Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Jryoder
Yemoja
Level 40
God Stats
10W - 6L
1,565 SR
Queue Stats
176W - 179L
1,442 Elo+
Solo
Ra
Ra
Mountainboi1258
Ra
Level 6
God Stats
2W - 5L
1,337 SR
Queue Stats
3W - 6L
1,320 Elo+
Party 1
Baba Yaga
Baba Yaga
SHOOKIANNA
Baba Yaga
Level 122
God Stats
1W - 0L
1,659 SR
Queue Stats
6W - 6L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
SluhtSZN
Danzaburou
Level 151
God Stats
2W - 0L
1,209 SR
Queue Stats
8W - 9L
1,539 Elo+
Party 1
Team Averages
Level 92
1,454 SR
1,464 Elo+

VS

Team Averages
Level 44
1,405 SR
1,394 Elo+
Sylvanus
Sylvanus
ApolloMarley
Sylvanus
Level 25
God Stats
24W - 23L
1,542 SR
Queue Stats
73W - 68L
1,466 Elo+
Party 3
Freya
Freya
Ballox-
Freya
Level 37
God Stats
1W - 2L
1,566 SR
Queue Stats
2W - 6L
1,280 Elo+
Party 2
Thanatos
Thanatos
KingWolfKock
Thanatos
Level 28
God Stats
0W - 2L
1,230 SR
Queue Stats
2W - 6L
1,280 Elo+
Party 2
Vulcan
Vulcan
Reighn21
Vulcan
Level 39
God Stats
1W - 7L
1,089 SR
Queue Stats
291W - 253L
1,475 Elo+
Party 3
Medusa
Medusa
YoBigWill
Medusa
Level 89
God Stats
47W - 25L
1,598 SR
Queue Stats
148W - 107L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
9 / 4 / 15
13,673
1,139
19,375
18,119
8,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Jryoder
Yemoja
19
1 / 0 / 14
12,263
1,022
2,530
7,194
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
0 / 1 / 18
11,855
988
5,380
6,142
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
SHOOKIANNA
Baba Yaga
20
10 / 2 / 26
14,419
1,202
33,868
16,402
7,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SluhtSZN
Danzaburou
20
22 / 2 / 14
16,930
1,411
38,524
16,636
8,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ApolloMarley
Sylvanus
17
1 / 6 / 7
10,969
914
9,339
23,095
12,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
Ballox-
Freya
17
1 / 9 / 4
11,147
929
11,156
21,588
8,253
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
KingWolfKock
Thanatos
17
1 / 9 / 2
10,443
870
3,647
17,436
6,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Reighn21
Vulcan
17
3 / 8 / 3
11,615
968
15,349
15,440
5,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
YoBigWill
Medusa
17
3 / 10 / 5
11,710
976
19,551
27,346
10,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
30
42
Kills
9
9
Deaths
42
87
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
4
15
4.13
L
Sylvanus
ApolloMarley
Sylvanus
1
6
7
0.75
L
Freya
Ballox-
Freya
1
9
4
0.33
W
Yemoja
Jryoder
Yemoja
1
0
14
8
L
Thanatos
KingWolfKock
Thanatos
1
9
2
0.22
W
0
1
18
9
L
Vulcan
Reighn21
Vulcan
3
8
3
0.56
W
Baba Yaga
SHOOKIANNA
Baba Yaga
10
2
26
11.5
W
Danzaburou
SluhtSZN
Danzaburou
22
2
14
14.5
L
Medusa
YoBigWill
Medusa
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,677
Damage
59,042
64,493
Taken
104,905
34,585
Mitigated
43,355
26,592
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
19,375
12,205
0
5,558
18,119
8,230
0
10,382
7,579
0
34,298
L
Sylvanus
ApolloMarley
Sylvanus
9,339
1,982
2,983
3,956
23,095
12,772
0
12,681
8,960
15,881
2,237
L
Freya
Ballox-
Freya
11,156
4,707
0
2,044
21,588
8,253
0
7,998
12,200
31,555
0
W
Yemoja
Jryoder
Yemoja
2,530
657
7,374
1,887
7,194
7,623
0
4,239
2,796
6,516
0
L
Thanatos
KingWolfKock
Thanatos
3,647
627
0
2,373
17,436
6,095
0
4,670
12,102
0
20,131
W
5,380
1,481
1,321
1,471
6,142
2,256
0
4,068
1,889
28,091
0
L
Vulcan
Reighn21
Vulcan
15,349
3,325
0
0
15,440
5,606
0
4,806
9,195
38,390
0
W
Baba Yaga
SHOOKIANNA
Baba Yaga
33,868
2,740
327
4,232
16,402
7,928
0
8,720
7,484
53,774
0
W
Danzaburou
SluhtSZN
Danzaburou
38,524
23,136
0
4,422
16,636
8,548
0
7,035
9,515
0
63,825
L
Medusa
YoBigWill
Medusa
19,551
10,324
0
2,172
27,346
10,629
0
10,289
15,660
0
49,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,140
Gold Earned
55,884
280
Minions Killed
218
12
Camps Cleared
6
1,183,406
Distance Traveled
1,121,663
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,673
1,139
62
5
7
242,632
0
L
Sylvanus
10,969
914
28
2
1
192,790
0
L
Freya
11,147
929
44
4
2
228,568
0
W
Yemoja
12,263
1,022
14
1
1
232,699
0
L
Thanatos
10,443
870
34
3
2
251,704
0
W
Ra
11,855
988
74
6
0
224,154
0
L
Vulcan
11,615
968
74
6
0
232,034
0
W
Baba Yaga
14,419
1,202
62
5
0
236,140
0
W
Danzaburou
16,930
1,411
68
6
4
247,781
0
L
Medusa
11,710
976
38
3
1
216,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role