Player Matchup

Tsukuyomi
Tsukuyomi
CamagareX12
Tsukuyomi
Level 98
God Stats
1W - 1L
1,526 SR
Queue Stats
108W - 113L
1,355 Elo+
Solo
Nemesis
Nemesis
Cry0Blazer
Nemesis
Level 59
God Stats
0W - 2L
1,532 SR
Queue Stats
22W - 27L
1,442 Elo+
Party 2
Chiron
Chiron
Dan Dlamond
Chiron
Level 126
God Stats
6W - 13L
1,377 SR
Queue Stats
175W - 179L
1,310 Elo+
Solo
Nu Wa
Nu Wa
HortyPegasus694
Nu Wa
Level 87
God Stats
70W - 95L
1,376 SR
Queue Stats
564W - 686L
1,348 Elo+
Solo
King Arthur
King Arthur
ShaggyShway
King Arthur
Level 152
God Stats
0W - 1L
1,678 SR
Queue Stats
3W - 7L
1,605 Elo+
Party 2
Team Averages
Level 104
1,498 SR
1,412 Elo+

VS

Team Averages
Level 98
1,500 SR
1,359 Elo+
Ne Zha
Ne Zha
AlphaPrime78839
Ne Zha
Level 126
God Stats
7W - 8L
1,562 SR
Queue Stats
105W - 121L
1,330 Elo+
Party 1
Tyr
Tyr
GhostReaper__PR
Tyr
Level 69
God Stats
13W - 5L
1,427 SR
Queue Stats
275W - 335L
1,346 Elo+
Party 3
Neith
Neith
Itzy1
Neith
Level 58
God Stats
55W - 63L
1,470 SR
Queue Stats
191W - 231L
1,295 Elo+
Party 3
Kukulkan
Kukulkan
Prolishes
Kukulkan
Level 128
God Stats
6W - 4L
1,603 SR
Queue Stats
217W - 196L
1,573 Elo+
Solo
Sylvanus
Sylvanus
VvD4rk AngelvV
Sylvanus
Level 108
God Stats
3W - 14L
1,436 SR
Queue Stats
18W - 37L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CamagareX12
Tsukuyomi
12
2 / 3 / 1
7,119
475
6,124
10,701
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Cry0Blazer
Nemesis
10
3 / 2 / 2
6,259
417
7,586
11,837
6,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
10
1 / 2 / 2
6,217
414
4,282
7,494
1,975
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 7 / 1
7,105
474
3,861
6,605
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ShaggyShway
King Arthur
12
0 / 2 / 1
6,413
428
6,041
10,728
9,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
7,434
496
6,522
10,656
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 0 / 0
8,681
579
8,017
10,515
7,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Itzy1
Neith
13
2 / 1 / 3
7,477
498
4,719
9,357
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Prolishes
Kukulkan
17
6 / 0 / 1
10,189
679
4,953
5,416
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
11
2 / 3 / 1
6,610
441
7,007
11,513
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
16
16
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Tsukuyomi
CamagareX12
Tsukuyomi
2
3
1
0.83
L
Nemesis
Cry0Blazer
Nemesis
3
2
2
2
L
Chiron
1
2
2
1
W
4
0
0
4
L
0
7
1
0.07
W
Neith
Itzy1
Neith
2
1
3
3.5
W
Kukulkan
Prolishes
Kukulkan
6
0
1
6.5
L
King Arthur
ShaggyShway
King Arthur
0
2
1
0.25
W
Sylvanus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,894
Damage
31,218
47,365
Taken
47,457
22,599
Mitigated
22,312
10,978
Healing
20,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,522
1,622
0
3,114
10,656
3,499
0
820
9,812
0
39,110
L
Tsukuyomi
CamagareX12
Tsukuyomi
6,124
1,031
0
2,925
10,701
3,231
0
955
9,746
0
40,124
L
Nemesis
Cry0Blazer
Nemesis
7,586
2,661
207
2,028
11,837
6,090
0
4,433
7,404
6,720
14,384
L
Chiron
4,282
1,238
1,004
2,555
7,494
1,975
950
966
6,528
0
32,459
W
8,017
1,351
0
4,009
10,515
7,128
778
437
10,024
0
52,224
L
3,861
1,194
0
0
6,605
2,063
52
3,550
3,055
39,979
0
W
Neith
Itzy1
Neith
4,719
2,181
73
4,944
9,357
2,925
749
1,196
8,107
0
37,688
W
Kukulkan
Prolishes
Kukulkan
4,953
391
0
1,267
5,416
3,546
0
1,833
3,405
89,324
0
L
King Arthur
ShaggyShway
King Arthur
6,041
150
183
2,076
10,728
9,240
0
1,403
9,325
0
33,859
W
Sylvanus
7,007
1,964
2,106
4,559
11,513
5,214
168
1,543
9,916
23,345
6,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
40,391
334
Minions Killed
447
0
Camps Cleared
0
1,398,896
Distance Traveled
1,464,331
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,434
496
65
4
0
312,706
3
L
Tsukuyomi
7,119
475
93
6
0
320,040
1
L
Nemesis
6,259
417
31
2
0
282,126
2
L
Chiron
6,217
414
66
4
0
265,165
3
W
Tyr
8,681
579
109
7
0
335,597
2
L
Nu Wa
7,105
474
91
6
0
245,419
4
W
Neith
7,477
498
65
4
0
260,230
2
W
Kukulkan
10,189
679
162
11
0
310,904
6
L
King Arthur
6,413
428
53
4
0
286,146
0
W
Sylvanus
6,610
441
46
3
0
244,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role