Player Matchup

Zhong Kui
Zhong Kui
Chotedini2
Zhong Kui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 30L
1,378 Elo+
Solo
Tyr
Tyr
RebelManager959
Tyr
Level 148
God Stats
4W - 1L
1,672 SR
Queue Stats
522W - 557L
1,420 Elo+
Solo
Persephone
Persephone
shinobi_saltlord
Persephone
Level 153
God Stats
26W - 15L
1,638 SR
Queue Stats
674W - 673L
1,442 Elo+
Solo
Team Averages
Level 135
1,603 SR
1,413 Elo+

VS

Team Averages
Level 58
1,640 SR
1,388 Elo+
Zeus
Zeus
FERDAD
Zeus
Level 96
God Stats
8W - 9L
1,480 SR
Queue Stats
71W - 85L
1,357 Elo+
Party 1
Charybdis
Charybdis
KKDVAK03
Charybdis
Level 44
God Stats
1W - 2L
1,743 SR
Queue Stats
10W - 10L
1,511 Elo+
Solo
Neith
Neith
OsamaBinSaucin
Neith
Level 35
God Stats
0W - 1L
1,698 SR
Queue Stats
38W - 54L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chotedini2
Zhong Kui
13
4 / 5 / 13
9,464
728
13,903
15,583
8,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 3 / 12
10,427
802
6,341
13,749
15,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
shinobi_saltlord
Persephone
16
11 / 2 / 7
11,140
857
12,368
9,014
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FERDAD
Zeus
12
4 / 9 / 5
8,931
687
9,675
13,267
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
KKDVAK03
Charybdis
14
6 / 5 / 2
9,697
746
10,252
11,768
4,304
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 8
7,748
596
6,123
12,827
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
21
Kills
10
10
Deaths
21
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Chotedini2
Zhong Kui
4
5
13
2.1
L
Zeus
FERDAD
Zeus
4
9
5
0.72
L
Charybdis
KKDVAK03
Charybdis
6
5
2
1.4
L
0
7
8
0.57
W
6
3
12
4
W
Persephone
shinobi_saltlord
Persephone
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,612
Damage
26,050
38,346
Taken
37,862
25,617
Mitigated
13,021
13,757
Healing
5,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Chotedini2
Zhong Kui
13,903
801
573
4,871
15,583
8,025
682
4,981
10,602
41,544
0
L
Zeus
FERDAD
Zeus
9,675
2,983
462
2,445
13,267
4,579
0
9,129
4,138
21,304
1,315
L
Charybdis
KKDVAK03
Charybdis
10,252
5,484
0
1,434
11,768
4,304
0
7,422
4,346
0
28,255
L
6,123
2,553
0
842
12,827
4,138
0
9,966
2,861
0
17,662
W
6,341
1,035
0
5,265
13,749
15,031
206
2,889
10,860
0
19,701
W
Persephone
shinobi_saltlord
Persephone
12,368
207
0
3,048
9,014
2,561
888
2,194
6,818
39,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
26,376
149
Minions Killed
105
7
Camps Cleared
3
681,985
Distance Traveled
581,553
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,464
728
55
4
3
197,523
0
L
Zeus
8,931
687
36
3
0
189,729
6
L
Charybdis
9,697
746
49
4
3
212,222
1
L
Neith
7,748
596
20
2
0
179,602
0
W
Tyr
10,427
802
27
2
1
248,223
1
W
Persephone
11,140
857
67
5
3
236,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role