Player Matchup

Anubis
Anubis
BigZo7
Anubis
Level 123
God Stats
4W - 1L
1,405 SR
Queue Stats
99W - 118L
1,446 Elo+
Party 2
Neith
Neith
JuanDgo265
Neith
Level 17
God Stats
5W - 6L
1,522 SR
Queue Stats
14W - 22L
1,410 Elo+
Solo
Ares
Ares
SynthetikKrispy
Ares
Level 16
God Stats
19W - 8L
1,696 SR
Queue Stats
21W - 20L
1,472 Elo+
Party 2
Team Averages
Level 52
1,541 SR
1,442 Elo+

VS

Team Averages
Level 24
1,378 SR
1,427 Elo+
Merlin
Merlin
 
Merlin
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
NotNasir
King Arthur
Level 14
God Stats
2W - 6L
1,063 SR
Queue Stats
58W - 51L
1,339 Elo+
Solo
Neith
Neith
beefballz_420
Neith
Level 27
God Stats
41W - 33L
1,571 SR
Queue Stats
73W - 68L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigZo7
Anubis
13
11 / 3 / 13
9,067
1,007
10,915
10,757
5,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
11 / 2 / 12
9,081
1,009
13,608
7,430
2,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
5 / 1 / 17
8,917
991
3,680
11,508
10,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 8 / 3
6,357
706
6,889
8,509
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
NotNasir
King Arthur
9
2 / 12 / 2
7,316
813
5,643
15,624
7,925
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 7 / 1
6,698
744
5,111
9,035
2,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
11
27
Kills
5
6
Deaths
27
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
8
3
0.31
W
Anubis
BigZo7
Anubis
11
3
13
5.83
W
Neith
11
2
12
8.5
L
King Arthur
NotNasir
King Arthur
2
12
2
0.25
W
5
1
17
13.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,203
Damage
17,643
29,695
Taken
33,168
19,104
Mitigated
12,377
10,257
Healing
760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,889
365
0
45
8,509
2,191
0
4,729
3,780
18,258
0
W
Anubis
BigZo7
Anubis
10,915
866
0
4,630
10,757
5,891
548
3,004
7,389
36,982
0
W
Neith
13,608
5,558
0
1,624
7,430
2,812
957
1,614
5,632
0
36,203
L
King Arthur
NotNasir
King Arthur
5,643
849
0
120
15,624
7,925
0
5,244
10,380
0
15,282
W
3,680
395
0
4,003
11,508
10,401
144
1,512
9,676
11,272
0
L
5,111
1,166
0
595
9,035
2,261
0
4,798
4,237
0
15,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,065
Gold Earned
20,371
117
Minions Killed
62
8
Camps Cleared
1
523,911
Distance Traveled
420,045
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,357
706
32
4
0
145,088
2
W
Anubis
9,067
1,007
55
6
3
154,150
2
W
Neith
9,081
1,009
54
6
5
163,930
0
L
King Arthur
7,316
813
10
1
1
119,763
0
W
Ares
8,917
991
8
1
0
205,831
2
L
Neith
6,698
744
20
2
0
155,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role