Player Matchup

Morgan Le Fay
Morgan Le Fay
ElliotArchon
Morgan Le Fay
Level 117
God Stats
30W - 8L
1,649 SR
Queue Stats
166W - 140L
1,525 Elo+
Solo
Geb
Geb
Ker3
Geb
Level 120
God Stats
15W - 6L
1,661 SR
Queue Stats
268W - 231L
1,529 Elo+
Party 1
Hachiman
Hachiman
ROBO Robbie Jay
Hachiman
Level 94
God Stats
28W - 31L
1,444 SR
Queue Stats
218W - 199L
1,524 Elo+
Party 1
Loki
Loki
SeanBryo
Loki
Level 49
God Stats
1W - 0L
1,680 SR
Queue Stats
63W - 48L
1,596 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tramp Stamp115
Cu Chulainn
Level 97
God Stats
92W - 85L
1,531 SR
Queue Stats
190W - 170L
1,541 Elo+
Party 1
Team Averages
Level 95
1,593 SR
1,543 Elo+

VS

Team Averages
Level 97
1,498 SR
1,516 Elo+
Athena
Athena
Eris Noct
Athena
Level 39
God Stats
19W - 18L
1,509 SR
Queue Stats
234W - 239L
1,480 Elo+
Solo
Nu Wa
Nu Wa
QcFrootloops151
Nu Wa
Level 89
God Stats
2W - 2L
1,702 SR
Queue Stats
189W - 158L
1,486 Elo+
Solo
Olorun
Olorun
Randazzo225
Olorun
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 54L
1,581 Elo+
Solo
Arachne
Arachne
ponce369
Arachne
Level 135
God Stats
3W - 5L
1,383 SR
Queue Stats
585W - 539L
1,522 Elo+
Solo
Amaterasu
Amaterasu
twitchprimeguy
Amaterasu
Level 122
God Stats
1W - 2L
1,396 SR
Queue Stats
484W - 485L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElliotArchon
Morgan Le Fay
15
3 / 0 / 4
9,450
497
8,828
9,225
3,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Ker3
Geb
14
0 / 0 / 7
9,033
475
8,004
14,338
10,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
18
4 / 2 / 0
10,562
556
10,007
13,651
4,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
16
7 / 5 / 2
10,126
533
10,909
14,355
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Tramp Stamp115
Cu Chulainn
16
5 / 1 / 3
10,432
549
17,478
16,365
15,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Eris Noct
Athena
12
0 / 4 / 3
7,886
415
4,739
18,379
15,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 5 / 1
9,515
501
17,460
11,614
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
14
0 / 5 / 2
8,769
462
7,560
13,679
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
ponce369
Arachne
13
3 / 3 / 1
8,260
435
4,680
12,214
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
twitchprimeguy
Amaterasu
16
1 / 2 / 2
9,488
499
9,997
19,196
13,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
19
Kills
8
8
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ElliotArchon
Morgan Le Fay
3
0
4
5
L
Athena
Eris Noct
Athena
0
4
3
0.38
W
Geb
Ker3
Geb
0
0
7
3.5
L
4
5
1
0.9
W
Hachiman
4
2
0
2
L
Olorun
0
5
2
0.2
W
Loki
7
5
2
1.6
W
Cu Chulainn
Tramp Stamp115
Cu Chulainn
5
1
3
6.5
L
Arachne
ponce369
Arachne
3
3
1
1.17
L
Amaterasu
twitchprimeguy
Amaterasu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,226
Damage
44,436
67,934
Taken
75,082
38,739
Mitigated
40,968
25,287
Healing
28,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ElliotArchon
Morgan Le Fay
8,828
926
215
4,124
9,225
3,546
2,523
4,419
4,486
70,591
0
L
Athena
Eris Noct
Athena
4,739
1,739
0
3,881
18,379
15,839
0
6,433
11,796
23,582
0
W
Geb
Ker3
Geb
8,004
877
2,958
3,847
14,338
10,275
0
8,062
5,904
24,419
0
L
17,460
2,627
99
1,820
11,614
4,079
0
4,968
6,497
70,876
0
W
Hachiman
10,007
4,695
0
4,220
13,651
4,708
2,678
8,488
4,993
0
84,996
L
Olorun
7,560
3,851
296
4,578
13,679
3,868
962
1,389
12,290
69,772
0
W
Loki
10,909
3,353
0
3,699
14,355
4,362
0
4,698
9,381
0
56,879
W
Cu Chulainn
Tramp Stamp115
Cu Chulainn
17,478
2,277
315
5,909
16,365
15,848
58
3,801
12,246
18,168
58,801
L
Arachne
ponce369
Arachne
4,680
3,812
0
5,402
12,214
4,060
0
2,844
9,186
0
40,995
L
Amaterasu
twitchprimeguy
Amaterasu
9,997
4,736
598
11,927
19,196
13,122
0
6,466
11,629
5,174
58,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,603
Gold Earned
43,918
571
Minions Killed
506
0
Camps Cleared
0
1,848,147
Distance Traveled
1,741,066
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,450
497
133
7
0
363,081
2
L
Athena
7,886
415
27
1
0
365,437
1
W
Geb
9,033
475
36
2
0
402,994
5
L
Nu Wa
9,515
501
140
7
0
334,710
4
W
Hachiman
10,562
556
163
9
0
344,931
2
L
Olorun
8,769
462
131
7
0
305,418
0
W
Loki
10,126
533
102
5
0
341,048
3
W
Cu Chulainn
10,432
549
137
7
0
396,093
1
L
Arachne
8,260
435
82
4
0
330,147
5
L
Amaterasu
9,488
499
126
7
0
405,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role