Player Matchup

Cernunnos
Cernunnos
Jesus938
Cernunnos
Level 103
God Stats
5W - 7L
1,407 SR
Queue Stats
355W - 319L
1,613 Elo+
Party 2
Sylvanus
Sylvanus
KoPWrite
Sylvanus
Level 96
God Stats
4W - 3L
1,752 SR
Queue Stats
200W - 177L
1,625 Elo+
Party 2
Pele
Pele
ShiroSmol
Pele
Level 75
God Stats
6W - 1L
1,607 SR
Queue Stats
113W - 121L
1,587 Elo+
Party 2
Achilles
Achilles
Sinrow
Achilles
Level 117
God Stats
13W - 6L
1,560 SR
Queue Stats
335W - 308L
1,581 Elo+
Party 2
Raijin
Raijin
xFallenKn1ght
Raijin
Level 99
God Stats
2W - 1L
1,546 SR
Queue Stats
93W - 96L
1,546 Elo+
Party 2
Team Averages
Level 98
1,574 SR
1,590 Elo+

VS

Team Averages
Level 129
1,680 SR
1,553 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
CrudeBuddies
Artemis
Level 129
God Stats
1W - 2L
1,799 SR
Queue Stats
421W - 415L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
PolarBearDan
Sun Wukong
Level 68
God Stats
5W - 3L
1,938 SR
Queue Stats
351W - 329L
1,554 Elo+
Party 1
Guan Yu
Guan Yu
TeamMate69
Guan Yu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,557 Elo+
Party 3
Khepri
Khepri
Vote4GebBush
Khepri
Level 150
God Stats
6W - 8L
1,660 SR
Queue Stats
129W - 143L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jesus938
Cernunnos
16
7 / 0 / 1
9,328
666
9,616
9,213
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
KoPWrite
Sylvanus
12
2 / 3 / 6
7,398
528
5,580
11,081
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
13
3 / 3 / 6
7,777
556
6,803
8,019
2,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Sinrow
Achilles
14
4 / 1 / 2
8,455
604
11,260
9,499
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 5
7,933
567
4,410
8,219
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 3 / 6
7,822
559
7,243
6,787
2,484
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
CrudeBuddies
Artemis
11
2 / 5 / 1
6,864
490
4,884
8,108
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
PolarBearDan
Sun Wukong
12
1 / 2 / 1
7,403
529
6,562
12,560
7,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
TeamMate69
Guan Yu
13
5 / 3 / 4
7,676
548
5,072
11,574
8,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
10
1 / 3 / 4
6,711
479
3,587
11,520
6,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
16
Kills
11
11
Deaths
16
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
6
1.67
L
Artemis
CrudeBuddies
Artemis
2
5
1
0.5
W
Cernunnos
Jesus938
Cernunnos
7
0
1
7.5
W
Sylvanus
KoPWrite
Sylvanus
2
3
6
1.67
L
Sun Wukong
PolarBearDan
Sun Wukong
1
2
1
0.75
W
Pele
3
3
6
2
W
Achilles
Sinrow
Achilles
4
1
2
5
L
Guan Yu
TeamMate69
Guan Yu
5
3
4
2.33
L
Khepri
1
3
4
1
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,669
Damage
27,348
46,031
Taken
50,549
24,773
Mitigated
26,773
16,095
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,243
1,004
0
1,541
6,787
2,484
612
2,279
4,325
48,313
0
L
Artemis
CrudeBuddies
Artemis
4,884
2,479
0
964
8,108
2,353
0
955
7,153
0
41,220
W
Cernunnos
Jesus938
Cernunnos
9,616
5,471
0
5,083
9,213
3,160
1,174
1,033
8,180
0
85,919
W
Sylvanus
KoPWrite
Sylvanus
5,580
1,316
1,246
4,040
11,081
9,323
111
5,007
6,074
22,186
0
L
Sun Wukong
PolarBearDan
Sun Wukong
6,562
1,223
0
2,422
12,560
7,158
0
2,842
8,772
2,154
43,974
W
Pele
6,803
1,695
0
545
8,019
2,700
0
1,641
6,378
0
45,859
W
Achilles
Sinrow
Achilles
11,260
1,824
0
4,164
9,499
6,691
0
985
8,514
10,714
37,797
L
Guan Yu
TeamMate69
Guan Yu
5,072
801
135
2,908
11,574
8,530
0
2,681
8,722
0
36,840
L
Khepri
3,587
985
1,914
2,952
11,520
6,248
0
3,121
8,275
19,183
0
W
4,410
311
0
1,017
8,219
2,899
0
2,615
5,604
50,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,891
Gold Earned
36,476
487
Minions Killed
370
0
Camps Cleared
0
1,384,749
Distance Traveled
1,368,030
7
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,822
559
105
8
0
272,995
7
L
Artemis
6,864
490
79
6
0
224,811
5
W
Cernunnos
9,328
666
138
10
0
266,579
0
W
Sylvanus
7,398
528
35
3
0
273,060
1
L
Sun Wukong
7,403
529
94
7
0
279,364
7
W
Pele
7,777
556
85
6
0
309,193
0
W
Achilles
8,455
604
95
7
0
297,634
3
L
Guan Yu
7,676
548
70
5
0
290,289
3
L
Khepri
6,711
479
22
2
0
300,571
8
W
Raijin
7,933
567
134
10
0
238,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role