Player Matchup

Kukulkan
Kukulkan
Creeko2k
Kukulkan
Level 9
God Stats
8W - 6L
1,805 SR
Queue Stats
9W - 11L
1,578 Elo+
Party 3
Anubis
Anubis
EzLanesEzGames
Anubis
Level 15
God Stats
1W - 4L
1,411 SR
Queue Stats
61W - 45L
1,563 Elo+
Solo
Jing Wei
Jing Wei
SpodermaN1337x
Jing Wei
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 30L
1,637 Elo+
Party 1
Loki
Loki
sisterfister237
Loki
Level 110
God Stats
3W - 2L
1,612 SR
Queue Stats
24W - 23L
1,584 Elo+
Party 3
Ymir
Ymir
xTeasing
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,772 Elo+
Party 1
Team Averages
Level 57
1,566 SR
1,627 Elo+

VS

Team Averages
Level 20
1,472 SR
1,641 Elo+
Thor
Thor
AnotherAccount2
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 22L
1,684 Elo+
Party 4
Neith
Neith
EPicKi11eR
Neith
Level 26
God Stats
1W - 1L
1,312 SR
Queue Stats
2W - 1L
1,805 Elo+
Party 2
Ra
Ra
Fegefeuer
Ra
Level 18
God Stats
1W - 0L
1,292 SR
Queue Stats
3W - 3L
1,514 Elo+
Party 2
Odin
Odin
HyDroJupanul
Odin
Level 29
God Stats
5W - 2L
1,754 SR
Queue Stats
174W - 189L
1,571 Elo+
Solo
Hun Batz
Hun Batz
WeLoveYouVive
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,630 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Creeko2k
Kukulkan
6
1 / 2 / 0
3,846
641
1,131
1,863
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

3
0 / 1 / 0
2,907
485
395
1,901
602
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
5
1 / 0 / 1
3,521
587
1,447
2,212
421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
2 / 1 / 1
3,829
638
2,614
3,267
601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
5
0 / 1 / 2
3,507
585
961
3,479
1,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,994
666
1,437
1,881
503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
5
1 / 2 / 0
3,511
585
2,260
2,552
678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 1 / 0
3,371
562
133
1,778
425
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

4
0 / 1 / 2
3,334
556
2,378
3,237
1,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
WeLoveYouVive
Hun Batz
8
2 / 0 / 1
4,438
740
1,823
1,862
492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
5
5
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Kukulkan
Creeko2k
Kukulkan
1
2
0
0.5
W
Neith
1
2
0
0.5
L
0
1
0
0
W
1
1
0
1
W
0
1
2
1
L
Jing Wei
1
0
1
1.5
W
Hun Batz
WeLoveYouVive
Hun Batz
2
0
1
2.5
L
2
1
1
2.5
L
Ymir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,548
Damage
8,031
12,722
Taken
11,310
3,600
Mitigated
3,121
3,413
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,437
695
0
130
1,881
503
0
0
1,881
0
17,860
L
Kukulkan
Creeko2k
Kukulkan
1,131
191
0
0
1,863
535
0
133
1,730
15,033
0
W
Neith
2,260
979
0
233
2,552
678
0
269
2,283
0
12,145
L
395
72
0
963
1,901
602
0
0
1,901
5,578
0
W
133
0
30
55
1,778
425
0
960
818
6,894
0
W
2,378
1,185
0
812
3,237
1,023
0
863
2,374
0
5,246
L
Jing Wei
1,447
1,253
0
527
2,212
421
174
0
2,212
0
13,716
W
Hun Batz
WeLoveYouVive
Hun Batz
1,823
654
0
1,370
1,862
492
0
395
1,467
0
20,356
L
2,614
1,104
0
1,152
3,267
601
0
0
3,267
0
13,951
L
Ymir
961
485
0
771
3,479
1,441
0
0
3,479
6,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,610
Gold Earned
18,648
105
Minions Killed
143
0
Camps Cleared
0
528,774
Distance Traveled
562,931
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,994
666
41
7
0
116,903
2
L
Kukulkan
3,846
641
22
4
0
108,572
0
W
Neith
3,511
585
30
5
0
106,549
1
L
Anubis
2,907
485
13
2
0
45,554
1
W
Ra
3,371
562
16
3
0
97,291
0
W
Odin
3,334
556
3
1
0
110,725
2
L
Jing Wei
3,521
587
25
4
0
130,465
0
W
Hun Batz
4,438
740
53
9
0
131,463
2
L
Loki
3,829
638
31
5
0
138,381
1
L
Ymir
3,507
585
14
2
0
105,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role