Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Demìurgos
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,487 Elo+
Party 1
Fenrir
Fenrir
LKBeater
Fenrir
Level 159
God Stats
12W - 7L
1,772 SR
Queue Stats
136W - 111L
1,636 Elo+
Party 1
King Arthur
King Arthur
SadFlyingTuna
King Arthur
Level 99
God Stats
5W - 6L
1,603 SR
Queue Stats
83W - 85L
1,498 Elo+
Solo
Rama
Rama
XxAlexAlvarezX
Rama
Level 133
God Stats
0W - 1L
1,378 SR
Queue Stats
72W - 60L
1,513 Elo+
Solo
Team Averages
Level 120
1,551 SR
1,527 Elo+

VS

Team Averages
Level 141
1,448 SR
1,525 Elo+
Zeus
Zeus
Gasmer
Zeus
Level 123
God Stats
11W - 4L
1,606 SR
Queue Stats
19W - 16L
1,607 Elo+
Solo
Serqet
Serqet
HaruDxD
Serqet
Level 149
God Stats
1W - 1L
1,230 SR
Queue Stats
186W - 173L
1,543 Elo+
Solo
Danzaburou
Danzaburou
KingKainoa808
Danzaburou
Level 129
God Stats
8W - 12L
1,477 SR
Queue Stats
74W - 83L
1,498 Elo+
Solo
Loki
Loki
Marcelo-DSoup
Loki
Level 159
God Stats
21W - 21L
1,429 SR
Queue Stats
214W - 230L
1,562 Elo+
Solo
Chang'e
Chang'e
SailorSchnee
Chang'e
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 44L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 1 / 1
10,181
679
10,610
8,314
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Demìurgos
Ao Kuang
16
1 / 3 / 1
8,822
588
4,587
11,493
4,569
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
LKBeater
Fenrir
16
0 / 5 / 6
9,336
622
8,713
19,109
12,639
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SadFlyingTuna
King Arthur
16
2 / 6 / 3
9,780
652
9,137
13,842
15,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 2 / 3
9,366
624
7,445
9,502
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gasmer
Zeus
19
5 / 2 / 5
12,225
815
17,778
8,280
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
HaruDxD
Serqet
17
1 / 0 / 15
11,828
789
8,429
13,987
18,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
KingKainoa808
Danzaburou
16
0 / 4 / 5
10,041
669
7,524
13,389
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 1 / 8
12,793
853
15,006
9,356
4,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
SailorSchnee
Chang'e
18
3 / 1 / 5
10,770
718
5,173
10,140
6,716
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
7
Kills
17
17
Deaths
8
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
1
3.5
L
Ao Kuang
Demìurgos
Ao Kuang
1
3
1
0.5
W
Zeus
Gasmer
Zeus
5
2
5
3.75
W
Serqet
HaruDxD
Serqet
1
0
15
8.5
W
Danzaburou
KingKainoa808
Danzaburou
0
4
5
0.63
L
Fenrir
LKBeater
Fenrir
0
5
6
0.6
W
8
1
8
12
L
King Arthur
SadFlyingTuna
King Arthur
2
6
3
0.58
W
Chang'e
SailorSchnee
Chang'e
3
1
5
5.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,492
Damage
53,910
62,260
Taken
55,152
38,520
Mitigated
39,716
7,418
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,610
347
117
1,522
8,314
2,712
0
3,630
4,408
46,729
0
L
Ao Kuang
Demìurgos
Ao Kuang
4,587
207
0
2,298
11,493
4,569
0
3,980
7,363
20,390
0
W
Zeus
Gasmer
Zeus
17,778
6,507
0
1,635
8,280
3,394
1,651
3,253
4,949
58,736
0
W
Serqet
HaruDxD
Serqet
8,429
1,017
0
4,296
13,987
18,776
577
3,713
9,780
1,151
20,038
W
Danzaburou
KingKainoa808
Danzaburou
7,524
2,563
0
2,638
13,389
5,876
2,040
3,785
9,434
0
38,756
L
Fenrir
LKBeater
Fenrir
8,713
1,251
0
619
19,109
12,639
0
7,295
11,031
897
27,509
W
15,006
3,560
0
2,615
9,356
4,954
585
2,096
7,078
0
51,143
L
King Arthur
SadFlyingTuna
King Arthur
9,137
1,331
0
1,201
13,842
15,105
0
6,257
7,096
0
17,631
W
Chang'e
SailorSchnee
Chang'e
5,173
266
5,531
4,416
10,140
6,716
1,370
3,718
6,332
31,740
0
L
7,445
3,941
0
1,661
9,502
3,495
0
3,061
6,441
0
35,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,485
Gold Earned
57,657
285
Minions Killed
381
5
Camps Cleared
11
1,422,423
Distance Traveled
1,523,085
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,181
679
97
6
0
282,144
1
L
Ao Kuang
8,822
588
39
3
1
290,832
2
W
Zeus
12,225
815
116
8
4
303,678
2
W
Serqet
11,828
789
34
2
0
344,017
3
W
Danzaburou
10,041
669
76
5
1
252,860
1
L
Fenrir
9,336
622
56
4
4
303,644
3
W
Loki
12,793
853
77
5
0
329,610
2
L
King Arthur
9,780
652
22
1
0
278,954
1
W
Chang'e
10,770
718
78
5
6
292,920
2
L
Rama
9,366
624
71
5
0
266,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role