Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ElinterS07
Odin
Level 82
God Stats
2W - 0L
1,721 SR
Queue Stats
80W - 89L
1,460 Elo+
Solo
Hou Yi
Hou Yi
Gullveig97
Hou Yi
Level 128
God Stats
16W - 17L
1,536 SR
Queue Stats
24W - 21L
1,426 Elo+
Solo
Team Averages
Level 112
1,586 SR
1,462 Elo+

VS

Team Averages
Level 90
1,689 SR
1,522 Elo+
Ra
Ra
BurgardtBR
Ra
Level 131
God Stats
4W - 1L
1,894 SR
Queue Stats
99W - 70L
1,682 Elo+
Solo
Loki
Loki
Lukaku FFC
Loki
Level 122
God Stats
9W - 18L
1,517 SR
Queue Stats
214W - 259L
1,478 Elo+
Solo
Tyr
Tyr
ToxicinePlague
Tyr
Level 17
God Stats
1W - 5L
1,656 SR
Queue Stats
9W - 12L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
13 / 3 / 10
12,726
848
13,306
9,338
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
5 / 3 / 19
11,851
790
12,403
12,976
14,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Gullveig97
Hou Yi
15
7 / 6 / 14
11,204
747
12,796
12,972
4,716
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 9 / 3
11,324
755
8,834
11,129
4,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 8 / 5
8,996
600
9,404
14,605
6,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
3 / 8 / 4
9,825
655
5,131
16,957
16,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
25
Kills
12
12
Deaths
25
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
13
3
10
6
L
8
9
3
1.06
W
5
3
19
4.83
W
Hou Yi
Gullveig97
Hou Yi
7
6
14
2.33
L
1
8
5
0.44
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,505
Damage
23,369
35,286
Taken
42,691
23,065
Mitigated
26,702
6,251
Healing
5,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,306
2,014
0
1,360
9,338
3,351
1,218
3,675
5,663
45,666
0
L
8,834
598
516
1,165
11,129
4,468
0
3,415
7,402
36,393
0
W
12,403
2,033
0
4,222
12,976
14,998
603
2,900
10,076
0
40,948
W
Hou Yi
Gullveig97
Hou Yi
12,796
5,667
0
669
12,972
4,716
1,219
2,888
10,084
0
38,554
L
9,404
1,366
0
2,270
14,605
6,106
0
4,112
10,106
0
31,552
L
5,131
1,626
0
1,682
16,957
16,128
0
6,148
10,171
0
11,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,781
Gold Earned
30,145
175
Minions Killed
142
7
Camps Cleared
6
826,630
Distance Traveled
782,303
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,726
848
79
5
3
285,344
0
L
Ra
11,324
755
68
5
4
244,742
4
W
Odin
11,851
790
61
4
1
312,896
3
W
Hou Yi
11,204
747
35
2
3
228,390
4
L
Loki
8,996
600
52
3
2
269,807
6
L
Tyr
9,825
655
22
1
0
267,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role