Player Matchup

Da Ji
Da Ji
DoktrWho
Da Ji
Level 15
God Stats
6W - 4L
1,628 SR
Queue Stats
14W - 20L
1,528 Elo+
Solo
Izanami
Izanami
Gildoania
Izanami
Level 21
God Stats
7W - 10L
1,438 SR
Queue Stats
122W - 110L
1,525 Elo+
Solo
Achilles
Achilles
MXMVMX
Achilles
Level 6
God Stats
12W - 8L
1,702 SR
Queue Stats
12W - 8L
1,619 Elo+
Solo
Thoth
Thoth
angustiaa
Thoth
Level 29
God Stats
1W - 0L
1,117 SR
Queue Stats
19W - 28L
1,477 Elo+
Solo
Olorun
Olorun
arnsqn
Olorun
Level 15
God Stats
1W - 0L
1,307 SR
Queue Stats
9W - 10L
1,603 Elo+
Solo
Team Averages
Level 17
1,438 SR
1,550 Elo+

VS

Team Averages
Level 11
1,512 SR
1,536 Elo+
Hades
Hades
DaDrago
Hades
Level 8
God Stats
3W - 4L
1,247 SR
Queue Stats
50W - 39L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
OMENIHIL
Cthulhu
Level 13
God Stats
1W - 4L
1,320 SR
Queue Stats
25W - 26L
1,474 Elo+
Party 1
Anhur
Anhur
TNeteroT
Anhur
Level 6
God Stats
4W - 2L
1,743 SR
Queue Stats
37W - 19L
1,636 Elo+
Solo
Bakasura
Bakasura
banmenot
Bakasura
Level 26
God Stats
1W - 1L
1,750 SR
Queue Stats
67W - 60L
1,610 Elo+
Solo
Erlang Shen
Erlang Shen
ctorion1234
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DoktrWho
Da Ji
15
8 / 4 / 6
9,629
602
7,560
11,343
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Gildoania
Izanami
15
6 / 3 / 7
9,679
605
10,573
10,944
3,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
MXMVMX
Achilles
15
6 / 2 / 9
9,646
603
12,023
12,143
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
angustiaa
Thoth
14
8 / 4 / 6
9,158
572
11,065
9,516
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
arnsqn
Olorun
13
5 / 6 / 6
8,699
544
9,277
10,586
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DaDrago
Hades
11
2 / 9 / 3
7,153
447
7,938
16,926
6,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
OMENIHIL
Cthulhu
11
2 / 7 / 5
7,871
492
4,481
15,212
10,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
TNeteroT
Anhur
15
11 / 4 / 3
9,840
615
11,662
13,615
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
banmenot
Bakasura
13
3 / 7 / 5
8,293
518
7,356
13,568
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
ctorion1234
Erlang Shen
6
0 / 6 / 1
5,597
350
405
6,090
1,591

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
33
Kills
18
19
Deaths
33
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
DaDrago
Hades
2
9
3
0.39
W
Da Ji
DoktrWho
Da Ji
8
4
6
2.75
W
Izanami
Gildoania
Izanami
6
3
7
3.17
W
Achilles
MXMVMX
Achilles
6
2
9
5.25
L
Cthulhu
OMENIHIL
Cthulhu
2
7
5
0.64
L
Anhur
TNeteroT
Anhur
11
4
3
3.13
W
Thoth
angustiaa
Thoth
8
4
6
2.75
W
Olorun
arnsqn
Olorun
5
6
6
1.33
L
Bakasura
banmenot
Bakasura
3
7
5
0.79
L
Erlang Shen
ctorion1234
Erlang Shen
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,498
Damage
31,842
54,532
Taken
65,411
21,202
Mitigated
26,271
14,182
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
DaDrago
Hades
7,938
1,253
165
3,732
16,926
6,084
542
3,783
12,593
30,477
0
W
Da Ji
DoktrWho
Da Ji
7,560
2,295
128
3,261
11,343
3,478
0
1,139
10,054
0
50,730
W
Izanami
Gildoania
Izanami
10,573
6,646
0
2,835
10,944
3,071
709
3,004
7,709
0
67,316
W
Achilles
MXMVMX
Achilles
12,023
4,107
0
3,077
12,143
8,294
721
3,042
8,656
0
58,385
L
Cthulhu
OMENIHIL
Cthulhu
4,481
350
2,142
4,328
15,212
10,303
0
6,158
8,667
28,630
0
L
Anhur
TNeteroT
Anhur
11,662
6,200
0
2,649
13,615
3,692
0
3,694
9,649
0
50,322
W
Thoth
angustiaa
Thoth
11,065
1,640
0
1,598
9,516
2,850
13
2,737
6,394
44,447
0
W
Olorun
arnsqn
Olorun
9,277
3,793
529
2,754
10,586
3,509
2,851
2,562
7,486
37,142
4,026
L
Bakasura
banmenot
Bakasura
7,356
4,531
0
3,142
13,568
4,601
0
4,230
9,182
0
27,348
L
Erlang Shen
ctorion1234
Erlang Shen
405
72
0
0
6,090
1,591
120
932
4,959
0
9,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,811
Gold Earned
38,754
465
Minions Killed
255
0
Camps Cleared
0
1,514,766
Distance Traveled
1,460,963
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,153
447
56
4
0
253,242
0
W
Da Ji
9,629
602
85
5
0
297,577
0
W
Izanami
9,679
605
116
7
0
315,622
2
W
Achilles
9,646
603
113
7
0
322,783
4
L
Cthulhu
7,871
492
28
2
0
321,826
0
L
Anhur
9,840
615
84
5
0
294,224
3
W
Thoth
9,158
572
78
5
0
302,344
1
W
Olorun
8,699
544
73
5
0
276,440
5
L
Bakasura
8,293
518
66
4
0
361,666
2
L
Erlang Shen
5,597
350
21
1
0
230,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role