Player Matchup

Arachne
Arachne
Bobbo 836
Arachne
Level 87
God Stats
1W - 2L
1,189 SR
Queue Stats
185W - 210L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
Rex The Red33
Sun Wukong
Level 68
God Stats
2W - 3L
1,513 SR
Queue Stats
64W - 75L
1,413 Elo+
Party 1
Khepri
Khepri
arnoltmaximus
Khepri
Level 153
God Stats
1W - 1L
1,790 SR
Queue Stats
99W - 96L
1,427 Elo+
Solo
Hercules
Hercules
kk0girl13
Hercules
Level 102
God Stats
1W - 1L
1,689 SR
Queue Stats
50W - 66L
1,358 Elo+
Party 1
Cliodhna
Cliodhna
soursine322
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,332 Elo+
Party 1
Team Averages
Level 95
1,536 SR
1,383 Elo+

VS

Team Averages
Level 64
1,523 SR
1,404 Elo+
Scylla
Scylla
DylRyuKen
Scylla
Level 68
God Stats
4W - 5L
1,435 SR
Queue Stats
291W - 291L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
Ganstarific23
Sun Wukong
Level 69
God Stats
1W - 2L
1,624 SR
Queue Stats
34W - 31L
1,446 Elo+
Solo
He Bo
He Bo
Kodawari
He Bo
Level 63
God Stats
2W - 3L
1,309 SR
Queue Stats
157W - 192L
1,379 Elo+
Solo
Danzaburou
Danzaburou
Ljosma
Danzaburou
Level 52
God Stats
2W - 0L
1,811 SR
Queue Stats
70W - 75L
1,371 Elo+
Solo
Apollo
Apollo
MUERTE4U
Apollo
Level 67
God Stats
2W - 1L
1,435 SR
Queue Stats
181W - 192L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bobbo 836
Arachne
20
7 / 13 / 4
13,550
616
14,318
24,646
12,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Rex The Red33
Sun Wukong
20
4 / 9 / 8
13,654
621
15,921
31,712
43,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 7 / 9
13,652
621
10,934
38,537
58,247
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
kk0girl13
Hercules
20
4 / 4 / 11
13,144
597
19,216
31,978
25,852
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
soursine322
Cliodhna
20
5 / 9 / 8
14,125
642
17,239
22,137
10,438
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DylRyuKen
Scylla
20
14 / 4 / 13
16,529
751
29,152
13,965
5,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Ganstarific23
Sun Wukong
20
6 / 4 / 20
14,691
668
20,806
24,567
30,919
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Kodawari
He Bo
20
10 / 4 / 18
14,668
667
23,617
21,245
9,804
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Ljosma
Danzaburou
20
5 / 5 / 22
15,651
711
31,678
18,543
8,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Apollo
MUERTE4U
Apollo
20
7 / 7 / 19
14,740
670
31,075
21,112
10,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
134
23
Kills
42
42
Deaths
24
40
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bobbo 836
Arachne
7
13
4
0.69
W
Scylla
DylRyuKen
Scylla
14
4
13
5.13
W
Sun Wukong
Ganstarific23
Sun Wukong
6
4
20
4
W
He Bo
Kodawari
He Bo
10
4
18
4.75
W
Danzaburou
Ljosma
Danzaburou
5
5
22
3.2
W
Apollo
MUERTE4U
Apollo
7
7
19
2.36
L
Sun Wukong
Rex The Red33
Sun Wukong
4
9
8
0.89
L
3
7
9
1.07
L
Hercules
kk0girl13
Hercules
4
4
11
2.38
L
Cliodhna
soursine322
Cliodhna
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,628
Damage
136,328
149,010
Taken
99,432
150,247
Mitigated
65,781
46,492
Healing
47,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bobbo 836
Arachne
14,318
8,498
544
2,889
24,646
12,193
0
9,978
14,668
0
21,421
W
Scylla
DylRyuKen
Scylla
29,152
1,036
2,964
3,091
13,965
5,475
1,032
795
13,170
60,995
0
W
Sun Wukong
Ganstarific23
Sun Wukong
20,806
3,822
3,701
11,163
24,567
30,919
70
2,281
22,286
0
41,145
W
He Bo
Kodawari
He Bo
23,617
2,099
3,605
7,878
21,245
9,804
170
1,829
19,416
36,268
0
W
Danzaburou
Ljosma
Danzaburou
31,678
14,708
2,905
6,114
18,543
8,944
3,860
2,851
15,692
0
79,918
W
Apollo
MUERTE4U
Apollo
31,075
19,267
1,704
4,676
21,112
10,639
1,820
3,178
17,934
0
63,741
L
Sun Wukong
Rex The Red33
Sun Wukong
15,921
2,788
2,282
6,277
31,712
43,517
602
13,094
18,618
0
37,742
L
10,934
333
3,376
10,878
38,537
58,247
514
10,451
28,086
30,978
0
L
Hercules
kk0girl13
Hercules
19,216
1,222
3,113
12,773
31,978
25,852
1,632
8,534
23,444
0
44,783
L
Cliodhna
soursine322
Cliodhna
17,239
142
2,478
1,882
22,137
10,438
1,296
10,712
11,425
0
44,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,125
Gold Earned
76,279
201
Minions Killed
301
0
Camps Cleared
0
1,789,545
Distance Traveled
1,965,299
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,550
616
18
1
0
296,730
1
W
Scylla
16,529
751
61
3
0
444,973
0
W
Sun Wukong
14,691
668
37
2
0
436,240
0
W
He Bo
14,668
667
30
1
0
389,314
2
W
Danzaburou
15,651
711
110
5
0
355,424
0
W
Apollo
14,740
670
63
3
0
339,348
0
L
Sun Wukong
13,654
621
41
2
0
364,720
0
L
Khepri
13,652
621
34
2
0
344,097
1
L
Hercules
13,144
597
41
2
0
416,805
3
L
Cliodhna
14,125
642
67
3
0
367,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role