Player Matchup

Olorun
Olorun
AbominableSnowmn
Olorun
Level 129
God Stats
22W - 9L
1,709 SR
Queue Stats
344W - 261L
1,580 Elo+
Party 2
Osiris
Osiris
BigYungas
Osiris
Level 86
God Stats
5W - 4L
1,462 SR
Queue Stats
136W - 100L
1,612 Elo+
Party 2
Sol
Sol
RevDovah
Sol
Level 127
God Stats
14W - 17L
1,529 SR
Queue Stats
728W - 667L
1,639 Elo+
Party 4
Gilgamesh
Gilgamesh
TendiesToTheMoon
Gilgamesh
Level 124
God Stats
2W - 2L
1,465 SR
Queue Stats
294W - 242L
1,611 Elo+
Party 2
Thanatos
Thanatos
jerrysringfinger
Thanatos
Level 67
God Stats
13W - 10L
1,510 SR
Queue Stats
210W - 183L
1,551 Elo+
Party 4
Team Averages
Level 107
1,535 SR
1,599 Elo+

VS

Team Averages
Level 104
1,632 SR
1,584 Elo+
Mulan
Mulan
CheesyCreations
Mulan
Level 103
God Stats
19W - 8L
1,751 SR
Queue Stats
629W - 610L
1,654 Elo+
Party 1
Terra
Terra
Dragonblaze97
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 109L
1,616 Elo+
Party 3
Heimdallr
Heimdallr
EAC2001
Heimdallr
Level 69
God Stats
4W - 4L
1,616 SR
Queue Stats
386W - 408L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
SoloThrone
Zhong Kui
Level 116
God Stats
4W - 3L
1,729 SR
Queue Stats
197W - 162L
1,576 Elo+
Solo
Cliodhna
Cliodhna
hhuntiv
Cliodhna
Level 103
God Stats
3W - 5L
1,563 SR
Queue Stats
26W - 30L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 2
3,780
756
2,355
2,736
913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
BigYungas
Osiris
5
0 / 2 / 0
3,140
628
2,378
3,197
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
4 / 1 / 1
3,916
783
4,385
3,283
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
5
1 / 0 / 3
3,537
707
706
3,712
912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 0 / 1
3,828
766
904
3,018
697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
3,929
786
2,030
3,792
1,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
2 / 2 / 0
3,794
759
1,049
3,577
1,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
EAC2001
Heimdallr
5
0 / 4 / 1
3,205
641
1,552
4,511
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SoloThrone
Zhong Kui
2
0 / 1 / 0
2,541
508
0
577
239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
hhuntiv
Cliodhna
5
1 / 2 / 0
3,338
668
1,516
3,456
835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
5
5
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Osiris
BigYungas
Osiris
0
2
0
0
L
2
0
0
2
L
2
2
0
1
L
Heimdallr
EAC2001
Heimdallr
0
4
1
0.13
W
4
1
1
4.5
L
Zhong Kui
SoloThrone
Zhong Kui
0
1
0
0
W
Gilgamesh
1
0
3
2.5
L
Cliodhna
hhuntiv
Cliodhna
1
2
0
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,728
Damage
6,147
15,946
Taken
15,913
4,733
Mitigated
4,920
7,543
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,355
1,408
55
573
2,736
913
0
109
2,627
12,466
1,450
W
Osiris
BigYungas
Osiris
2,378
939
0
542
3,197
1,523
0
0
2,931
0
9,977
L
2,030
777
0
1,900
3,792
1,539
0
0
3,792
0
15,344
L
1,049
281
244
643
3,577
1,250
0
2,309
1,268
7,254
0
L
Heimdallr
EAC2001
Heimdallr
1,552
958
0
614
4,511
1,057
0
2,680
1,831
0
9,990
W
4,385
2,678
0
1,212
3,283
688
546
707
2,576
17,873
0
L
Zhong Kui
SoloThrone
Zhong Kui
0
0
0
10
577
239
0
319
258
1,507
0
W
Gilgamesh
706
198
447
1,721
3,712
912
75
163
3,549
0
4,537
L
Cliodhna
hhuntiv
Cliodhna
1,516
299
0
791
3,456
835
0
954
2,502
0
10,062
W
904
258
0
2,993
3,018
697
0
70
2,948
0
12,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,201
Gold Earned
16,807
118
Minions Killed
90
0
Camps Cleared
0
486,445
Distance Traveled
431,847
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,780
756
32
6
0
91,079
1
W
Osiris
3,140
628
18
4
0
95,538
0
L
Mulan
3,929
786
32
6
0
99,801
1
L
Terra
3,794
759
7
1
0
108,255
0
L
Heimdallr
3,205
641
25
5
0
101,301
0
W
Sol
3,916
783
29
6
0
86,531
0
L
Zhong Kui
2,541
508
2
0
0
19,187
0
W
Gilgamesh
3,537
707
12
2
0
99,020
0
L
Cliodhna
3,338
668
24
5
0
103,303
0
W
Thanatos
3,828
766
27
5
0
114,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role