Player Matchup

Athena
Athena
Platinum II
Alejomrs
Athena
Platinum II
Level 155
God Stats
1W - 4L
1,235 SR
Queue Stats
171W - 153L
1,992 MMR
Party 2
Anhur
Anhur
Diamond V
BigKnïght
Anhur
Diamond V
Level 159
God Stats
2W - 5L
1,476 SR
Queue Stats
63W - 53L
2,148 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
Jamrhein
Morgan Le Fay
Diamond IV
Level 142
God Stats
0W - 1L
1,660 SR
Queue Stats
236W - 225L
2,135 MMR
Solo
Vamana
Vamana
Platinum III
XeduarX123
Vamana
Platinum III
Level 157
God Stats
2W - 2L
1,553 SR
Queue Stats
325W - 354L
1,900 MMR
Party 2
Loki
Loki
Platinum I
ZoMbIeLiTe117
Loki
Platinum I
Level 153
God Stats
13W - 10L
1,674 SR
Queue Stats
730W - 726L
1,980 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,520 SR
2,031 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,655 SR
2,048 MMR
Heimdallr
Heimdallr
Diamond V
GodNarwhalz
Heimdallr
Diamond V
Level 69
God Stats
28W - 15L
1,682 SR
Queue Stats
92W - 76L
2,173 MMR
Party 3
Danzaburou
Danzaburou
Diamond V
HaiYaiF0rces
Danzaburou
Diamond V
Level 112
God Stats
1W - 1L
1,620 SR
Queue Stats
113W - 98L
2,090 MMR
Party 3
Scylla
Scylla
Diamond IV
Ralphian
Scylla
Diamond IV
Level 160
God Stats
62W - 50L
1,654 SR
Queue Stats
464W - 473L
2,090 MMR
Solo
Fafnir
Fafnir
Platinum III
Sunof2dawg
Fafnir
Platinum III
Level 158
God Stats
6W - 2L
1,620 SR
Queue Stats
63W - 51L
2,009 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
UncleFable
Cu Chulainn
Platinum III
Level 156
God Stats
3W - 0L
1,700 SR
Queue Stats
112W - 100L
1,877 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alejomrs
Athena
14
1 / 7 / 9
10,613
366
10,298
36,828
49,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
20
4 / 5 / 7
13,299
459
15,805
24,065
11,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Jamrhein
Morgan Le Fay
19
4 / 9 / 5
12,567
433
23,137
18,281
10,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
XeduarX123
Vamana
20
6 / 5 / 6
14,572
502
22,904
34,212
34,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 8 / 10
14,196
490
19,673
23,352
10,091
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ah Muzen CabMulanSol

VS

Bans
GebArtioOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GodNarwhalz
Heimdallr
20
9 / 8 / 14
18,183
627
28,723
30,005
16,899
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
HaiYaiF0rces
Danzaburou
20
7 / 7 / 6
17,145
591
18,666
22,405
7,649
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Ralphian
Scylla
20
12 / 1 / 14
18,085
624
31,044
19,439
8,890
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Sunof2dawg
Fafnir
18
0 / 4 / 18
14,460
499
8,664
28,360
35,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
UncleFable
Cu Chulainn
20
6 / 5 / 11
16,014
552
21,488
27,259
39,546
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
97
24
Kills
34
34
Deaths
25
37
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Athena
Alejomrs
Athena
1
7
9
0.79
L
Anhur
4
5
7
1.5
W
Heimdallr
GodNarwhalz
Heimdallr
9
8
14
2
W
Danzaburou
HaiYaiF0rces
Danzaburou
7
7
6
1.43
L
Morgan Le Fay
Jamrhein
Morgan Le Fay
4
9
5
0.72
W
Scylla
Ralphian
Scylla
12
1
14
19
W
Fafnir
Sunof2dawg
Fafnir
0
4
18
2.25
W
Cu Chulainn
UncleFable
Cu Chulainn
6
5
11
2.3
L
Vamana
XeduarX123
Vamana
6
5
6
1.8
L
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,817
Damage
108,585
136,738
Taken
127,468
116,028
Mitigated
108,660
29,989
Healing
50,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Alejomrs
Athena
10,298
3,045
0
1,535
36,828
49,472
41
15,621
21,207
27,327
0
L
Anhur
15,805
8,658
0
7,761
24,065
11,366
412
7,737
16,328
0
112,634
W
Heimdallr
GodNarwhalz
Heimdallr
28,723
17,683
0
12,881
30,005
16,899
7,727
10,096
19,571
0
172,892
W
Danzaburou
HaiYaiF0rces
Danzaburou
18,666
9,162
0
8,992
22,405
7,649
2,546
4,060
18,194
0
151,988
L
Morgan Le Fay
Jamrhein
Morgan Le Fay
23,137
1,130
0
2,418
18,281
10,821
182
7,575
10,706
94,933
0
W
Scylla
Ralphian
Scylla
31,044
2,371
251
7,276
19,439
8,890
1,934
9,610
9,315
151,773
0
W
Fafnir
Sunof2dawg
Fafnir
8,664
1,821
3,772
9,117
28,360
35,676
787
9,195
18,593
27,836
0
W
Cu Chulainn
UncleFable
Cu Chulainn
21,488
3,569
0
7,847
27,259
39,546
763
5,836
20,656
21,451
92,821
L
Vamana
XeduarX123
Vamana
22,904
6,886
0
12,360
34,212
34,278
0
11,010
23,202
13,128
106,498
L
19,673
5,164
0
5,915
23,352
10,091
0
3,808
19,544
0
100,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,247
Gold Earned
83,887
703
Minions Killed
820
0
Camps Cleared
0
2,998,564
Distance Traveled
2,902,694
38
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,613
366
20
1
0
615,693
12
L
Anhur
13,299
459
176
6
0
545,426
10
W
Heimdallr
18,183
627
173
6
0
584,623
1
W
Danzaburou
17,145
591
191
7
0
524,397
0
L
Morgan Le Fay
12,567
433
156
5
0
541,325
10
W
Scylla
18,085
624
236
8
0
592,415
10
W
Fafnir
14,460
499
29
1
0
578,051
24
W
Cu Chulainn
16,014
552
191
7
0
623,208
4
L
Vamana
14,572
502
211
7
0
630,402
5
L
Loki
14,196
490
140
5
0
665,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role