Player Matchup

Janus
Janus
AngelMG150
Janus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,454 Elo+
Party 1
Awilix
Awilix
AngelitoMG150
Awilix
Level 89
God Stats
4W - 1L
1,834 SR
Queue Stats
365W - 340L
1,572 Elo+
Party 1
Osiris
Osiris
johnhendrikFR28
Osiris
Level 129
God Stats
4W - 4L
1,496 SR
Queue Stats
342W - 299L
1,576 Elo+
Party 1
Team Averages
Level 92
1,610 SR
1,534 Elo+

VS

Team Averages
Level 92
1,312 SR
1,464 Elo+
Serqet
Serqet
Grizlembear
Serqet
Level 89
God Stats
11W - 15L
1,412 SR
Queue Stats
73W - 77L
1,489 Elo+
Party 2
Khepri
Khepri
Icyday2574
Khepri
Level 105
God Stats
3W - 3L
1,174 SR
Queue Stats
69W - 75L
1,483 Elo+
Party 2
Tiamat
Tiamat
M1ke2712
Tiamat
Level 82
God Stats
0W - 4L
1,349 SR
Queue Stats
59W - 69L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
3 / 5 / 13
10,160
677
8,602
11,052
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
9 / 3 / 6
11,159
744
17,165
12,888
4,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
9 / 3 / 8
10,939
729
18,097
19,225
12,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
5 / 5 / 6
10,247
683
11,838
14,022
5,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Icyday2574
Khepri
13
3 / 9 / 6
9,912
661
7,662
19,321
13,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tiamat
M1ke2712
Tiamat
13
3 / 7 / 5
10,103
674
12,630
13,762
8,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
21
Kills
11
11
Deaths
21
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
3
5
13
1.9
W
9
3
6
4
L
Serqet
5
5
6
1.6
L
Khepri
Icyday2574
Khepri
3
9
6
0.67
L
Tiamat
M1ke2712
Tiamat
3
7
5
0.79
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,864
Damage
32,130
43,165
Taken
47,105
19,805
Mitigated
27,313
9,611
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
8,602
370
1,002
2,420
11,052
3,176
336
7,001
3,668
28,239
0
W
17,165
6,358
0
0
12,888
4,098
1,397
5,557
5,904
0
44,368
L
Serqet
11,838
2,258
0
1,184
14,022
5,452
0
2,486
11,046
0
20,567
L
Khepri
Icyday2574
Khepri
7,662
682
438
2,698
19,321
13,681
0
5,231
13,634
23,175
0
L
Tiamat
M1ke2712
Tiamat
12,630
1,683
66
2,542
13,762
8,180
0
1,391
11,847
33,396
0
W
18,097
7,527
0
6,189
19,225
12,531
954
7,387
11,206
0
41,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
30,262
163
Minions Killed
121
9
Camps Cleared
4
824,129
Distance Traveled
763,796
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,160
677
53
4
3
254,692
1
W
Awilix
11,159
744
54
4
6
290,531
2
L
Serqet
10,247
683
30
2
0
295,882
2
L
Khepri
9,912
661
22
1
0
233,008
5
L
Tiamat
10,103
674
69
5
4
234,906
2
W
Osiris
10,939
729
56
4
0
278,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role