Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
BushyBussyBuster
Loki
Level 29
God Stats
5W - 4L
1,630 SR
Queue Stats
96W - 34L
1,762 Elo+
Party 3
Ullr
Ullr
Icedoutsamsung
Ullr
Level 25
God Stats
55W - 40L
1,578 SR
Queue Stats
131W - 121L
1,514 Elo+
Party 1
Mulan
Mulan
Splorchess
Mulan
Level 107
God Stats
34W - 30L
1,509 SR
Queue Stats
183W - 159L
1,563 Elo+
Party 1
Olorun
Olorun
StinkyLatamBussy
Olorun
Level 27
God Stats
3W - 2L
1,638 SR
Queue Stats
48W - 32L
1,650 Elo+
Party 3
Team Averages
Level 62
1,571 SR
1,598 Elo+

VS

Team Averages
Level 66
1,540 SR
1,667 Elo+
Ravana
Ravana
JikooFD
Ravana
Level 84
God Stats
2W - 1L
1,499 SR
Queue Stats
70W - 61L
1,542 Elo+
Party 2
Geb
Geb
MaelynBestLancer
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,860 Elo+
Party 4
King Arthur
King Arthur
RedDeathtrap
King Arthur
Level 30
God Stats
3W - 3L
1,466 SR
Queue Stats
40W - 35L
1,557 Elo+
Party 2
Jing Wei
Jing Wei
Summond
Jing Wei
Level 158
God Stats
8W - 3L
1,719 SR
Queue Stats
339W - 312L
1,673 Elo+
Party 4
Ra
Ra
x420x69xXDx
Ra
Level 33
God Stats
4W - 4L
1,518 SR
Queue Stats
138W - 102L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
2 / 2 / 8
10,898
495
10,706
17,799
20,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 6 / 2
11,350
516
18,355
19,147
7,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 4 / 0
11,241
511
4,869
12,976
4,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
20
4 / 4 / 0
12,910
587
16,472
22,479
16,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 8 / 4
10,861
494
11,153
23,747
6,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JikooFD
Ravana
20
6 / 4 / 11
12,374
562
15,775
12,364
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 11
10,274
467
11,346
19,455
17,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
RedDeathtrap
King Arthur
19
1 / 0 / 1
11,301
514
6,187
14,483
11,359
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Summond
Jing Wei
20
7 / 3 / 7
12,483
567
18,210
20,773
7,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 4 / 7
13,410
610
16,015
15,957
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
13
Kills
24
24
Deaths
13
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
8
3
L
5
6
2
1
L
1
4
0
0.25
W
Ravana
JikooFD
Ravana
6
4
11
2.88
W
2
2
11
3.75
W
King Arthur
RedDeathtrap
King Arthur
1
0
1
1.5
L
Mulan
4
4
0
1
L
1
8
4
0.38
W
Jing Wei
Summond
Jing Wei
7
3
7
3.5
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,555
Damage
67,533
96,148
Taken
83,032
55,424
Mitigated
51,480
33,888
Healing
33,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,706
3,577
3,013
5,256
17,799
20,676
446
7,484
10,315
43,425
13,607
L
18,355
6,492
0
4,357
19,147
7,177
0
7,299
11,848
0
84,112
L
4,869
993
0
250
12,976
4,587
1,583
3,928
9,048
0
78,102
W
Ravana
JikooFD
Ravana
15,775
3,205
0
3,136
12,364
7,519
0
3,383
8,981
0
95,028
W
11,346
824
517
5,051
19,455
17,642
0
7,337
12,118
29,902
0
W
King Arthur
RedDeathtrap
King Arthur
6,187
753
0
4,391
14,483
11,359
446
0
14,483
10,877
62,569
L
Mulan
16,472
2,644
0
9,414
22,479
16,162
0
5,757
16,722
0
100,595
L
11,153
7,909
1,142
10,456
23,747
6,822
298
4,202
19,545
90,686
0
W
Jing Wei
Summond
Jing Wei
18,210
14,177
0
8,431
20,773
7,620
686
7,469
13,304
0
99,619
W
16,015
1,022
4,069
8,146
15,957
7,340
0
2,427
13,530
116,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,260
Gold Earned
59,842
692
Minions Killed
712
0
Camps Cleared
0
1,975,284
Distance Traveled
2,353,583
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,898
495
76
3
0
392,406
0
L
Loki
11,350
516
124
6
0
418,460
4
L
Ullr
11,241
511
145
7
0
438,038
1
W
Ravana
12,374
562
142
6
0
462,688
2
W
Geb
10,274
467
28
1
0
470,276
10
W
King Arthur
11,301
514
184
8
0
464,053
4
L
Mulan
12,910
587
208
9
0
384,856
3
L
Olorun
10,861
494
139
6
0
341,524
4
W
Jing Wei
12,483
567
154
7
0
476,989
5
W
Ra
13,410
610
204
9
0
479,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role