Player Matchup

Fenrir
Fenrir
AGReFLeX
Fenrir
Level 149
God Stats
0W - 2L
1,246 SR
Queue Stats
6W - 12L
1,519 Elo+
Solo
Chaac
Chaac
Cyber x Storm
Chaac
Level 135
God Stats
4W - 7L
1,595 SR
Queue Stats
127W - 131L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
LordShmoke
Cthulhu
Level 127
God Stats
4W - 1L
1,761 SR
Queue Stats
16W - 16L
1,589 Elo+
Party 1
Eset
Eset
Zoruack
Eset
Level 160
God Stats
1W - 2L
1,420 SR
Queue Stats
43W - 62L
1,507 Elo+
Solo
Team Averages
Level 143
1,505 SR
1,551 Elo+

VS

Team Averages
Level 109
1,648 SR
1,596 Elo+
Neith
Neith
NothintoFwit
Neith
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,867 Elo+
Party 2
Loki
Loki
SyDVortex
Loki
Level 103
God Stats
1W - 1L
1,787 SR
Queue Stats
1W - 1L
1,312 Elo+
Solo
Tiamat
Tiamat
frNME
Tiamat
Level 132
God Stats
2W - 2L
1,683 SR
Queue Stats
81W - 52L
1,656 Elo+
Party 2
Kuzenbo
Kuzenbo
trunkatedpig
Kuzenbo
Level 106
God Stats
41W - 39L
1,622 SR
Queue Stats
82W - 70L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AGReFLeX
Fenrir
20
7 / 12 / 13
22,991
676
36,969
48,966
58,444
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 5 / 17
22,147
651
33,614
52,601
77,631
Cthulhu
LordShmoke
Cthulhu
20
12 / 5 / 10
23,559
693
42,380
42,309
70,785
Eset
Zoruack
Eset
20
9 / 11 / 7
21,513
633
26,360
33,307
14,400
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 14
22,465
661
35,127
32,237
17,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
13 / 11 / 8
24,621
724
31,021
32,836
15,987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
frNME
Tiamat
20
12 / 7 / 11
25,542
751
48,358
43,028
52,736
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
trunkatedpig
Kuzenbo
20
6 / 4 / 20
23,594
694
34,391
54,246
134,570
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
86
32
Kills
33
33
Deaths
32
47
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AGReFLeX
Fenrir
7
12
13
1.13
L
4
5
17
2.5
L
Cthulhu
LordShmoke
Cthulhu
12
5
10
3.4
W
2
10
14
0.9
W
Loki
13
11
8
1.55
L
Eset
Zoruack
Eset
9
11
7
1.14
W
Tiamat
frNME
Tiamat
12
7
11
2.5
W
Kuzenbo
trunkatedpig
Kuzenbo
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,323
Damage
148,897
177,183
Taken
162,347
221,260
Mitigated
221,064
48,699
Healing
26,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AGReFLeX
Fenrir
36,969
14,599
0
9,602
48,966
58,444
829
19,904
28,096
0
126,292
L
33,614
4,059
0
23,981
52,601
77,631
2,271
29,755
21,939
0
132,360
L
Cthulhu
LordShmoke
Cthulhu
42,380
1,498
3,266
6,909
42,309
70,785
702
17,214
25,095
103,826
0
W
35,127
14,179
0
7,929
32,237
17,771
5,094
13,663
16,445
0
177,622
W
Loki
31,021
10,020
0
1,882
32,836
15,987
861
9,131
21,983
0
106,078
L
Eset
Zoruack
Eset
26,360
2,019
2,803
2,138
33,307
14,400
3,285
16,959
16,348
94,943
0
W
Tiamat
frNME
Tiamat
48,358
3,099
842
8,848
43,028
52,736
342
19,799
21,323
156,868
0
W
Kuzenbo
trunkatedpig
Kuzenbo
34,391
7,022
0
6,568
54,246
134,570
163
19,778
29,875
101,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,210
Gold Earned
96,222
562
Minions Killed
598
26
Camps Cleared
24
2,497,936
Distance Traveled
2,595,492
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
22,991
676
136
4
14
613,672
2
L
Chaac
22,147
651
155
5
6
657,880
7
L
Cthulhu
23,559
693
134
4
4
671,048
2
W
Neith
22,465
661
237
7
8
532,311
3
W
Loki
24,621
724
111
3
7
610,551
0
L
Eset
21,513
633
137
4
2
555,336
3
W
Tiamat
25,542
751
177
5
5
665,897
1
W
Kuzenbo
23,594
694
73
2
4
786,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role