
Poruuuu
Da Ji
Level 29
God Stats
7W - 3L
1,629 SR
Queue Stats
14W - 10L
1,540 Elo+
Party 1
Merlin
Merlin
Zayy9
Merlin
Level 59
God Stats
13W - 11L
1,554 SR
Queue Stats
123W - 106L
1,443 Elo+
Party 1
Team Averages
Level 39
1,546 SR
1,501 Elo+

VS

Team Averages
Level 8
1,289 SR
1,226 Elo+
Janus
Janus
galacticnawahl
Janus
Level 6
God Stats
0W - 2L
1,142 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 2
Anhur
Anhur
spacebounce24
Anhur
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 20L
1,310 Elo+
Party 2
Anubis
Anubis
spacemonkey24
Anubis
Level 4
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 4
6,968
697
2,366
1,789
398
Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Poruuuu
Da Ji
14
19 / 0 / 11
10,541
1,054
14,082
5,342
1,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Zayy9
Merlin
15
13 / 0 / 17
10,290
1,029
13,387
7,428
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,782
578
3,264
8,673
1,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 12 / 0
5,675
568
3,014
12,466
3,011
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 14 / 0
5,880
588
3,883
12,818
4,258
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
0
35
Kills
0
0
Deaths
35
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Da Ji
Poruuuu
Da Ji
19
0
11
24.5
W
Merlin
Zayy9
Merlin
13
0
17
21.5
L
0
9
0
0
L
0
12
0
0
L
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,835
Damage
10,161
14,559
Taken
33,957
4,619
Mitigated
9,202
455
Healing
1,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,366
702
0
0
1,789
398
1,139
756
1,033
0
7,815
W
Da Ji
Poruuuu
Da Ji
14,082
4,658
0
0
5,342
1,865
572
3,427
1,915
0
32,253
W
Merlin
Zayy9
Merlin
13,387
1,125
0
455
7,428
2,356
818
3,521
3,907
41,658
0
L
3,264
582
0
322
8,673
1,933
0
3,661
4,800
10,290
0
L
3,014
595
0
140
12,466
3,011
0
4,890
7,200
0
7,027
L
3,883
627
0
656
12,818
4,258
0
4,076
8,486
16,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,799
Gold Earned
17,337
128
Minions Killed
61
9
Camps Cleared
1
489,115
Distance Traveled
391,953
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,968
697
17
2
1
82,696
0
W
Da Ji
10,541
1,054
45
5
6
206,100
2
W
Merlin
10,290
1,029
66
7
2
200,319
1
L
Janus
5,782
578
20
2
1
125,605
0
L
Anhur
5,675
568
14
1
0
150,185
3
L
Anubis
5,880
588
27
3
0
116,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role