Player Matchup

Bellona
Bellona
Gold V
Marrern
Bellona
Gold V
Level 66
God Stats
13W - 6L
1,663 SR
Queue Stats
19W - 15L
1,631 MMR
Solo
Artemis
Artemis
Gold V
Redivel
Artemis
Gold V
Level 124
God Stats
6W - 5L
1,608 SR
Queue Stats
67W - 79L
1,335 MMR
Solo
Sol
Sol
Silver II
Rumeee
Sol
Silver II
Level 42
God Stats
1W - 1L
1,817 SR
Queue Stats
16W - 10L
1,559 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 77
1,696 SR
1,508 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,601 SR
1,434 MMR
Vamana
Vamana
Platinum I
 
Vamana
Platinum I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver III
BrotherOne
Aphrodite
Silver III
Level 95
God Stats
4W - 2L
1,804 SR
Queue Stats
6W - 17L
1,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Marrern
Bellona
12
3 / 2 / 11
9,489
791
6,443
13,035
11,121
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Redivel
Artemis
14
6 / 2 / 7
9,389
782
13,407
7,340
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
Rumeee
Sol
15
8 / 0 / 9
9,903
825
20,592
10,194
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
GebThothDiscordiaOdinChiron

VS

Bans
PersephoneNoxAresHadesAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 3 / 1
8,074
673
9,367
15,656
13,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
11
1 / 6 / 3
7,523
627
5,909
18,333
24,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
BrotherOne
Aphrodite
9
0 / 8 / 1
6,830
569
3,657
11,872
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
4
4
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
3
1
1.17
L
Kuzenbo
 
Kuzenbo
1
6
3
0.42
L
Aphrodite
BrotherOne
Aphrodite
0
8
1
0.06
W
Bellona
Marrern
Bellona
3
2
11
4.25
W
Artemis
Redivel
Artemis
6
2
7
4.75
W
Sol
Rumeee
Sol
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,442
Damage
18,933
30,569
Taken
45,861
19,306
Mitigated
43,313
13,639
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,367
4,155
0
2,292
15,656
13,965
0
6,674
8,982
0
25,198
L
Kuzenbo
 
Kuzenbo
5,909
872
0
410
18,333
24,168
0
8,150
10,183
10,728
0
L
Aphrodite
BrotherOne
Aphrodite
3,657
297
2,498
4,008
11,872
5,180
0
4,635
7,237
27,714
0
W
Bellona
Marrern
Bellona
6,443
970
0
4,315
13,035
11,121
234
2,678
7,921
1,428
13,288
W
Artemis
Redivel
Artemis
13,407
8,038
0
2,395
7,340
3,046
1,339
2,088
5,252
0
43,326
W
Sol
Rumeee
Sol
20,592
8,111
0
6,929
10,194
5,139
1,573
5,025
5,169
56,846
4,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,781
Gold Earned
22,427
188
Minions Killed
92
8
Camps Cleared
2
617,905
Distance Traveled
651,961
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,074
673
34
3
2
251,294
5
L
Kuzenbo
7,523
627
7
1
0
211,845
2
L
Aphrodite
6,830
569
51
4
0
188,822
5
W
Bellona
9,489
791
14
1
1
218,266
3
W
Artemis
9,389
782
68
6
4
183,147
3
W
Sol
9,903
825
106
9
3
216,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role