Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
Hookahdrrgin
Fenrir
Level 141
God Stats
8W - 11L
1,452 SR
Queue Stats
40W - 57L
1,332 Elo+
Party 2
Sun Wukong
Sun Wukong
SteveKillington
Sun Wukong
Level 35
God Stats
19W - 24L
1,487 SR
Queue Stats
48W - 78L
1,360 Elo+
Party 2
Bacchus
Bacchus
ThatTwistedDj
Bacchus
Level 101
God Stats
4W - 3L
1,714 SR
Queue Stats
437W - 465L
1,307 Elo+
Party 4
Tiamat
Tiamat
YiangFC
Tiamat
Level 145
God Stats
15W - 11L
1,620 SR
Queue Stats
365W - 327L
1,551 Elo+
Solo
Team Averages
Level 87
1,554 SR
1,410 Elo+

VS

Team Averages
Level 60
1,480 SR
1,431 Elo+
Hou Yi
Hou Yi
BLUNTSorB0NGS
Hou Yi
Level 121
God Stats
58W - 62L
1,554 SR
Queue Stats
500W - 466L
1,538 Elo+
Solo
Bastet
Bastet
BabyGarcDooDoo
Bastet
Level 83
God Stats
31W - 27L
1,560 SR
Queue Stats
355W - 337L
1,473 Elo+
Party 3
Nox
Nox
Jyoppi
Nox
Level 27
God Stats
5W - 4L
1,463 SR
Queue Stats
18W - 23L
1,359 Elo+
Party 1
Achilles
Achilles
Lininpinguin
Achilles
Level 29
God Stats
17W - 11L
1,578 SR
Queue Stats
149W - 134L
1,444 Elo+
Party 3
Kuzenbo
Kuzenbo
PrinceNyxx
Kuzenbo
Level 38
God Stats
1W - 1L
1,244 SR
Queue Stats
25W - 29L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
3 / 6 / 5
8,994
450
6,603
12,548
3,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
14
4 / 4 / 5
9,206
460
7,797
17,541
7,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SteveKillington
Sun Wukong
17
1 / 3 / 5
10,077
504
9,508
21,218
13,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
14
4 / 6 / 4
9,140
457
10,481
15,027
8,014
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
YiangFC
Tiamat
18
3 / 2 / 1
10,685
534
15,009
12,427
7,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 4
10,738
537
15,925
13,091
4,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 0 / 3
11,660
583
16,693
14,481
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
Jyoppi
Nox
12
0 / 5 / 1
7,848
392
2,793
10,523
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Lininpinguin
Achilles
15
5 / 3 / 5
9,399
470
13,559
17,714
16,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
PrinceNyxx
Kuzenbo
12
2 / 4 / 9
8,722
436
6,184
17,140
17,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
15
Kills
21
21
Deaths
15
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
6
5
0.92
W
7
3
4
3
W
7
0
3
8.5
L
Fenrir
4
4
5
1.63
W
Nox
Jyoppi
Nox
0
5
1
0.1
W
Achilles
Lininpinguin
Achilles
5
3
5
2.5
W
Kuzenbo
PrinceNyxx
Kuzenbo
2
4
9
1.63
L
Sun Wukong
SteveKillington
Sun Wukong
1
3
5
1.17
L
Bacchus
4
6
4
1
L
Tiamat
YiangFC
Tiamat
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,398
Damage
55,154
78,761
Taken
72,949
39,598
Mitigated
46,340
21,256
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,603
3,148
0
2,467
12,548
3,448
0
2,390
10,118
0
52,586
W
15,925
8,330
0
2,584
13,091
4,314
468
5,191
7,794
0
84,445
W
16,693
4,931
0
9,553
14,481
4,932
526
5,117
9,092
0
109,236
L
Fenrir
7,797
1,533
0
2,878
17,541
7,396
0
1,510
16,013
0
38,970
W
Nox
Jyoppi
Nox
2,793
241
69
1,475
10,523
3,191
769
6,073
4,259
32,664
0
W
Achilles
Lininpinguin
Achilles
13,559
3,666
0
3,824
17,714
16,510
180
3,779
13,851
7,609
43,916
W
Kuzenbo
PrinceNyxx
Kuzenbo
6,184
3,401
0
4,462
17,140
17,393
320
6,980
10,069
22,365
0
L
Sun Wukong
SteveKillington
Sun Wukong
9,508
1,871
0
7,884
21,218
13,267
374
2,481
18,737
9,702
59,455
L
Bacchus
10,481
2,330
0
3,135
15,027
8,014
0
2,577
12,378
41,172
0
L
Tiamat
YiangFC
Tiamat
15,009
1,360
0
4,892
12,427
7,473
260
2,105
10,115
84,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,102
Gold Earned
48,367
536
Minions Killed
472
0
Camps Cleared
0
1,840,654
Distance Traveled
2,051,192
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,994
450
91
5
0
377,164
0
W
Hou Yi
10,738
537
130
7
0
410,696
3
W
Bastet
11,660
583
165
8
0
476,592
4
L
Fenrir
9,206
460
67
3
0
386,341
1
W
Nox
7,848
392
76
4
0
329,776
0
W
Achilles
9,399
470
68
3
0
438,733
11
W
Kuzenbo
8,722
436
33
2
0
395,395
2
L
Sun Wukong
10,077
504
150
8
0
349,140
0
L
Bacchus
9,140
457
62
3
0
335,506
0
L
Tiamat
10,685
534
166
8
0
392,503
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role