Player Matchup

Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AwilixMaiin
Neith
Level 49
God Stats
4W - 1L
1,112 SR
Queue Stats
140W - 81L
1,536 Elo+
Party 1
Nemesis
Nemesis
GoddessAsuna---
Nemesis
Level 127
God Stats
8W - 1L
1,676 SR
Queue Stats
169W - 81L
1,617 Elo+
Party 1
Anubis
Anubis
Toni9200
Anubis
Level 49
God Stats
10W - 17L
1,328 SR
Queue Stats
86W - 115L
1,340 Elo+
Solo
Scylla
Scylla
pas1234133
Scylla
Level 128
God Stats
2W - 3L
1,385 SR
Queue Stats
123W - 82L
1,549 Elo+
Party 1
Team Averages
Level 88
1,400 SR
1,508 Elo+

VS

Team Averages
Level 108
1,583 SR
1,492 Elo+
Nemesis
Nemesis
DRMorri
Nemesis
Level 142
God Stats
6W - 6L
1,546 SR
Queue Stats
264W - 263L
1,514 Elo+
Party 2
Zeus
Zeus
DrRayenstein
Zeus
Level 88
God Stats
21W - 21L
1,524 SR
Queue Stats
116W - 129L
1,496 Elo+
Party 2
Amaterasu
Amaterasu
Noahkun
Amaterasu
Level 109
God Stats
18W - 10L
1,661 SR
Queue Stats
226W - 219L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
Purpleshai
Cthulhu
Level 65
God Stats
21W - 18L
1,541 SR
Queue Stats
314W - 305L
1,455 Elo+
Party 2
Chernobog
Chernobog
TallerSage05298
Chernobog
Level 136
God Stats
17W - 13L
1,644 SR
Queue Stats
338W - 338L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 3 / 2
5,733
410
1,965
9,998
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 3 / 2
8,546
610
9,364
10,466
3,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 1 / 1
8,528
609
8,711
8,774
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
Toni9200
Anubis
13
0 / 1 / 0
7,037
503
3,416
7,622
3,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
pas1234133
Scylla
15
3 / 0 / 4
8,075
577
7,132
5,820
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DRMorri
Nemesis
11
1 / 3 / 2
6,688
478
5,270
12,526
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 0 / 1
7,856
561
5,822
5,040
1,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Noahkun
Amaterasu
12
0 / 5 / 0
6,889
492
3,663
11,366
7,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Purpleshai
Cthulhu
11
2 / 4 / 2
6,672
477
8,015
8,703
6,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
TallerSage05298
Chernobog
11
3 / 3 / 2
6,603
472
5,196
8,500
2,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
15
Kills
8
8
Deaths
15
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
3
2
0.33
W
5
3
2
2
L
Nemesis
DRMorri
Nemesis
1
3
2
0.67
L
2
0
1
2.5
W
7
1
1
7.5
L
Amaterasu
Noahkun
Amaterasu
0
5
0
0
L
Cthulhu
Purpleshai
Cthulhu
2
4
2
0.75
L
Chernobog
TallerSage05298
Chernobog
3
3
2
1.33
W
Anubis
Toni9200
Anubis
0
1
0
0
W
Scylla
pas1234133
Scylla
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,588
Damage
27,966
42,680
Taken
46,135
17,452
Mitigated
20,966
17,874
Healing
16,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,965
465
60
2,617
9,998
5,679
72
5,157
4,841
11,972
0
W
9,364
2,390
0
3,976
10,466
3,616
417
1,956
8,510
0
66,296
L
Nemesis
DRMorri
Nemesis
5,270
2,070
0
5,214
12,526
3,105
0
2,692
9,696
0
37,724
L
5,822
404
0
3,923
5,040
1,491
250
2,164
2,876
53,190
0
W
8,711
3,596
0
5,345
8,774
3,169
0
1,565
7,209
0
60,989
L
Amaterasu
Noahkun
Amaterasu
3,663
916
0
3,413
11,366
7,221
0
4,476
6,574
0
43,236
L
Cthulhu
Purpleshai
Cthulhu
8,015
759
544
1,796
8,703
6,927
186
2,108
6,595
33,620
0
L
Chernobog
TallerSage05298
Chernobog
5,196
2,608
0
2,108
8,500
2,222
0
619
7,881
0
31,714
W
Anubis
Toni9200
Anubis
3,416
353
0
5,376
7,622
3,141
0
5,159
2,463
51,756
0
W
Scylla
pas1234133
Scylla
7,132
1,150
0
500
5,820
1,847
0
0
5,820
52,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,919
Gold Earned
34,708
464
Minions Killed
382
0
Camps Cleared
0
1,320,974
Distance Traveled
1,406,072
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,733
410
14
1
0
264,694
1
W
Neith
8,546
610
120
9
0
247,964
4
L
Nemesis
6,688
478
78
6
0
328,415
5
L
Zeus
7,856
561
116
8
0
275,955
2
W
Nemesis
8,528
609
125
9
0
331,176
5
L
Amaterasu
6,889
492
75
5
0
278,590
3
L
Cthulhu
6,672
477
54
4
0
273,134
7
L
Chernobog
6,603
472
59
4
0
249,978
1
W
Anubis
7,037
503
98
7
0
245,548
0
W
Scylla
8,075
577
107
8
0
231,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role