Player Matchup

Khepri
Khepri
CH34T1324
Khepri
Level 50
God Stats
1W - 2L
1,662 SR
Queue Stats
33W - 20L
1,640 Elo+
Party 2
Artemis
Artemis
DPDebbie
Artemis
Level 46
God Stats
1W - 2L
1,841 SR
Queue Stats
158W - 149L
1,497 Elo+
Party 2
Zeus
Zeus
I3oston28
Zeus
Level 128
God Stats
1W - 4L
1,278 SR
Queue Stats
242W - 205L
1,531 Elo+
Party 2
Artio
Artio
clintsMom
Artio
Level 125
God Stats
1W - 5L
1,495 SR
Queue Stats
208W - 178L
1,577 Elo+
Party 2
Pele
Pele
daneisshort
Pele
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 79
1,555 SR
1,549 Elo+

VS

Team Averages
Level 84
1,629 SR
1,643 Elo+
Bellona
Bellona
LTsnappy7215
Bellona
Level 101
God Stats
3W - 4L
1,649 SR
Queue Stats
122W - 99L
1,589 Elo+
Party 3
Artemis
Artemis
WhoIIesome69
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,709 Elo+
Party 1
Fenrir
Fenrir
Zoxame
Fenrir
Level 160
God Stats
9W - 6L
1,771 SR
Queue Stats
1,562W - 751L
1,829 Elo+
Party 1
Geb
Geb
irishladdy2005
Geb
Level 100
God Stats
4W - 1L
1,988 SR
Queue Stats
117W - 105L
1,543 Elo+
Party 3
Poseidon
Poseidon
zatton1
Poseidon
Level 43
God Stats
2W - 4L
1,236 SR
Queue Stats
154W - 145L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CH34T1324
Khepri
10
0 / 5 / 3
6,806
400
3,409
15,157
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
DPDebbie
Artemis
12
0 / 5 / 2
7,424
437
5,288
8,712
2,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
12
2 / 9 / 1
7,723
454
10,030
11,821
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
clintsMom
Artio
15
5 / 2 / 1
9,715
571
11,393
15,465
17,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 5 / 4
7,340
432
5,883
12,356
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LTsnappy7215
Bellona
14
2 / 4 / 7
9,797
576
5,387
14,230
14,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
WhoIIesome69
Artemis
17
7 / 1 / 8
11,006
647
11,453
10,153
4,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Zoxame
Fenrir
17
10 / 2 / 9
11,146
656
11,228
16,805
9,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 1 / 14
9,410
554
5,761
15,227
14,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
zatton1
Poseidon
16
7 / 0 / 8
10,953
644
13,382
9,512
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
8
Kills
26
26
Deaths
8
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Khepri
CH34T1324
Khepri
0
5
3
0.3
L
Artemis
DPDebbie
Artemis
0
5
2
0.2
L
Zeus
2
9
1
0.28
W
Bellona
LTsnappy7215
Bellona
2
4
7
1.38
W
Artemis
WhoIIesome69
Artemis
7
1
8
11
W
Fenrir
Zoxame
Fenrir
10
2
9
7.25
L
Artio
clintsMom
Artio
5
2
1
2.75
L
1
5
4
0.6
W
0
1
14
7
W
Poseidon
zatton1
Poseidon
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,003
Damage
47,211
63,511
Taken
65,927
38,767
Mitigated
46,017
12,584
Healing
30,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CH34T1324
Khepri
3,409
470
153
2,237
15,157
11,005
0
4,070
11,003
19,428
0
L
Artemis
DPDebbie
Artemis
5,288
2,911
0
1,665
8,712
2,410
0
1,568
7,102
0
45,243
L
Zeus
10,030
1,044
0
428
11,821
3,824
0
3,441
8,188
54,566
0
W
Bellona
LTsnappy7215
Bellona
5,387
1,283
0
4,800
14,230
14,207
2,567
6,185
7,355
0
45,204
W
Artemis
WhoIIesome69
Artemis
11,453
5,689
0
5,569
10,153
4,204
6,199
3,754
6,349
0
76,751
W
Fenrir
Zoxame
Fenrir
11,228
4,939
0
8,518
16,805
9,516
1,450
5,343
11,225
0
70,058
L
Artio
clintsMom
Artio
11,393
843
940
4,461
15,465
17,644
0
5,524
9,689
55,000
0
L
5,883
1,199
0
2,700
12,356
3,884
504
3,798
8,386
0
36,878
W
5,761
570
272
6,132
15,227
14,628
1,161
7,235
7,752
27,239
0
W
Poseidon
zatton1
Poseidon
13,382
1,333
250
4,729
9,512
3,462
1,430
4,853
4,562
70,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,008
Gold Earned
52,312
388
Minions Killed
489
0
Camps Cleared
0
1,544,310
Distance Traveled
1,778,432
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,806
400
20
1
0
307,679
0
L
Artemis
7,424
437
97
6
0
303,720
5
L
Zeus
7,723
454
94
6
0
273,589
7
W
Bellona
9,797
576
109
6
0
356,651
3
W
Artemis
11,006
647
132
8
0
317,398
0
W
Fenrir
11,146
656
105
6
0
379,446
1
L
Artio
9,715
571
109
6
0
344,207
5
L
Pele
7,340
432
68
4
0
315,115
1
W
Geb
9,410
554
26
2
0
352,179
3
W
Poseidon
10,953
644
117
7
0
372,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role