Player Matchup

Geb
Geb
HybridPlasma
Geb
Level 6
God Stats
2W - 5L
1,353 SR
Queue Stats
4W - 12L
1,487 Elo+
Party 2
Terra
Terra
NWBusta
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
RinDifferent
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,581 Elo+
Party 2
Medusa
Medusa
Saucebawwss
Medusa
Level 23
God Stats
0W - 2L
1,298 SR
Queue Stats
89W - 80L
1,548 Elo+
Solo
Chiron
Chiron
TerraKamus
Chiron
Level 28
God Stats
2W - 2L
1,791 SR
Queue Stats
132W - 109L
1,565 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,528 Elo+

VS

Team Averages
Level 32
1,559 SR
1,506 Elo+
Ymir
Ymir
AMexicanGang xD
Ymir
Level 18
God Stats
75W - 77L
1,517 SR
Queue Stats
91W - 88L
1,471 Elo+
Party 1
Scylla
Scylla
CJGarcia37
Scylla
Level 105
God Stats
36W - 44L
1,471 SR
Queue Stats
748W - 735L
1,495 Elo+
Party 1
Loki
Loki
Chronos_OPTIC
Loki
Level 8
God Stats
4W - 6L
1,526 SR
Queue Stats
20W - 22L
1,401 Elo+
Solo
Ganesha
Ganesha
Resiliency44
Ganesha
Level 23
God Stats
85W - 89L
1,548 SR
Queue Stats
94W - 106L
1,513 Elo+
Solo
Izanami
Izanami
sexysimp
Izanami
Level 8
God Stats
25W - 15L
1,732 SR
Queue Stats
26W - 16L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
9,698
970
8,174
23,081
14,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
NWBusta
Terra
16
2 / 3 / 7
10,404
1,040
4,815
16,752
13,329
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
RinDifferent
Tsukuyomi
16
1 / 18 / 7
9,530
953
11,933
23,652
9,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
16
3 / 8 / 6
10,408
1,041
13,182
15,753
6,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
TerraKamus
Chiron
16
3 / 0 / 3
9,997
1,000
10,988
3,051
1,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 26
12,117
1,212
20,012
15,539
14,764
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
CJGarcia37
Scylla
18
13 / 0 / 15
12,209
1,221
18,480
6,812
2,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 15
10,678
1,068
6,478
11,292
5,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
Resiliency44
Ganesha
17
0 / 3 / 22
10,715
1,072
6,695
10,161
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
sexysimp
Izanami
17
14 / 5 / 6
11,766
1,177
22,157
9,692
3,366
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
120
11
Kills
36
37
Deaths
11
29
Assists
84
Player
Kills
Deaths
Assists
KDA
W
6
0
26
19
W
Scylla
CJGarcia37
Scylla
13
0
15
20.5
W
3
3
15
3.5
L
2
8
6
0.63
L
Terra
NWBusta
Terra
2
3
7
1.83
W
Ganesha
Resiliency44
Ganesha
0
3
22
3.67
L
Tsukuyomi
RinDifferent
Tsukuyomi
1
18
7
0.25
L
Medusa
3
8
6
0.75
L
Chiron
TerraKamus
Chiron
3
0
3
4.5
W
Izanami
sexysimp
Izanami
14
5
6
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,092
Damage
73,822
82,289
Taken
53,496
45,078
Mitigated
33,747
7,948
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,012
1,407
0
0
15,539
14,764
0
4,211
11,328
40,926
0
W
Scylla
CJGarcia37
Scylla
18,480
836
0
0
6,812
2,103
0
1,849
4,963
30,330
0
W
6,478
1,803
1,075
1,977
11,292
5,242
0
1,602
9,690
0
23,153
L
8,174
1,176
813
510
23,081
14,938
0
14,840
8,241
9,977
0
L
Terra
NWBusta
Terra
4,815
949
1,198
2,002
16,752
13,329
0
6,916
9,836
13,622
0
W
Ganesha
Resiliency44
Ganesha
6,695
156
0
997
10,161
8,272
0
3,087
7,074
9,880
0
L
Tsukuyomi
RinDifferent
Tsukuyomi
11,933
1,974
0
291
23,652
9,614
0
13,037
10,615
0
21,737
L
Medusa
13,182
6,568
0
1,880
15,753
6,051
0
8,151
7,602
0
27,146
L
Chiron
TerraKamus
Chiron
10,988
2,771
612
642
3,051
1,146
0
2,243
808
0
34,858
W
Izanami
sexysimp
Izanami
22,157
19,413
0
261
9,692
3,366
0
2,240
7,452
0
48,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,037
Gold Earned
57,485
103
Minions Killed
218
7
Camps Cleared
3
750,915
Distance Traveled
892,856
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,117
1,212
61
6
0
213,448
0
W
Scylla
12,209
1,221
31
3
1
227,933
1
W
Loki
10,678
1,068
51
5
0
176,107
2
L
Geb
9,698
970
4
0
0
145,893
0
L
Terra
10,404
1,040
15
2
0
137,665
0
W
Ganesha
10,715
1,072
0
0
0
144,396
0
L
Tsukuyomi
9,530
953
14
1
0
143,471
3
L
Medusa
10,408
1,041
20
2
4
186,362
1
L
Chiron
9,997
1,000
50
5
3
137,524
0
W
Izanami
11,766
1,177
75
8
2
130,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role