Player Matchup

Baron Samedi
Baron Samedi
DariYanni
Baron Samedi
Level 44
God Stats
3W - 2L
1,693 SR
Queue Stats
222W - 260L
1,459 Elo+
Solo
Anubis
Anubis
GoV Death
Anubis
Level 104
God Stats
1W - 2L
1,568 SR
Queue Stats
263W - 232L
1,470 Elo+
Party 2
Vamana
Vamana
GoV Risky
Vamana
Level 28
God Stats
1W - 1L
1,742 SR
Queue Stats
94W - 101L
1,391 Elo+
Party 2
Ares
Ares
GreatDreamer784
Ares
Level 77
God Stats
6W - 3L
1,566 SR
Queue Stats
303W - 302L
1,397 Elo+
Party 2
Kali
Kali
Torres SB
Kali
Level 149
God Stats
0W - 2L
1,492 SR
Queue Stats
31W - 20L
1,565 Elo+
Party 2
Team Averages
Level 80
1,612 SR
1,456 Elo+

VS

Team Averages
Level 98
1,540 SR
1,551 Elo+
Anhur
Anhur
C9-Raynor
Anhur
Level 111
God Stats
3W - 3L
1,414 SR
Queue Stats
218W - 237L
1,437 Elo+
Solo
Cupid
Cupid
Landgay
Cupid
Level 89
God Stats
1W - 1L
1,331 SR
Queue Stats
32W - 21L
1,609 Elo+
Party 1
Artemis
Artemis
Póóp
Artemis
Level 123
God Stats
1W - 0L
1,787 SR
Queue Stats
25W - 11L
1,659 Elo+
Party 1
Sobek
Sobek
denuns
Sobek
Level 61
God Stats
2W - 0L
1,755 SR
Queue Stats
96W - 54L
1,653 Elo+
Party 1
Achilles
Achilles
grimm-reaper11
Achilles
Level 107
God Stats
8W - 10L
1,412 SR
Queue Stats
620W - 617L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DariYanni
Baron Samedi
15
1 / 6 / 9
8,812
734
8,928
14,631
5,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
GoV Death
Anubis
18
6 / 8 / 6
10,546
879
18,940
16,899
6,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
GoV Risky
Vamana
17
4 / 7 / 13
10,299
858
7,209
21,717
15,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 9 / 13
10,010
834
11,992
23,614
24,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
15
4 / 10 / 10
9,824
819
11,252
16,907
14,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
C9-Raynor
Anhur
17
8 / 4 / 19
11,370
948
12,919
11,024
5,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Landgay
Cupid
20
15 / 3 / 19
12,278
1,023
20,486
15,562
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Póóp
Artemis
19
6 / 3 / 29
11,308
942
31,652
11,786
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
denuns
Sobek
16
2 / 5 / 21
10,075
840
6,874
18,355
25,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
17
9 / 4 / 19
10,825
902
8,590
15,891
23,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
147
18
Kills
40
40
Deaths
19
51
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Anhur
C9-Raynor
Anhur
8
4
19
4.38
L
Baron Samedi
DariYanni
Baron Samedi
1
6
9
0.92
L
Anubis
GoV Death
Anubis
6
8
6
1.13
L
Vamana
GoV Risky
Vamana
4
7
13
1.5
L
3
9
13
1.06
W
Cupid
Landgay
Cupid
15
3
19
8.17
W
Artemis
Póóp
Artemis
6
3
29
6.83
L
Kali
4
10
10
0.9
W
Sobek
denuns
Sobek
2
5
21
2.5
W
Achilles
9
4
19
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,321
Damage
80,521
93,768
Taken
72,618
66,371
Mitigated
65,815
29,511
Healing
28,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
C9-Raynor
Anhur
12,919
5,955
140
3,084
11,024
5,350
1,414
7,610
3,414
0
20,594
L
Baron Samedi
DariYanni
Baron Samedi
8,928
810
3,688
5,235
14,631
5,319
222
1,329
12,920
18,284
0
L
Anubis
GoV Death
Anubis
18,940
1,390
766
5,478
16,899
6,284
370
1,101
15,558
38,463
0
L
Vamana
GoV Risky
Vamana
7,209
4,492
917
6,552
21,717
15,682
566
490
20,914
415
10,964
L
11,992
317
242
1,648
23,614
24,400
112
1,738
21,084
20,387
0
W
Cupid
Landgay
Cupid
20,486
14,424
729
8,478
15,562
6,757
1,469
11,233
4,329
0
37,169
W
Artemis
Póóp
Artemis
31,652
16,983
1,648
4,057
11,786
5,031
2,143
5,666
6,120
0
53,487
L
Kali
11,252
3,554
1,613
3,372
16,907
14,686
0
2,216
14,380
0
20,031
W
Sobek
denuns
Sobek
6,874
345
0
4,783
18,355
25,006
112
8,945
9,410
13,710
0
W
Achilles
8,590
1,427
1,590
4,208
15,891
23,671
175
6,545
9,346
0
14,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,491
Gold Earned
55,856
106
Minions Killed
114
0
Camps Cleared
0
971,107
Distance Traveled
1,117,274
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,370
948
23
2
0
221,862
1
L
Baron Samedi
8,812
734
18
2
0
200,918
2
L
Anubis
10,546
879
52
4
0
167,963
1
L
Vamana
10,299
858
14
1
0
225,482
2
L
Ares
10,010
834
13
1
0
191,949
0
W
Cupid
12,278
1,023
40
3
0
210,973
0
W
Artemis
11,308
942
33
3
0
231,472
0
L
Kali
9,824
819
9
1
0
184,795
0
W
Sobek
10,075
840
10
1
0
225,732
0
W
Achilles
10,825
902
8
1
0
227,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role