Player Matchup

Raijin
Raijin
EnderZone38
Raijin
Level 26
God Stats
5W - 2L
1,495 SR
Queue Stats
17W - 23L
1,264 Elo+
Party 2
Gilgamesh
Gilgamesh
Glacier__Wolf
Gilgamesh
Level 40
God Stats
5W - 7L
1,420 SR
Queue Stats
34W - 40L
1,346 Elo+
Party 2
Cliodhna
Cliodhna
MaTriXEnvyy
Cliodhna
Level 26
God Stats
3W - 2L
1,369 SR
Queue Stats
5W - 6L
1,166 Elo+
Solo
Medusa
Medusa
sharky1980
Medusa
Level 28
God Stats
7W - 1L
1,880 SR
Queue Stats
9W - 4L
1,524 Elo+
Solo
Bastet
Bastet
wizarddood
Bastet
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,606 Elo+
Party 2
Team Averages
Level 26
1,533 SR
1,381 Elo+

VS

Team Averages
Level 19
1,473 SR
1,272 Elo+
Artemis
Artemis
DogsGoWoof49
Artemis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
Riverabros_17
Cthulhu
Level 28
God Stats
10W - 12L
1,474 SR
Queue Stats
102W - 100L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
Vortex5236
Sun Wukong
Level 16
God Stats
0W - 3L
1,384 SR
Queue Stats
8W - 17L
1,279 Elo+
Solo
Da Ji
Da Ji
WhaleWatcher16
Da Ji
Level 18
God Stats
12W - 18L
1,544 SR
Queue Stats
54W - 71L
1,288 Elo+
Solo
Tiamat
Tiamat
jdscarface17
Tiamat
Level 23
God Stats
0W - 2L
1,462 SR
Queue Stats
23W - 34L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
10 / 4 / 2
9,467
557
9,634
9,265
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Glacier__Wolf
Gilgamesh
13
0 / 1 / 5
7,805
459
5,498
8,875
5,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
MaTriXEnvyy
Cliodhna
12
7 / 2 / 6
8,204
483
7,740
9,282
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
sharky1980
Medusa
13
4 / 1 / 8
8,499
500
6,999
6,407
2,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
wizarddood
Bastet
16
8 / 1 / 5
9,558
562
10,185
14,533
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DogsGoWoof49
Artemis
10
1 / 3 / 0
6,980
411
3,556
6,556
1,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
9
0 / 9 / 1
6,326
372
6,923
15,790
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Vortex5236
Sun Wukong
12
2 / 1 / 0
8,126
478
2,433
8,419
3,321
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 8 / 1
8,310
489
11,385
13,598
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
11
0 / 8 / 0
6,757
397
2,677
11,163
5,763
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
29
Kills
9
9
Deaths
29
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
DogsGoWoof49
Artemis
1
3
0
0.33
W
Raijin
10
4
2
2.75
W
Gilgamesh
Glacier__Wolf
Gilgamesh
0
1
5
2.5
W
Cliodhna
MaTriXEnvyy
Cliodhna
7
2
6
5
L
Cthulhu
0
9
1
0.06
L
Sun Wukong
Vortex5236
Sun Wukong
2
1
0
2
L
6
8
1
0.81
L
Tiamat
0
8
0
0
W
Medusa
sharky1980
Medusa
4
1
8
8
W
Bastet
wizarddood
Bastet
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,056
Damage
26,974
48,362
Taken
55,526
18,457
Mitigated
22,368
15,174
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DogsGoWoof49
Artemis
3,556
866
0
505
6,556
1,726
0
979
5,555
0
23,805
W
Raijin
9,634
283
0
1,490
9,265
2,678
545
770
8,495
39,890
0
W
Gilgamesh
Glacier__Wolf
Gilgamesh
5,498
1,618
75
1,215
8,875
5,772
570
763
8,076
0
33,659
W
Cliodhna
MaTriXEnvyy
Cliodhna
7,740
1,236
0
1,825
9,282
2,776
0
2,367
6,512
0
35,539
L
Cthulhu
6,923
1,196
114
1,029
15,790
7,114
0
0
15,790
26,935
0
L
Sun Wukong
Vortex5236
Sun Wukong
2,433
398
0
410
8,419
3,321
216
324
8,055
0
31,683
L
11,385
3,309
0
1,440
13,598
4,444
416
3,638
9,694
0
34,300
L
Tiamat
2,677
162
0
1,003
11,163
5,763
692
4,221
6,542
26,306
0
W
Medusa
sharky1980
Medusa
6,999
3,049
89
992
6,407
2,140
1,910
2,514
3,534
0
39,977
W
Bastet
wizarddood
Bastet
10,185
4,251
0
9,488
14,533
5,091
290
2,494
11,911
0
65,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,533
Gold Earned
36,499
373
Minions Killed
267
0
Camps Cleared
0
1,676,575
Distance Traveled
1,394,738
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,980
411
57
3
0
257,473
0
W
Raijin
9,467
557
78
5
0
291,855
2
W
Gilgamesh
7,805
459
64
4
0
353,526
3
W
Cliodhna
8,204
483
54
3
0
359,320
0
L
Cthulhu
6,326
372
32
2
0
296,874
5
L
Sun Wukong
8,126
478
76
4
0
303,879
0
L
Da Ji
8,310
489
54
3
0
275,087
1
L
Tiamat
6,757
397
48
3
0
261,425
0
W
Medusa
8,499
500
79
5
0
317,940
6
W
Bastet
9,558
562
98
6
0
353,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role