Player Matchup

Ymir
Ymir
Batblade
Ymir
Level 28
God Stats
1W - 0L
1,949 SR
Queue Stats
5W - 3L
1,571 Elo+
Party 2
Cliodhna
Cliodhna
Qwomp
Cliodhna
Level 68
God Stats
3W - 0L
1,552 SR
Queue Stats
8W - 3L
1,622 Elo+
Party 2
Vulcan
Vulcan
ch333seman
Vulcan
Level 127
God Stats
2W - 0L
1,758 SR
Queue Stats
22W - 21L
1,616 Elo+
Party 2
Anhur
Anhur
mrdarth
Anhur
Level 128
God Stats
1W - 1L
1,755 SR
Queue Stats
22W - 15L
1,682 Elo+
Party 2
Team Averages
Level 88
1,754 SR
1,623 Elo+

VS

Team Averages
Level 44
1,572 SR
1,470 Elo+
Jing Wei
Jing Wei
Muller935
Jing Wei
Level 49
God Stats
6W - 4L
1,666 SR
Queue Stats
39W - 36L
1,516 Elo+
Party 1
Hades
Hades
Rafter2807
Hades
Level 27
God Stats
10W - 5L
1,616 SR
Queue Stats
29W - 34L
1,449 Elo+
Party 1
Khepri
Khepri
tomas379
Khepri
Level 29
God Stats
9W - 4L
1,506 SR
Queue Stats
28W - 29L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
yeeeboye
Gilgamesh
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 3 / 5
9,285
714
3,460
11,410
10,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
Qwomp
Cliodhna
15
7 / 5 / 5
10,697
823
13,107
10,903
5,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
ch333seman
Vulcan
18
3 / 0 / 11
11,711
901
21,876
6,542
3,343
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
mrdarth
Anhur
18
5 / 2 / 5
10,970
844
12,817
9,646
4,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Muller935
Jing Wei
15
1 / 5 / 4
9,037
695
8,664
12,731
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
15
5 / 3 / 3
9,533
733
7,794
13,809
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
tomas379
Khepri
14
1 / 3 / 4
9,168
705
3,107
12,402
14,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
yeeeboye
Gilgamesh
14
3 / 5 / 4
9,442
726
8,525
18,201
12,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
16
Kills
10
10
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
5
1.17
L
Jing Wei
Muller935
Jing Wei
1
5
4
0.6
W
Cliodhna
Qwomp
Cliodhna
7
5
5
1.9
L
Hades
5
3
3
2.17
W
Vulcan
ch333seman
Vulcan
3
0
11
8.5
W
Anhur
mrdarth
Anhur
5
2
5
3.75
L
Khepri
tomas379
Khepri
1
3
4
1
L
Gilgamesh
yeeeboye
Gilgamesh
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,260
Damage
28,090
38,501
Taken
57,143
23,770
Mitigated
38,250
4,974
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,460
858
0
190
11,410
10,765
689
4,576
6,834
11,141
0
L
Jing Wei
Muller935
Jing Wei
8,664
5,357
0
500
12,731
4,070
401
5,179
7,552
0
34,829
W
Cliodhna
Qwomp
Cliodhna
13,107
2,242
0
2,230
10,903
5,080
320
4,396
6,507
0
25,912
L
Hades
7,794
804
191
2,387
13,809
6,847
147
7,129
6,680
27,649
0
W
Vulcan
ch333seman
Vulcan
21,876
5,260
0
500
6,542
3,343
2,013
1,953
4,589
70,816
0
W
Anhur
mrdarth
Anhur
12,817
7,730
0
2,054
9,646
4,582
3,963
2,416
7,230
0
51,834
L
Khepri
tomas379
Khepri
3,107
122
0
830
12,402
14,520
24
5,848
6,554
21,797
0
L
Gilgamesh
yeeeboye
Gilgamesh
8,525
1,390
1,202
2,695
18,201
12,813
1
7,546
10,655
6,340
17,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
37,180
227
Minions Killed
210
10
Camps Cleared
9
988,402
Distance Traveled
869,209
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,285
714
17
1
2
215,387
0
L
Jing Wei
9,037
695
76
6
2
218,220
2
W
Cliodhna
10,697
823
20
2
2
257,970
2
L
Hades
9,533
733
55
4
3
217,152
2
W
Vulcan
11,711
901
113
9
4
306,903
1
W
Anhur
10,970
844
77
6
2
208,142
2
L
Khepri
9,168
705
38
3
2
214,703
1
L
Gilgamesh
9,442
726
41
3
2
219,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role