Player Matchup

Chaac
Chaac
NoobWa75
Chaac
Level 16
God Stats
7W - 11L
1,530 SR
Queue Stats
180W - 192L
1,552 Elo+
Solo
Zeus
Zeus
RenegadoBan
Zeus
Level 22
God Stats
10W - 1L
1,584 SR
Queue Stats
36W - 20L
1,567 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SayuMunchkin04
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,166 SR
Queue Stats
108W - 115L
1,492 Elo+
Solo
Horus
Horus
VeryCleverBoy
Horus
Level 29
God Stats
2W - 1L
1,540 SR
Queue Stats
116W - 124L
1,554 Elo+
Solo
Jormungandr
Jormungandr
yuri123456
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,668 Elo+
Solo
Team Averages
Level 21
1,464 SR
1,567 Elo+

VS

Team Averages
Level 17
1,420 SR
1,530 Elo+
Guan Yu
Guan Yu
LadyMelia
Guan Yu
Level 12
God Stats
3W - 4L
1,497 SR
Queue Stats
9W - 9L
1,449 Elo+
Solo
Nox
Nox
Osinejo20
Nox
Level 6
God Stats
0W - 4L
1,193 SR
Queue Stats
3W - 5L
1,519 Elo+
Solo
Danzaburou
Danzaburou
SNKxINHUMAN3
Danzaburou
Level 21
God Stats
24W - 38L
1,528 SR
Queue Stats
109W - 112L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
SappyLoveStick
Sylvanus
Level 29
God Stats
2W - 5L
1,384 SR
Queue Stats
38W - 43L
1,509 Elo+
Solo
Ymir
Ymir
eG Space9642
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 79L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NoobWa75
Chaac
20
7 / 0 / 4
13,038
621
16,232
10,866
9,429
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
4 / 3 / 2
10,807
515
14,891
11,160
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
SayuMunchkin04
Morgan Le Fay
16
6 / 5 / 2
11,266
536
13,117
12,331
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 5
9,776
466
6,269
12,545
13,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
yuri123456
Jormungandr
12
0 / 10 / 3
8,492
404
2,980
15,497
12,741
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LadyMelia
Guan Yu
13
0 / 4 / 5
7,527
358
2,489
13,363
11,761
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 4 / 4
8,974
427
7,854
11,629
3,844
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
SNKxINHUMAN3
Danzaburou
15
2 / 6 / 10
9,254
441
7,633
16,396
5,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
14
3 / 1 / 4
9,012
429
6,062
12,699
13,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 3 / 7
10,420
496
11,108
17,887
8,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
18
Kills
17
18
Deaths
18
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
LadyMelia
Guan Yu
0
4
5
0.63
W
Chaac
NoobWa75
Chaac
7
0
4
9
L
5
4
4
1.75
W
4
3
2
1.67
L
Danzaburou
SNKxINHUMAN3
Danzaburou
2
6
10
1.17
L
Sylvanus
3
1
4
5
W
Morgan Le Fay
SayuMunchkin04
Morgan Le Fay
6
5
2
1.4
W
1
0
5
3.5
L
7
3
7
3.5
W
Jormungandr
yuri123456
Jormungandr
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,489
Damage
35,146
62,399
Taken
71,974
44,221
Mitigated
42,830
19,725
Healing
18,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
LadyMelia
Guan Yu
2,489
483
1,052
1,581
13,363
11,761
0
4,420
8,476
1,684
25,480
W
Chaac
NoobWa75
Chaac
16,232
2,121
0
8,227
10,866
9,429
2,571
2,657
8,209
0
120,877
L
7,854
656
84
1,496
11,629
3,844
854
5,321
5,906
35,709
0
W
14,891
2,393
0
4,748
11,160
4,024
2,338
4,069
7,091
79,295
0
L
Danzaburou
SNKxINHUMAN3
Danzaburou
7,633
3,293
0
1,333
16,396
5,488
698
9,671
6,569
0
55,946
L
Sylvanus
6,062
1,692
3,075
4,774
12,699
13,121
240
4,798
7,575
36,429
0
W
Morgan Le Fay
SayuMunchkin04
Morgan Le Fay
13,117
1,103
0
1,343
12,331
4,826
1,884
6,840
5,491
65,215
0
W
6,269
2,296
968
4,398
12,545
13,201
199
4,194
8,351
0
15,276
L
11,108
2,903
0
5,306
17,887
8,616
48
6,044
11,406
71,276
0
W
Jormungandr
yuri123456
Jormungandr
2,980
1,153
0
41
15,497
12,741
702
7,414
8,083
28,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,379
Gold Earned
45,187
533
Minions Killed
383
0
Camps Cleared
0
1,888,963
Distance Traveled
1,740,231
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,527
358
39
2
0
403,790
0
W
Chaac
13,038
621
212
10
0
423,997
7
L
Nox
8,974
427
59
3
0
369,008
0
W
Zeus
10,807
515
132
6
0
357,840
0
L
Danzaburou
9,254
441
108
5
0
363,472
0
L
Sylvanus
9,012
429
56
3
0
237,182
1
W
Morgan Le Fay
11,266
536
132
6
0
335,707
3
W
Horus
9,776
466
10
0
0
435,242
9
L
Ymir
10,420
496
121
6
0
366,779
3
W
Jormungandr
8,492
404
47
2
0
336,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role