Player Matchup

Yemoja
Yemoja
Aaron95950
Yemoja
Level 25
God Stats
2W - 8L
1,185 SR
Queue Stats
33W - 56L
1,363 Elo+
Solo
Neith
Neith
ColloteSttark
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,163 Elo+
Solo
Olorun
Olorun
LichMZuir
Olorun
Level 27
God Stats
3W - 5L
1,395 SR
Queue Stats
165W - 168L
1,537 Elo+
Solo
Achilles
Achilles
Marvan007
Achilles
Level 16
God Stats
1W - 3L
1,514 SR
Queue Stats
1W - 4L
1,439 Elo+
Solo
Thor
Thor
STONECOLDMYERS
Thor
Level 24
God Stats
2W - 5L
1,366 SR
Queue Stats
69W - 62L
1,517 Elo+
Solo
Team Averages
Level 19
1,392 SR
1,404 Elo+

VS

Team Averages
Level 20
1,576 SR
1,442 Elo+
Geb
Geb
CubicalCelery
Geb
Level 23
God Stats
4W - 2L
1,798 SR
Queue Stats
53W - 58L
1,474 Elo+
Party 1
Ao Kuang
Ao Kuang
Hushabee
Ao Kuang
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 74L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
Omnikoosh
Tsukuyomi
Level 26
God Stats
4W - 2L
1,595 SR
Queue Stats
106W - 92L
1,493 Elo+
Solo
Zeus
Zeus
RealTempyGG
Zeus
Level 21
God Stats
14W - 7L
1,485 SR
Queue Stats
51W - 47L
1,563 Elo+
Party 1
Anhur
Anhur
WarriorsAxe
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aaron95950
Yemoja
8
1 / 3 / 2
5,191
472
2,872
6,061
1,719
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 5 / 1
5,484
499
4,336
5,188
1,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
LichMZuir
Olorun
11
0 / 1 / 2
6,477
589
1,874
5,513
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Marvan007
Achilles
3
0 / 0 / 0
3,769
343
0
112
40
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

12
3 / 3 / 0
6,763
615
4,116
7,029
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 5
5,765
524
2,800
6,880
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Hushabee
Ao Kuang
8
1 / 1 / 0
5,476
498
1,148
2,941
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
Omnikoosh
Tsukuyomi
11
1 / 1 / 1
6,218
565
1,164
5,619
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 1
6,500
591
2,805
3,911
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 0
6,730
612
6,750
6,016
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
11
12
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aaron95950
Yemoja
1
3
2
0.67
L
2
5
1
0.5
W
1
2
5
1.75
W
Ao Kuang
Hushabee
Ao Kuang
1
1
0
1
L
Olorun
LichMZuir
Olorun
0
1
2
1
L
Achilles
Marvan007
Achilles
0
0
0
0
W
Tsukuyomi
Omnikoosh
Tsukuyomi
1
1
1
1.5
W
4
1
1
4.5
L
3
3
0
1
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,198
Damage
14,667
23,903
Taken
25,367
7,092
Mitigated
8,695
4,529
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aaron95950
Yemoja
2,872
880
624
308
6,061
1,719
0
2,176
3,844
14,453
0
L
4,336
1,993
0
378
5,188
1,206
0
2,099
3,027
0
16,719
W
2,800
363
0
681
6,880
3,585
300
1,838
5,042
8,590
0
W
Ao Kuang
Hushabee
Ao Kuang
1,148
306
0
1,203
2,941
680
588
0
2,941
15,039
0
L
Olorun
LichMZuir
Olorun
1,874
655
50
1,813
5,513
1,525
888
774
4,629
37,984
4,609
L
Achilles
Marvan007
Achilles
0
0
0
42
112
40
0
0
112
0
0
W
Tsukuyomi
Omnikoosh
Tsukuyomi
1,164
344
0
3,374
5,619
1,586
0
567
5,052
0
36,076
W
2,805
296
0
721
3,911
1,033
184
679
3,232
28,419
0
L
4,116
1,465
0
1,314
7,029
2,602
0
1,491
5,538
0
45,798
W
6,750
1,922
0
1,826
6,016
1,811
0
1,418
4,598
0
41,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,684
Gold Earned
30,689
266
Minions Killed
281
0
Camps Cleared
0
784,263
Distance Traveled
1,027,881
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,191
472
29
3
0
165,505
2
L
Neith
5,484
499
40
4
0
186,793
0
W
Geb
5,765
524
14
1
0
231,597
0
W
Ao Kuang
5,476
498
38
3
0
133,183
1
L
Olorun
6,477
589
99
9
0
219,943
3
L
Achilles
3,769
343
0
0
0
12,566
0
W
Tsukuyomi
6,218
565
80
7
0
251,894
1
W
Zeus
6,500
591
68
6
0
220,418
3
L
Thor
6,763
615
98
9
0
199,456
4
W
Anhur
6,730
612
81
7
0
190,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role