Player Matchup

Kukulkan
Kukulkan
BigBlack_Goofy_
Kukulkan
Level 89
God Stats
53W - 43L
1,513 SR
Queue Stats
310W - 311L
1,427 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Decay 115
Ah Muzen Cab
Level 124
God Stats
25W - 10L
1,617 SR
Queue Stats
120W - 119L
1,508 Elo+
Party 2
Ullr
Ullr
MyGodBryan
Ullr
Level 68
God Stats
5W - 2L
1,567 SR
Queue Stats
370W - 380L
1,462 Elo+
Party 4
Fafnir
Fafnir
ShierFoRsAkEn
Fafnir
Level 125
God Stats
4W - 5L
1,455 SR
Queue Stats
93W - 84L
1,446 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sosalosss
Tsukuyomi
Level 127
God Stats
11W - 4L
1,686 SR
Queue Stats
265W - 232L
1,604 Elo+
Party 4
Team Averages
Level 107
1,568 SR
1,490 Elo+

VS

Team Averages
Level 101
1,574 SR
1,485 Elo+
Cthulhu
Cthulhu
Blcky275
Cthulhu
Level 87
God Stats
190W - 154L
1,588 SR
Queue Stats
258W - 240L
1,492 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Kit__Valentine
Cu Chulainn
Level 126
God Stats
179W - 162L
1,503 SR
Queue Stats
467W - 486L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mobius48
Tsukuyomi
Level 91
God Stats
15W - 7L
1,734 SR
Queue Stats
500W - 480L
1,503 Elo+
Party 1
Hachiman
Hachiman
YourLovedBeaver
Hachiman
Level 105
God Stats
11W - 9L
1,606 SR
Queue Stats
252W - 229L
1,513 Elo+
Party 3
Hades
Hades
gaeton_dugas_2
Hades
Level 98
God Stats
15W - 16L
1,437 SR
Queue Stats
667W - 623L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
4 / 4 / 8
11,868
539
14,691
13,238
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Decay 115
Ah Muzen Cab
18
0 / 2 / 1
11,188
509
4,487
10,924
3,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 6 / 3
10,890
495
7,787
20,134
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 2 / 14
10,345
470
8,958
17,369
21,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Sosalosss
Tsukuyomi
20
16 / 3 / 5
13,548
616
27,327
16,352
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blcky275
Cthulhu
15
3 / 2 / 5
10,201
464
9,498
17,315
18,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
Kit__Valentine
Cu Chulainn
20
2 / 3 / 0
13,169
599
7,420
17,217
15,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Mobius48
Tsukuyomi
20
7 / 6 / 4
12,404
564
16,265
18,719
8,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
16
3 / 10 / 2
10,131
461
10,445
19,474
6,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 5 / 6
12,016
546
10,034
17,283
9,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
25
Kills
17
17
Deaths
26
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
4
8
2
L
Cthulhu
Blcky275
Cthulhu
3
2
5
2.75
W
Ah Muzen Cab
Decay 115
Ah Muzen Cab
0
2
1
0.25
L
Cu Chulainn
Kit__Valentine
Cu Chulainn
2
3
0
0.67
L
Tsukuyomi
Mobius48
Tsukuyomi
7
6
4
1.5
W
5
6
3
1.08
W
0
2
14
3.5
W
Tsukuyomi
Sosalosss
Tsukuyomi
16
3
5
6.17
L
Hachiman
3
10
2
0.4
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,250
Damage
53,662
78,017
Taken
90,008
42,267
Mitigated
58,200
24,220
Healing
26,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
14,691
956
0
1,755
13,238
4,661
360
4,578
8,660
80,917
0
L
Cthulhu
Blcky275
Cthulhu
9,498
703
764
3,760
17,315
18,545
217
4,767
12,548
32,137
0
W
Ah Muzen Cab
Decay 115
Ah Muzen Cab
4,487
2,233
219
6,935
10,924
3,084
3,418
66
10,858
0
95,438
L
Cu Chulainn
Kit__Valentine
Cu Chulainn
7,420
312
0
5,224
17,217
15,499
1,008
3,793
13,424
8,228
109,393
L
Tsukuyomi
Mobius48
Tsukuyomi
16,265
3,688
0
5,655
18,719
8,497
37
4,174
14,545
0
101,606
W
7,787
4,114
106
5,138
20,134
6,381
0
5,002
15,132
0
73,871
W
8,958
1,474
315
5,279
17,369
21,943
0
5,701
11,668
32,893
0
W
Tsukuyomi
Sosalosss
Tsukuyomi
27,327
9,395
0
4,473
16,352
6,198
0
5,104
11,248
0
98,330
L
Hachiman
10,445
4,526
0
5,298
19,474
6,645
1,004
4,944
14,530
0
66,618
L
10,034
856
137
5,934
17,283
9,014
0
6,171
11,112
89,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,839
Gold Earned
57,921
619
Minions Killed
762
0
Camps Cleared
0
2,179,574
Distance Traveled
2,085,749
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,868
539
144
7
0
422,456
2
L
Cthulhu
10,201
464
45
2
0
417,034
8
W
Ah Muzen Cab
11,188
509
185
8
0
456,418
2
L
Cu Chulainn
13,169
599
280
13
0
430,183
5
L
Tsukuyomi
12,404
564
148
7
0
440,684
8
W
Ullr
10,890
495
102
5
0
374,032
6
W
Fafnir
10,345
470
42
2
0
410,356
0
W
Tsukuyomi
13,548
616
146
7
0
516,312
2
L
Hachiman
10,131
461
109
5
0
364,581
3
L
Hades
12,016
546
180
8
0
433,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role