Player Matchup

Kukulkan
Kukulkan
Gekyvme
Kukulkan
Level 109
God Stats
1W - 1L
1,686 SR
Queue Stats
97W - 64L
1,639 Elo+
Party 2
Fenrir
Fenrir
HarthCore
Fenrir
Level 102
God Stats
6W - 0L
2,069 SR
Queue Stats
74W - 31L
1,691 Elo+
Party 2
Chiron
Chiron
Teku Ripz
Chiron
Level 67
God Stats
14W - 12L
1,631 SR
Queue Stats
113W - 88L
1,587 Elo+
Party 2
Team Averages
Level 93
1,795 SR
1,639 Elo+

VS

Team Averages
Level 117
1,525 SR
1,677 Elo+
Gilgamesh
Gilgamesh
Fnargo
Gilgamesh
Level 109
God Stats
11W - 7L
1,757 SR
Queue Stats
344W - 261L
1,689 Elo+
Party 1
Skadi
Skadi
ZAYCEV
Skadi
Level 118
God Stats
11W - 12L
1,340 SR
Queue Stats
224W - 173L
1,647 Elo+
Party 1
Poseidon
Poseidon
baconFido2112
Poseidon
Level 125
God Stats
7W - 9L
1,477 SR
Queue Stats
216W - 162L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gekyvme
Kukulkan
16
7 / 7 / 9
12,144
759
14,265
12,292
5,686
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
HarthCore
Fenrir
16
6 / 3 / 15
13,140
821
13,632
19,718
23,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
Teku Ripz
Chiron
17
8 / 2 / 7
12,089
756
15,432
12,602
5,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fnargo
Gilgamesh
15
8 / 6 / 3
11,872
742
14,872
20,016
16,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
ZAYCEV
Skadi
13
0 / 9 / 9
9,563
598
9,272
17,485
4,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
baconFido2112
Poseidon
15
4 / 6 / 7
11,006
688
11,116
12,339
3,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
21
Kills
12
12
Deaths
21
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Fnargo
Gilgamesh
8
6
3
1.58
W
Kukulkan
Gekyvme
Kukulkan
7
7
9
1.64
W
Fenrir
HarthCore
Fenrir
6
3
15
4.5
W
Chiron
Teku Ripz
Chiron
8
2
7
5.75
L
Skadi
ZAYCEV
Skadi
0
9
9
0.5
L
Poseidon
baconFido2112
Poseidon
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,329
Damage
35,260
44,612
Taken
49,840
34,297
Mitigated
24,818
13,036
Healing
4,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Fnargo
Gilgamesh
14,872
3,698
0
876
20,016
16,235
140
5,451
14,565
0
33,301
W
Kukulkan
Gekyvme
Kukulkan
14,265
1,414
0
1,312
12,292
5,686
647
3,545
8,747
47,292
0
W
Fenrir
HarthCore
Fenrir
13,632
3,253
0
3,976
19,718
23,105
0
5,544
14,174
0
27,037
W
Chiron
Teku Ripz
Chiron
15,432
7,928
1,385
6,363
12,602
5,506
2,086
2,985
9,587
0
57,634
L
Skadi
ZAYCEV
Skadi
9,272
4,201
0
206
17,485
4,899
472
5,338
12,147
0
27,710
L
Poseidon
baconFido2112
Poseidon
11,116
982
0
3,321
12,339
3,684
351
3,969
8,370
45,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,373
Gold Earned
32,441
188
Minions Killed
166
7
Camps Cleared
8
872,686
Distance Traveled
844,498
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,872
742
40
3
3
297,735
5
W
Kukulkan
12,144
759
74
5
4
262,918
4
W
Fenrir
13,140
821
22
1
2
316,463
0
W
Chiron
12,089
756
92
6
1
293,305
5
L
Skadi
9,563
598
52
3
3
257,736
3
L
Poseidon
11,006
688
74
5
2
289,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role