Player Matchup

Jormungandr
Jormungandr
Night_hawkses14
Jormungandr
Level 27
God Stats
1W - 2L
1,478 SR
Queue Stats
124W - 130L
1,485 Elo+
Solo
King Arthur
King Arthur
Otpisani
King Arthur
Level 24
God Stats
4W - 4L
1,561 SR
Queue Stats
61W - 77L
1,424 Elo+
Solo
Neith
Neith
chietpoth
Neith
Level 16
God Stats
3W - 3L
1,537 SR
Queue Stats
10W - 12L
1,397 Elo+
Solo
Da Ji
Da Ji
goma8
Da Ji
Level 27
God Stats
2W - 5L
1,311 SR
Queue Stats
96W - 60L
1,615 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iConic_Raw_
Morgan Le Fay
Level 16
God Stats
1W - 3L
1,739 SR
Queue Stats
42W - 30L
1,467 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,478 Elo+

VS

Team Averages
Level 21
1,467 SR
1,519 Elo+
Olorun
Olorun
Astolfobby
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,790 Elo+
Solo
King Arthur
King Arthur
NICOLAS_Killer80
King Arthur
Level 19
God Stats
7W - 7L
1,548 SR
Queue Stats
31W - 34L
1,401 Elo+
Party 1
Artemis
Artemis
Vini_lest1
Artemis
Level 29
God Stats
15W - 19L
1,479 SR
Queue Stats
187W - 191L
1,487 Elo+
Solo
Khepri
Khepri
WaxTheory
Khepri
Level 29
God Stats
12W - 11L
1,505 SR
Queue Stats
23W - 21L
1,469 Elo+
Solo
Thanatos
Thanatos
edmilson-pitbull
Thanatos
Level 25
God Stats
1W - 1L
1,306 SR
Queue Stats
51W - 45L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Night_hawkses14
Jormungandr
13
2 / 8 / 5
8,865
369
7,945
21,499
11,657
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Otpisani
King Arthur
17
6 / 7 / 3
11,640
485
11,359
21,471
20,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
chietpoth
Neith
15
2 / 6 / 5
9,690
404
6,820
11,694
4,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
goma8
Da Ji
17
8 / 6 / 3
11,623
484
17,585
17,846
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
iConic_Raw_
Morgan Le Fay
17
2 / 11 / 5
10,799
450
19,639
21,833
7,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Astolfobby
Olorun
20
18 / 1 / 4
17,390
725
30,861
30,174
24,942
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
NICOLAS_Killer80
King Arthur
20
2 / 4 / 10
13,259
552
8,147
25,182
17,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Vini_lest1
Artemis
20
1 / 5 / 6
13,615
567
8,786
20,544
8,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
WaxTheory
Khepri
15
1 / 4 / 5
11,250
469
3,028
12,789
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
15 / 6 / 2
14,241
593
18,087
22,381
8,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
64
20
Kills
37
38
Deaths
20
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
Astolfobby
Olorun
18
1
4
20
W
King Arthur
NICOLAS_Killer80
King Arthur
2
4
10
1.75
L
Jormungandr
Night_hawkses14
Jormungandr
2
8
5
0.56
L
King Arthur
Otpisani
King Arthur
6
7
3
1.07
W
Artemis
Vini_lest1
Artemis
1
5
6
0.8
W
Khepri
WaxTheory
Khepri
1
4
5
0.88
L
Neith
chietpoth
Neith
2
6
5
0.75
W
15
6
2
2.67
L
Da Ji
goma8
Da Ji
8
6
3
1.58
L
Morgan Le Fay
iConic_Raw_
Morgan Le Fay
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,348
Damage
68,909
94,343
Taken
111,070
51,796
Mitigated
65,105
13,232
Healing
66,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Astolfobby
Olorun
30,861
20,177
565
24,032
30,174
24,942
4,852
9,282
20,579
171,482
25,630
W
King Arthur
NICOLAS_Killer80
King Arthur
8,147
837
0
9,932
25,182
17,018
2,453
7,518
17,417
0
51,915
L
Jormungandr
Night_hawkses14
Jormungandr
7,945
3,286
0
1,355
21,499
11,657
0
8,047
13,357
42,476
0
L
King Arthur
Otpisani
King Arthur
11,359
3,100
0
2,355
21,471
20,615
1,287
6,274
14,423
2,309
41,550
W
Artemis
Vini_lest1
Artemis
8,786
3,760
46
11,622
20,544
8,162
2,362
4,071
16,379
0
148,111
W
Khepri
WaxTheory
Khepri
3,028
87
0
3,303
12,789
6,849
822
2,282
10,463
28,048
0
L
Neith
chietpoth
Neith
6,820
2,709
0
2,847
11,694
4,333
0
5,701
5,942
0
44,310
W
18,087
5,643
0
17,300
22,381
8,134
0
5,471
16,781
0
77,098
L
Da Ji
goma8
Da Ji
17,585
3,472
0
2,993
17,846
7,615
0
3,703
14,103
0
85,282
L
Morgan Le Fay
iConic_Raw_
Morgan Le Fay
19,639
3,688
0
3,682
21,833
7,576
1,038
7,177
14,370
80,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,617
Gold Earned
69,755
459
Minions Killed
674
0
Camps Cleared
0
1,985,483
Distance Traveled
2,167,636
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
17,390
725
250
10
0
448,971
4
W
King Arthur
13,259
552
107
4
0
423,476
5
L
Jormungandr
8,865
369
48
2
0
382,893
3
L
King Arthur
11,640
485
74
3
0
413,357
2
W
Artemis
13,615
567
172
7
0
399,405
1
W
Khepri
11,250
469
39
2
0
445,578
1
L
Neith
9,690
404
94
4
0
398,477
9
W
Thanatos
14,241
593
106
4
0
450,206
0
L
Da Ji
11,623
484
107
4
0
428,013
6
L
Morgan Le Fay
10,799
450
136
6
0
362,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role