Player Matchup

Jormungandr
Jormungandr
Desolation WoIf
Jormungandr
Level 117
God Stats
4W - 3L
1,526 SR
Queue Stats
83W - 89L
1,400 Elo+
Solo
Discordia
Discordia
Minniee Mia
Discordia
Level 72
God Stats
107W - 102L
1,466 SR
Queue Stats
321W - 329L
1,420 Elo+
Solo
Chiron
Chiron
Tmastergamer
Chiron
Level 121
God Stats
12W - 7L
1,505 SR
Queue Stats
135W - 168L
1,443 Elo+
Solo
Team Averages
Level 103
1,499 SR
1,421 Elo+

VS

Team Averages
Level 67
1,649 SR
1,410 Elo+
Sylvanus
Sylvanus
StickyFingerz5
Sylvanus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 326L
1,322 Elo+
Solo
Bastet
Bastet
illinz4418
Bastet
Level 16
God Stats
29W - 10L
1,803 SR
Queue Stats
37W - 20L
1,595 Elo+
Solo
Persephone
Persephone
nil3001
Persephone
Level 160
God Stats
0W - 3L
1,644 SR
Queue Stats
105W - 153L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Desolation WoIf
Jormungandr
12
3 / 3 / 11
8,309
755
4,796
9,136
7,316
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
Minniee Mia
Discordia
13
4 / 2 / 8
8,325
757
8,289
6,764
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
14
8 / 3 / 6
9,252
841
14,680
9,546
3,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 5 / 4
6,743
613
4,298
12,245
6,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
illinz4418
Bastet
12
7 / 5 / 0
8,859
805
10,050
11,423
5,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
nil3001
Persephone
12
1 / 4 / 5
7,848
713
7,939
10,114
2,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
8
8
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Desolation WoIf
Jormungandr
3
3
11
2.83
W
Discordia
Minniee Mia
Discordia
4
2
8
4
L
Sylvanus
0
5
4
0.4
W
Chiron
8
3
6
3.67
L
Bastet
illinz4418
Bastet
7
5
0
1.4
L
Persephone
nil3001
Persephone
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,765
Damage
22,287
25,446
Taken
33,782
12,746
Mitigated
14,439
6,341
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Desolation WoIf
Jormungandr
4,796
1,419
422
698
9,136
7,316
60
4,805
4,331
18,974
0
W
Discordia
Minniee Mia
Discordia
8,289
357
133
2,434
6,764
2,100
0
3,022
3,742
26,715
0
L
Sylvanus
4,298
1,195
1,349
2,777
12,245
6,134
0
3,648
8,165
10,863
2,118
W
Chiron
14,680
5,960
422
2,232
9,546
3,330
793
4,193
5,353
0
32,960
L
Bastet
illinz4418
Bastet
10,050
1,919
0
2,339
11,423
5,469
0
4,392
6,807
0
18,760
L
Persephone
nil3001
Persephone
7,939
798
214
2,239
10,114
2,836
0
4,361
5,473
25,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,886
Gold Earned
23,450
158
Minions Killed
81
6
Camps Cleared
3
614,397
Distance Traveled
564,799
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,309
755
39
4
3
199,257
1
W
Discordia
8,325
757
48
4
1
222,259
6
L
Sylvanus
6,743
613
30
3
0
177,073
0
W
Chiron
9,252
841
71
6
2
192,881
2
L
Bastet
8,859
805
18
2
2
198,076
2
L
Persephone
7,848
713
33
3
1
189,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role